How do you do all gaps in Tony Hawk's Pro Skater 1 + 2's THPS1 Tour on PS5 and PS4? Where are all the gaps in each THPS 1 level? As part of our Tony Hawk's Pro Skater 1 + 2 guide, we're going to tell you where to find every gap in the THPS 1 Tour, and what you need to do to pull them off.
Tony Hawk's Pro Skater 1 + 2: All Gaps in Every THPS 1 Tour Level
Here's every gap in the THPS1 Tour.
All Gaps in Warehouse
Gap Name | Points Value | Description |
---|---|---|
Big Rail | 200 | Grind the red rail in the middle of the warehouse from one end to the other |
Channel Gap | 250 | Between the big slopes are three quarter pipes. Land a trick while jumping from one to the other |
Deck 2 Rail | 300 | One quarter pipe leads to a raised area with another quarter pipe. Get onto this deck and leap from it to grind on the big rail |
Face Plant | 400 | Same area as above with the layered quarter pipes. You need to jump from the first quarter pipe and over the second one to get this gap |
High Rail | 200 | At the back of the warehouse on the right-hand side is a quarter pipe with a rail above. You need to jump up to this rail and grind from one end to the other |
Holy Shi... | 3,000 | You need to grind from one side of the entire back quarter pipe to the other in one go |
Kicker 2 Ledge | 200 | Jump from the kicker ramp facing into the warehouse onto the side ledge |
Kicker Gap | 100 | Jump from one kicker ramp to the other |
Monster Grind | 500 | Grind the high rail above the back quarter pipe, then drop down and grind the quarter pipe and the rail leading to the large half pipe |
Over The Pipe | 300 | Clear the large half pipe in one big jump |
Secret Room | 300 | Jump up from one side of the half pipe into the "secret" room above |
Taxi 2 Ledge | 500 | Jump from the taxi near the half pipe to the ledge next to the large quarter pipe |
Taxi Gap | 600 | Jump from the taxi into the half pipe |
Transfer | 200 | On the back quarter pipe is a U-shaped bend. Do a spine transfer from one side to the other |
Transition Grind | 400 | From inside the half pipe, jump and wallride to the quarter pipe next to the large slope and grind it |
All Gaps in School
Gap Name | Points Value | Description |
---|---|---|
Ditchin Class | 250 | There are two arched bridges over a wide ditch. Next to each bridge is a short kicker ramp. Jump from one of these ramps to the other side |
Dumpster Rail Gap | 250 | Outside the gym are two rails held up by some dumpsters. Grind up one rail, ollie to the other, and grind it as well |
Funbox To Table Transfer | 500 | Near the ditch is a climbing wall with a table and funbox next to it. Jump from the funbox and grind the table |
Garbage Ollie | 50 | Around the back of the gym is a single dumpster. Simply ollie over it |
Gimme Gap | 50 | From the starting position, ramp off the canopy and grind the planter below |
Hall Pass Gap | 1,000 | From where you start, turn around and find the winding path down to the pools area. You'll see a rail going above this path. Grind it, jump at the end, and grind the ledge below |
All-Access Gap | 500 | Grind the blue rail from the top of the stairs all the way down |
Huge Rail | 1,000 | Cross the bridge to the large pink building. You need to grind the top of the entire quarter pipe that wraps around this building |
Kicker Gap | 100 | There are two large kicker ramps opposite each other. Ollie from one to the other |
Long Ass Rail | 2,500 | From the top of the winding path that leads down from the gym, grind the right-hand edge all the way down |
Mini Gap | 250 | There are two quarter pipes with a tiny gap between them. Jump from one quarter pipe to the other |
Over a Footbridge | 1,000 | Go into the ditch with the two bridges above it. Use the slopes to launch yourself over one of the bridges |
Over the Air Conditioner | 750 | Get up onto the roof of the gym. There's a large square air conditioner with a ramp next to it. Jump off this ramp and clear the air conditioner. You'll need a lot of air to pull this off |
Park Gap | 500 | Opposite the above mentioned Mini Gap, on the other side of the climbing wall, are two other quarter pipes separated by some doors. Jump from one side to the other |
Planter Gap | 100 | Outside the gym, grind one planter, then ollie to another and grind it |
Playground Rail | 500 | From the funbox next to the climbing wall, ollie up to the wall and grind its length |
Rail To Rail Transfer | 750 | On the slop leading down from the gym, start a grind on the rail or the side, then ollie and continue to grind on the other |
Roof To Awning Gap | 750 | From atop the air conditioner on the gym roof, you'll see a pipe leading down to a green awning. Instead of grinding the pipe, jump from the air conditioner to the awning |
Roof To Roof Gap | 500 | From the gym roof, you'll be able to see a nearby tall building. Ollie off of the quarter pipe and across to this lower roof |
Funbox To Rail Transfer | 250 | From the funbox next to the climbing wall, jump to the quarter pipe and grind it |
Downhill Manual | 1,000 | Hold a manual all the way down the winding path down from the gym to the main courtyard |
Across The Gym | 100 | Go inside the gym and head to one side. Perform a manual over to the other side |
Roof Hop | 100 | There's an area with two quarter pipes opposite each other near the bridges, with a low building to one side. Use the quarter pipe to get on top of this building's roof |
Down The Awning | 100 | Get to the gym roof. Jump down onto the green awning or grind the pipe down. Manual all the way to the end of the awning |
Perfectly Balanced | 500 | Grind the balance beam in the gym |
Gigantic Rail | 2,000 | Grind the colourful quarter pipe that leads to the pool the entire way |
Ridiculous Rail | 2,500 | From starting position, drop down and turn around. Find the winding path that leads down to the pool. You need to grind the left-hand ledge all the way from where it starts at the wall, and all the way down to the pool |
All Gaps in Mall
Gap Name | Points Value | Description |
---|---|---|
Huge Stair Set Off A Mezzanine | 2,500 | At the end of the level is a ramp that leads to a level above the final set of stairs. Use this to ollie over the stairs |
Coffee Grind | 1,000 | After smashing through the doors, stick to the left. Grind the long rail on the left-hand side all the way |
The Flying Leap | 100 | Continue on from the above rail to find a slope up. Leap off the top to the lower floor |
For the Whole Atrium | 500 | Either side of the final room is a raised rail. Grind either of them from one side of the room to the other |
Fountain Gap | 250 | Jump from the rickety looking slope into the hole in the fountain |
Exit Stage Right | 250 | Half way down is an area with three quarter pipes. From the center quarter pipe, ollie over to the right-hand quarter pipe |
Exit Stage Left | 250 | Same as above but to the left-hand quarter pipe |
Over A Stair Set | 250 | Wallride/ollie over a left-hand set of stairs |
Over A Huge Stair Set | 2,000 | At the end of the level is a large staircase. Ollie over the entire thing |
Planter Gap | 100 | Jump from one planter to the next |
Rail Combo | 500 | After smashing the doors near the start, go up a level and to the left is a rail. Grind it, then ollie down and grind on the Coffee Grind rail |
Skater Escalator Gap | 500 | After the letter A location is an escalator on the left side. You need to clear the escalator in one jump |
Across The Light Beam | 250 | After the fountain, stick to the right and grind the rail past the ramp and the car. Ollie at the end, drop below the light rails, and grind one of the beams below |
The Long Rail | 1,500 | After the fountain, stick to the right. At the next big slope, grind the right-hand rail and the following ledge all the way down |
The Short Rail | 1,000 | After the fountain, stick to the left. At the next big slope, go down the escalator and grind the rail that's around the corner |
All Gaps in Skate Park
Gap Name | Points Value | Description |
---|---|---|
Acid Drop | 1,000 | Drop from the walkway into the pool |
Across The Park | 500 | Go into the corner by the pool. Perform a manual across to the opposite wall |
Around The Bend | 500 | Grind the entire outside of the pool |
HP Transfer | 250 | From the starting point, head towards the short quarter pipe, which is next to the large half pipe. Ollie from the quarter pipe to the half pipe, or vice versa |
Light Grind | 500 | Build up some speed and head to the quarter pipe that backs onto the half pipe. Transfer over it at an angle and grind the hanging light |
Over The Box | 100 | From starting position, head left to see a red funbox. Jump over it |
Over The Pipe | 700 | Build up lots of speed. Using the quarter pipe on the outside of the half pipe, jump over the whole half pipe |
Over The Rafters | 2,000 | Build up lots of speed. Using the quarter pipe on the outside of the half pipe, jump over the light and rafter above the half pipe |
Pool 2 Walkway | 700 | Leap from the inside of the pool to the walkway |
Pool Hip | 500 | Head for the blue pool. Transfer from one side of the U-shaped part to the other |
Pool Rail Trans | 1,000 | Jump from the inside of the pool to the raised rails |
Rafter Rail | 1,000 | Build up some speed and head to the quarter pipe that backs onto the half pipe. Transfer over it at an angle and grind the rafter above the light |
Transfer | 200 | Transfer from the outside of the half pipe to the inside, or vice versa |
Walkway Rail Trans | 700 | From starting position, turn right and head up to the walkway on the right. Jump from here to one of the raised grind rails |
Wall Gap | 100 | When you start, straight ahead is a wall and rail next to each other. Come at this from the side and hop the wall |
Wall Gap Jr. | 50 | As above, but hop the rail instead |
Whoop Gap | 1,000 | At the raised grind rails, ollie from one of the platforms and over the other |
All Gaps in Downtown
Gap Name | Points Value | Description |
---|---|---|
Big Ass | 1,500 | Jump the width of the raised platform outside the cinema |
Billboard Grind | 500 | In the quarter pipe area on the rooftop, use the ramp to jump down to the billboard and grind it |
BS Gap | 500 | Ollie from a short ramp right over the bus stop |
BS Grind | 200 | Jump from a short ramp and grind the top of the bus stop |
Burly Deck Gap | 2,500 | Transfer over the widest part of the triangular deck |
Car Ollie | 100 | Ollie over a parked car |
Cheesy Deck Gap | 50 | Transfer over the corner of the triangular deck |
Death Grind | 2,000 | On the second rooftop, use the large ramp to ollie down and grind the rail below |
Deck Gap | 250 | Transfer over the middle of the triangular deck |
Dirty Rail | 3,000 | From the cinema, go down the right-hand road. Use the large ramp near the bottom to ollie onto and grind the rail leading to the fountain |
Glass Gap | 750 | At the cinema, use the short slope as a ramp and smash through the glass above the doors |
Kicker Gap | 100 | At start position, jump from one small kicker ramp to the one opposite |
Kicker 2 Edge | 100 | From start position, ollie off kicker ramp onto the right-hand ledge |
Kicker 2 Street | 100 | From starting position, turn around and use kicker ramp to ollie onto the street above |
Rail 2 Rail | 750 | There are two rails opposite each other leading up to the raised deck. Grind up one, ollie and then grind the other |
Roof 2 Roof | 2,000 | Use the ramp with the arrow on it to get from the first rooftop to the second |
Secret Tunnel Entrance | 500 | Near the elevated glass walkway is a large ramp. Gain some speed, then use this ramp to reach the walkway |
Sucky Room Gap | 1,500 | On the first rooftop, use the small ramp to ollie into the room behind the yellowed window |
T 2 T Gap | 500 | Use the truck as a ramp to get to the corridor that leads to the rooftop |
Transfer | 200 | Opposite cinema, transfer over from one side of the quarter pipes to the other |
Truck Gap | 250 | Ollie over the truck that's half out of a garage |
Tunnel Gap | 1,000 | Same as Secret Tunnel Entrance, only you ollie through the whole tunnel rather than land inside |
Wimpy Gap | 250 | In fountain area, there are some planters. Ollie off of one onto the grassy bank above |
Mechanic Gap | 500 | At the truck that's half out of a garage, wallride over it |
Box Office Gap | 1,000 | Go inside the cinema. From the back, start a manual and hold it all the way out to the street |
Skyway Gap | 1,000 | Get up onto the first roof. Turn around, and manual through the glass walkway |
Super Skyway Gap | 5,000 | As above, start a manual from the roof, through the glass walkway, and all the way down the corridor to the entrance. You'll want high manual balance stats for this |
All Gaps in Downhill Jam
Gap Name | Points Value | Description |
---|---|---|
Huge Water Hazard | 1,000 | Near the start is a big ravine with two pipes over it. Use the kicker to the left to launch yourself over the whole gap |
Neversoft Elec Co | 1,500 | Near the end is a section with two low ramps in the middle and quarter pipes either side. Use pipes to gain momentum, then launch up on the right-hand quarter pipe high enough to grind the rail |
25 Feet / 50 Feet / 75 Feet / 100 Feet / 125 Feet | 25 / 50 / 75 / 100 / 125 | Get on top of the "KEEP CLEAR" structure using the steep hill and follow it down through a tunnel. Ollie out the other side. You'll get more of these gaps the further you travel |
Pipe Flip | 1,000 | Before the half pipe, use the ramp on the left to get up and grind the rail to get across. Follow the path along, then ollie over the next rail and back down to the main level |
Hydrophobic | 250 | After the "KEEP CLEAR" distance gaps above, there are two short ramps either side of a shallow pool of water. Get from one side to the other in one ollie |
The Downhill Halfpipe | 200 | In the half pipe, get lots of air and ollie up to the top of the chainlink fence on the left-hand side. Grind the top all the way down |
The Other Downhill Halfpipe | 200 | In the half pipe, grind the lip of the right-hand side of the half pipe all the way down |
All Gaps in Burnside
Gap Name | Points Value | Description |
---|---|---|
Transfer | 200 | Ollie into the rectangular pool, or out of it |
Twinkie Transfer | 700 | Ollie into the rectangular pool off of the small ramp nearby |
Vert Wall Gap | 700 | Spine transfer from the inside of the eyeball pool to the tall quarter pipe |
Bridge Grind | 800 | Use the pink funbox to ollie up to the bridge support and grind it |
Over Da Pool | 800 | Build up speed, then use the tall quarter pipe to ollie right over the eyeball pool |
Bridge Gap | 1,000 | Use the pink funbox to ollie up and through the bridge support |
Triple Rail | 1,000 | From start position, turn left and get up onto the ledge. Grind the three red barriers in one combo |
Lippn' The Bridge | 500 | Perform a lip trick on the bridge support |
Top Shelf Lip | 1,000 | Perform a lip trick on the upper ledge of the quarter pipe withe the koi fish graffiti |
Bottom Shelf Lip | 500 | Perform a lip trick on the quarter pipe with the koi fish graffiti |
Rollin' The Hill | 500 | Perform a manual over the small hump near the blue pool |
Something in da Eye | 500 | Perform a lip trick in the eyeball pool |
Over da Pool Landing | 1,000 | As with 'Over da Pool', only go even further over the pool |
All Gaps in Streets
Gap Name | Points Value | Description |
---|---|---|
Acid Drop-In | 1,000 | There's a quarter pipe around to the left from the slope near the start. Use it to get up to a left-hand balcony. Then, drop back down to the quarter pipe |
Around The Fountain | 250 | Grind the length of the fountain in the plaza |
Backwoods Ledge | 250 | Find the large planter with the quarter pipe in the middle. Use one of the ramps on the sides to get up to the ledge, grind all the way along |
Bendy's Lip | 500 | Near the sculpture is a cop car and a corner quarter pipe. Grind the entire quarter pipe |
C Block Gap | 500 | Use the small kicker ramp to clear the centerpiece in the middle of the plaza |
Down The Spiral | 2,000 | Grind all the way down the spiral tower |
Fountain Gap | 750 | Find the sculpture/fountain in the plaza. Get onto the side of it and use it to ramp up to the ledge of the building |
The Gonz Gap | 500 | Grind the tall planter in the plaza towards the sculpture, ollie down and grind the steps |
Handi Gap | 1,000 | Transfer from the quarter pipe outside the diner over to the next quarter pipe |
Hook Rail | 750 | Get up to overpass opposite the sculpture. There's a right-hand rail that goes down and around — grind it all the way |
Hubba Gap | 750 | From starting position, go down the slope and to the left. There's an overpass with small ramps either side. Build up some speed, then use one of these ramps to ollie all the way over the overpass |
Hubba Hop | 500 | Near the small ramps mentioned above are planters against the building. Use one of these to launch up to the upper level |
Hubba Ledge | 500 | Get on the overpass opposite the sculpture. Grind the ledge down the steps |
Ledge Hop | 200 | Go into Chinatown. Turn around and take the left-hand alleyway. Use the ramp to ollie up and grind the ledge |
Lombard Ledge | 250 | From starting location, go to the slope and grind the left-hand rail all the way down |
Oversized 8 Set | 500 | Ollie the set of stairs near the diner |
Over The Seven | 100 | At the plaza, get onto the grassy section and head towards the gazebo. Ollie off the end to clear the steps |
Pagoda Gap | 1,000 | Use the sculpture to get on top of the buildings. Use the large ramp to smash through the top of the gazebo |
Planter Gap | 500 | There are two planters near the plaza. Ollie over either of them lengthways |
Porch Gap | 250 | In Chinatown, go down the alleyway and ollie off the ledge |
Rail 2 Rail | 500 | Near the tower with the spiral, grind the two rails on the left |
Ramp 2 Ramp | 500 | In Chinatown, ollie from one of the back quarter pipes to the other |
Spine Gap | 1,000 | At the plaza, build up speed with a quarter pipe, then use the small ramp to leap into the plaza and over the large patch of grass |
Street Gap | 500 | In Chinatown, go up the main slope then go down the left-hand path and jump down to the street |
Up The Spiral | 2,500 | Grind all the way up the spiral tower |
All Gaps in Roswell
Gap Name | Points Value | Description |
---|---|---|
BHouse Rail | 1,000 | From starting point, go left and up onto the quarter pipe. Grind the whole rail |
Channel Gap | 500 | At the entrance to the room with the UFO inside, there are quarter pipes either side. Ollie from one side to the other |
Deck Gap | 1,500 | Get up onto the center deck and use one of the kicker ramps to launch down to the ground |
Deck Grind | 800 | Same as above but grind the middle rail on the way down |
Grey Grind | 1,000 | Go into lower entrance of where the alien is. Exit and grind the three rails in one combo |
High Deck Gap | 1,000 | Launch over the entire middle deck using the quarter pipes |
Low Deck Gap | 500 | At the lower end of the middle deck, use the kicker ramps to ollie across |
Pool Grind | 2,000 | In the room with the UFO, grind the entire edge of the pool |
Roll In Channel Gap | 1,000 | Use the quarter pipes either side of the ramp you start on to ollie from one side to the other |
Nasty in the Pasty | 1,000 | Use one of the quarter pipes on the side of the high deck to vault onto the hook-shaped rail and grind it |
Cover Up | 1,000 | Get up on top of the quarter pipe on top of the deck in the middle. Manual across it |
Roswell That End's Well | 500 | Perform a manual past the alien |
If you need help finding all gaps in THPS 2 Tour, check out our guide through the link. Have you discovered all the gaps in Tony Hawk's Pro Skater 1 + 2? Tell us in the comments section below, and be sure to check out our main Tony Hawk's Pro Skater 1 + 2 guide for even more on the PS5 and PS4 game.
Comments 21
At the school, "Perfectly Balanced" is grinding the 3 level balance beam in the gym.
Hope to see the other empty descriptions filled out soon, the across the gym one is making me mad, I can't figure out what it is. Also, I can't for the life of me do the gap over the AC, I have my speed, hangtime, ollie, and air all maxed out and I can only get about 3/4 of the way across.
@BobbyZ24 go into gym and go right or left and manual wall to wall, also for the AC try hitting a grab and R2 at end to do a vert transfer. Gigantic Rail is the other half pipe longer one going to pool. Ridiculous Rail is from top of curvy hill start all the way at top ledge and all the way to pool. thanks for perfect balance i grinded it but it didn't count so i never would have known
Got em all. Thanks hero!
For Downtown:
Mechanic gap: where that truck is halfway out the garage, perform a wall ride up and over it.
Box office gap: Manual from back of cinema, all the way out and down the path until you reach the street
Skyway gap: manual from roof through the secret glass tunnel
Super skyway gap: as above, but keep going along the whole corridor until you reach the end of the corridor and can see that cramped truck that you usually enter from
Ho do I get over the whole deck in Roswell for the High Deck Gap? I cant get it
@StefanGose I don't know if this helped me, but I launched out of the half pipe attached to the building, wall planted, and the acid dropped back in and was able to barely clear it.
Nasty in the Pasty: Quarter pipe on the side of the the high deck to the hook rail.
Roswell that ends well: Manual past the alien on the table.
Cover Up: manual the whole length of the quarter pipe on top of the high deck. Super awkward.
Anybody know where is Ledge Hop is on Streets? I've been hopping up and off everything and can't find it
Burnside
Rollin' The Hill: Manual over the little bump used for the twinkie transfer
Over Da Pool Landing: Launch far enough over the pool to get past the pool ground and land
Marseilles
Walking The Dead: Manual the top of the qp in the hidden area
Of anyone has "one side" from NYC let me know. I have every other gap in the game and this is my last one.
Hey everyone! Thanks so much for your pointers. They've all been added to the guide!
Hangar Light Corner: Jump from one light to another one.
High Steppin: Perform a lip trick on one of the high rails on the wall.
A few more I've come across that aren't yet included, no doubt many others will have also done so too, but anyway:
Mall:
Long/Short Rail: That downhill section just before the silver structure thing (you know that planter with the two beams in an "X" shape). When you're at the top of hill, grind the rail on the far left/right and continue to end of the grind, forgot which way round was which but both should pop.
Skatepark:
Across the park:
Like across the gym, simply manual from one side of the room to another, widthways I think so towards the judges booth.
Hanger:
Lil' light hopper - use the halfpipe to air up to the light shafts, then grind a long towards the helicopter area and hop accordingly where there's gaps.
Light Corner - from the above, when you're in heli area and the light shafts turn sharply to the right, jump and try and continue the grind on there.
Instrumental landing - I got this by accident, jumped off the plane wing, and landed in manual, so maybe that's it.
High' Stepping - there's a red rail at the back on the half-pipe side of the room, I think I lipped it to get that.
Wing to rail - remember this being awkward, but you have to launch from that plane and land in a grind on the mid rail, difficult to get because of how awkward that wing is.
Marseille:
Steppin Out - where the up, up, and away gap is (really thin QP), you need to manual that narrow strip above (including a trick jump and back into manual where there's a step) took me a few goes, but should pop.
Le Dumpster Saut - go to the circular mini-pool (has a red bull logo on the floor) air out at an angle going left, and land in a grind on the red bin (the one you get another gap for lipping).
Le Rail Saut - now go to the mini-pool where the above mentioned red bin is, like above air out and land in a grind on that yellow-semi-circle rail that goes around the pool with the red bull logo in the middle.
Trashman gap - find the long red bin-train (3 in a row), jump on it and manual (it's picky about manualling the whole thing, so need to make sure you land in a manual right at the end for it to register.
NY:
One Side - go to top of subway elevator, grind one handrail, and hop to the otherside
Downhill jam - manual all the way down one of the slopes that lead from the road to the low area (where the Joey statue is). Left or right side, doesn't matter.
Streets - Hubba Hop: Use the edge of the planter next to the kicker for the hubba gap and jump on the top floor.
Streets - Ledge Hop: When leaving Chinatown there is a kicker on the left side. Jump off it and grind the ledge directly in front of it.
For the Skatestreet Ventura "Over the HP" gap you can actually just wallride the wall at the end over it. Much easier
@HermesGermies That is a lot easier, good shout! Thank you
Warehouse - Taxi 2 Ledge - You must grind on the mentioned ledge. Super helpful guide, thanks!
Downtown - Big Ass - Outside the cinema, ollie/boneless from the outside ramps through one of the upper windows that face sideways (perpendicular to the main windows you break for Glass Gap, on each side).
Mall - The Long Rail gap. You only need to grind the ledge at the bottom, the handrail down the slope isn't necessary. This is especially important when you're doing Geoff Rowley's The Long Way Down gap combo as grinding on the handrail will automatically trigger a quick wallride when transitioning to the ledge nullifying the flips and grinds only combo.
Can someone please give me a tip or advice on the mall gaps i did every gaps in the mall n it is not counting
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