Think of Dark Alliance in gaming terms and your mind probably drops back to the recently re-released local-lite-looter Baldur’s Gate: (yes!) Dark Alliance. You’d be forgiven for assuming that Dungeons & Dragons: Dark Alliance – effectively Dark Alliance 3, we suppose – would retain its knockabout and accessible focus on couch multiplayer. Bizarrely, though, the game has shipped without it. Online-only is the order of the day here, though two-player split-screen is apparently to be patched in alongside the game’s first major update. Even more unfortunately, we found the Quickplay option – allowing us to jump right into a quest – is either functionless or the game’s population is simply barren. Neither of which are really ideal, especially as we began playing Dark Alliance for review on launch day. We were able to somewhat tediously create a custom lobby for playing with friends, but experienced several disconnects and lag issues.
So, taking into account our troubles with the online matchmaking and the fact we’re only getting split-screen on a promise, our first impressions of Dark Alliance were a little underwhelming. Thankfully, though, it turns out that even playing solo, the game is a good deal of good old-fashioned fun. Our first realisation was that it rather reminded us of the classic The Lord of the Rings: The Return of the King tie-in for PS2, with its third-person hack-and-slash gameplay, combo system, and timed parrying. Choosing between four different D&D heroes – drow elf Drizzt, human archer Catti-brie, barbarian Wulfgar, and surprisingly nimble dwarf Bruenor Battlehammer – you’ll get to work making mincemeat of all sorts of goblins and a bestiary full of D&D critters. Characters feel distinctly different even initially, but it'll take a few levels' worth of new skills until they really begin to stand apart.
The controls are simple: light and heavy attacks are on R1 and R2 respectively, with the X button letting you jump and Circle engaging a quick, responsive dodge that’s very satisfying to work into your approach once you figure out the foibles of each character. You're also able to block and parry with a last second tap of L1, which adds depth and skill to the proceedings. The lion's share of the gameplay is, of course, the hack-and-slash combat, but there's a touch of platforming and verticality to the maps to offer some acrobatics-based variety. There's a pleasing focus on secrets, too – refreshingly so, with breakable walls and exploration rewarding the player with deviously-hidden loot.
Of course, the loot is the main draw here, but we found this was where the game fell down a little – it just isn't that interesting. It gets the job done – your stats will incrementally raise – but as a draw to keep you playing and replaying we feel like it's a touch underwhelming. Selling your unwanted trash loot is also a bit of a chore at present, with no way to mark loot as "junk" then auto sell it meaning you'll need to go through each piece individually. Much more interesting are the skills you'll spend your Feat points on, acquired through traditional levelling – these allow you to tailor your characters to your playstyle, unlocking new moves and abilities that open the game up rather nicely. You'll also get traditional Attribute points for more incremental improvement to damage, defense and HP.
The moment-to-moment gameplay is plenty of fun, with the wide-ranging choice of difficulty settings making the game as challenging or viable as you want it to be; even solo play is entertaining, though it's clearly not the intended way to enjoy Dark Alliance. The 21 levels range in length from around 15 to 60 minutes in length, so a session is never going to monopolise your time too badly. The combat is enjoyable, though some may find its seeming rigidity a little perplexing. Characters are committed to attack animations ala Monster Hunter, but the quick step and evasion techniques mean you won't feel immobile. Something we found a little difficult to adjust to is the lack of a "snap to" enemies – if you're being attacked from behind, you won't be able to simply hold the stick towards the enemy and attack them, you'll need to turn around and face them. Sounds obvious, yes, but in practice you'll be surprised how strange it feels not to have that option.
Visually it's all rather nice on the PlayStation 5, running at what feels like a locked 60 frames-per-second. The locations all look very convincingly high fantasy and the creatures you'll encounter are suitably horrible. We enjoyed the scale of some of the combat arenas, but overall it's essentially only as good as it needs to look. It's no showpiece but it's not bad-looking either. Effectively it's an attractive PS4 game that runs well, and we personally found the experience not to be noticeably "buggy" – we only mention this as we've seen coverage elsewhere noting that Dark Alliance is bug-ridden, but that simply wasn't our experience. Either we got lucky or it's already been patched!
Conclusion
Dark Alliance is a game that seems destined to be forgotten, which is a shame because there's a lot of old-school PS2-style fun to be had. Once split screen is patched in we can see ourselves going back to it regularly in order to relive those couch co-op days of yore, though the game is enjoyable solo as well if you choose your difficulty setting wisely. It's nothing to set the world on fire but it's a perfectly enjoyable throwback to dungeon crawling hack-and-slash classics that'll work for you all the more if you've got a group of friends who yearn to go back in time to a simpler experience. Future content updates will only improve Dark Alliance and we'd urge you to give it a try for yourself.
Comments 36
Jumping on this once split-screen is patched in. Loved Return of the King on the Cube!
The original Dark Alliance was my favorite game for a long time. This was a day 1 buy for me, but I’m waiting for my buddy to get his copy so we can play together!
Just like the original, gotta play with someone else!
Didn't know this will get Splitscreen. Definitely a reason to consider. I'd love a d&d game on PlayStation that gives pen&paper players campaigns to play through as well as as a make your own tale system where the dungeonmaster has a wide range of prefabricated and editable game elements. The choice to swap between turn based or action oriented would be nice too. You got similar systems like that for PC, but a really fleshed out one for PlayStation would be amazing!
Bought this on an impulse without knowing anything about it, besides third person fantasy - and am loving it. I saw some bad reviews online but if you take it as a cheap (£30) button mash dungeon crawler then its great. Really nice graphics on ps5, very smooth, and feels similar to God of War in terms of combat. Only played solo so far, the elf and the dwarf - very different styles of play, one fast and stabby, one slow and hammer smashy- both enjoyable. Not overly challenge, but after a day at work it’s a welcome brain reset game.
Not sure if this has been fixed yet, but when I played the game, cross gen play was unavailable.
Love the world, but I'm waiting for a deep sale. Way too many issues that need fixing. It is sad, as I love to play games in worlds that I have read books from.
Nothing about enemy AI? Nearly every other review I've come across mentions enemies that will basically stand dumbfounded until dead, especially dinging them from a mild distance with Cattie-Brie, even resuming conversations between arrow strikes.
I'm confused. Many have reported massive performance issues with this game. Runs smoothly?!
Been playing on GamePass. It’s no masterpiece but fun enough for a hack n slash fix. Not sure about PS5 but runs smoothly on my Series X.
A very nice game from a small studio, it has some issues that must be fixed but overal it will give you a good time with a good multiplayer. Didn't know it will be patched for split sceen, this is awesome....
I was expecting this to score lower, as it certainly has the looks of being a bit naff... isn't loot mostly tied to the endgame, which I hear is just a bit of a slog?
Enjoyed it much more as a co-op game than Solo. Definitely play it Co-op before passing judgement.
I did PC GamePass so no risk trying it out (maybe wait for a sale). But I'll keep it installed for now.
@Agramonte agreed, solo has some issues with the AI, co op is the way to go till they patched it, from the developers in pach notes they are aware of the AI problem in solo, so a patch will be on the way. I played the game almost 40 ours till now and i only had 1 or 2 disconnects in multiplayer, way better than outriders at the start imo.
I was so hyped for this game, the trailers and gameplay previews seemed promising...after playing for a bit on gamepass...what a mediocre mess. Seems archaic in almost everything...
Watch the skillup review on this before buying! It is a buggy buggy buggy mess with some of the worst AI in years.
Was going to do the $1 3 month trial of Gamepass to play this w/ my kid if either of our old PCs will play it.
Aren't PS articles required to complain about this being included on GP or was that a 1 shot since Sony made MLB The Show? 😉
Played an hour last night and can see why they wanted it on gamepass as this game isn't going to sell well naturally
Well this is certainly one of the more generous critiques. This game is being savaged almost across the board; and I think rightly so. Cheaper price point or not, this is a real botch-job of a game. Having it on GP was the perfect opportunity to confirm my worst fears.
Needs polish but gameplay and loot/progression system is fun and intricate. Online was janky and enemies would bounce around. Will wait for some updates and jump back in with some friends.
Somehow, Stuart Gipp was a reporter for World Weekly News in his past life and is a complete embarrassment to video game journalists everywhere. D & D DA is a complete debacle and buggier than a mosquito convention. Exactly what game was you playing or did you even play the game?
@rjejr well yesterday the internet collectively took the piss out of Sony fanboys moaning about gamepass so maybe they've not yet recovered...
£1 for 3 months though...
... You've got to love PushSquare's reviews.. for games getting 4 or below they give 7, for games that are 7+, they get 4s.. I've never known such a consistently inconsistent review site.. brilliant stuff!
Wow a 7!? LOL Didn't see that coming! That's really generous. I did not enjoy this at all, but to each their own I guess.
@Bleachedsmiles those fanboys that preach about GamePass every single time aren't any better, so spared me the BS. And look, here you are doing the same (joke or not, you are still promoting the damn thing). I'm sure MS is glad to see guys like yourself promoting their services for free.
@Bleachedsmiles I noticed GP making the rounds on twitter yesterday but I didn't really get into it.
Played this game on Gamepass the other day. It's not bad but feels very unpolished. Combat feels stiff and the camera movement is something I expect from a PS2 game. In fact the game just felt like a rough PS2 game. It's not bad but definitely could use some more development time.
The game is broken trash, watch Skill Up's review on youtube. How this gets a 7 on here lmao.
hey guys is the game enjoyable in solo as i intend to play it on my own? I'm so interested in this one but i fear it's too hard or difficult to play solo as it was designed for co-op?
@Tatarimokke DO NOT play this game solo. It is a miserable experience. I tried it for a couple hours and wanted to cry. I can barely recommend this game at all but if you really want to give it a go, please do it in multiplayer. Even basic mobs are literal sponges.
Morning all, firstly I know reviews are a matter of opinion and everyone likes different things.....HOWEVER I have played this on Game Pass and its a complete mess. Terrible AI, bugs, just so many things wrong with it. Just be warned, watch the Skill Up/ACG reviews for a good summary.
sorry but a 7 is way too high for this bug ridden trash. played it on gamepass and still felt i was ripped off.
@OneManDroid
they have too get those clicks some how!
@suikoden nooooo... I simply take their reviews as a complete opposite - so this game is an 'avoid' for me (and I should know I have it on Game Pass and it's so full of bugs...) I mean BUGS... LOTS OF BUGS... and it's BLAND... oh God, it's BLAND... you've seen everything you need to see after about 30 minutes... rinse and repeat... but of course in the PushSquare world this warrants a 7!!! xD (meanwhile in the rest of the world it's getting SLAMMED)
@OneManDroid
as said in my other post i played it on gamepass and i felt ripped off!
i agree its getting more and more commmon with push square and even nintendo life that scores are completely out of whack.
certain reviewers whom i know if they hate a game i will like it and if they like it, it will be trash.
@rpg2000 I'm sure they are. But value should be applauded. On the other hand I'm sure Sony are delighted every time a fanboy defends £70 games. I know I'd much rather Sony take notice of Gamepass trending than a defence for a price hike.
Either way, the joke only works if the setups there...Sony fanboys wearing their tin foil hats claiming conspiracy over everyone who praises gamepass being in Microsofts pocket was the perfect set up...and now you're mad that it's free advertising. Just like singing loud and proud that Xbox has no games...then crying when they buy studios and have exclusives. They make themselves the punchline.
@Cherip-the-Ripper I dunno I saw it on youtube but it wasn't IGN for sure.
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