What are all Weapons locations in Resident Evil 4? As part of our Resident Evil 4 Remake guide, we're listing all Collectibles, including Weapons. A quintessential part of your loadout, they can be sourced from a variety of places in the game.
Resident Evil 4 Remake: All Weapons Locations
There are 29 Weapons in the game. While some are handed to you at the start of the game, most guns will have to be procured on sight. This can include buying them, finding them in the environment, and unlocking them via other means. Obtaining them all unlocks the Gun Fanatic Trophy. Below you'll find a list of all Weapons locations in the order you should encounter them in the game.
Note: Items like the Kitchen Knife, Boot Knife, Hand Grenade, Heavy Grenade, Flash Grenade, and Attachable Mines all count toward the 29 Weapons total. However, they are not listed below as you'll find them multiple times throughout the game.
SG-09 R
A custom handgun made for Leon. While keeping the basic design of the MUP, its parts were carefully chosen and machined to improve performance.
Chapter: 1
Location: Automatically added to your inventory at the start of every new game.
Combat Knife
A weapon suited for close encounters. It has been Leon's go-to since receiving it during his time at the RPD.
Chapter: 1
Location: Automatically added to your inventory at the start of every new game.
W-870
A 12-gauge pump-action shotgun. Its ease of use and sturdy, steel build have made it practically ubiquitous.
Chapter: 1
Location: On the second floor of the house just to the left of the tall tower in the Village Square.
Bolt Thrower
A weapon that shoots bolt projectiles. The bolts can be fitted with attachable mines that detonate upon proximity.
Chapter: 2
Location: Bought from the Merchant for 10,000 Pesetas.
SR M1903
A bolt-action rifle. When fitted with a scope for sniping, this model is highly praised for its accuracy.
Chapter: 2
Location: Bought from the Merchant for 12,000 Pesetas.
Punisher
A handgun with excellent penetration power. Its short barrel and low recoil make it easy to handle and an optimal choice of sidearm.
Chapter: 2
Location: Bought from the Merchant for 5 Spinels.
TMP
A small, lightweight submachine gun. Customized for high performance, it performs well even in harsh conditions.
Chapter: 3
Location: Bought from the Merchant for 10,000 Pesetas.
Rocket Launcher
A single-use recoilless rocket launcher. Lightweight and easy to handle, this weapon has a lot of power.
Chapter: 4
Location: Bought from the Merchant for 80,000 Pesetas.
Red9
A powerful handgun. A large red "9" is burned into the grip to present the user from loading incorrect ammo.
Chapter: 4
Location: On the boat in the middle of the Lake.
Riot Gun
A semi-automatic shotgun. It utilizes an inertia-driven action system to reduce recoil and increase the rate of fire.
Chapter: 6
Location: Bought from the Merchant for 28,000 Pesetas.
Blacktail
A striker-fired handgun. This weapon has high performance across the board with no one outstanding characteristic.
Chapter: 7
Location: Bought from the Merchant for 24,000 Pesetas.
Stingray
A widely adopted semi-automatic rifle. Its carbon fiber-reinforced parts make it lightweight and rugged.
Chapter: 7
Location: Bought from the Merchant for 30,000 Pesetas.
Broken Butterfly
A top-break magnum revolver. While this vintage piece was developed over 100 years ago, it packs more than enough power to rival modern firearms.
Chapter: 7
Location: Bought from the Merchant for 29,000 Pesetas.
Matilda
A polymer frame handgun. Attaching a stock to it enables the weapon to shoot three-burst rounds.
Chapter: 8
Location: Bought from the Merchant for 10 Spinels.
Striker
A semi-automatic shotgun. The revolving cylinder boasts a high ammo capacity and helps keep the weapon compact.
Chapter: 10
Location: Bought from the Merchant for 38,000 Pesetas.
CQBR Assault Rifle
A fully automatic rifle. Its optimal barrel length balances power and weight to allow for accurate shooting.
Chapter: 11
Location: Bought from the Merchant for 28,000 Pesetas.
Killer7
An all stainless steel magnum. It has a laser sight mounted on top as standard, and boasts both high power and accuracy.
Chapter: 13
Location: Bought from the Merchant for 77,700 Pesetas.
LE 5
A medium-sized submachine gun that has good accuracy and penetration power. A scope can be mounted on top.
Chapter: 13
Location: Solve the Electronic Lock Terminal in the Freezer to unlock access to the room the LE 5 is in.
Fighting Knife
A one-of-a-kind knife custom-made for fighting. It is both razor sharp and highly durable.
Chapter: 14
Location: Automatically given to you after beating Krauser.
Infinite Rocket Launcher
A rocket launcher with infinite ammunition.
Chapter: New Game+
Location: Bought from the Merchant for 2,000,000 Pesetas.
Handcannon
Requirement: Unlocked for purchase in the Extra Content Shop after completing a new game in the main story on Professional mode without using any bonus weapons.
Chicago Sweeper
Requirement: Unlocked for purchase in the Extra Content Shop after completing the main story in Professional mode with an A Rank.
Primal Knife
Requirement: Unlocked for purchase in the Extra Content Shop after finding All Clockwork Castellans Locations.
Did you find our All Weapons Locations guide for Resident Evil 4 useful? For more collectibles in Resident Evil 4, refer to the following guides: All Blue Request Notes Solutions, All Clockwork Castellans Locations. Click through to our Resident Evil 4 Remake guide for more information and share any further tips in the comments below.
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