Gravity Rush, or Gravity Daze as it’s known in Japan, is quickly leaping our way with Vita’s release now less than two months away.
Along with the Japanese release of the game, Sony dropped a new promotional video for the game to help encourage Japanese gamers to spend their hard-earned Yen, and you can now see the video for yourself below.
There's no official date for Gravity Rush yet, though Sony Computer Entertainment America plans to release it within the Vita "launch window", so expect it before the end of March 2012.
Comments 6
I'm quite sure that if Gravity Rush is a launch window title that I'll buy it.
This is the title I'm most looking forward to along with Escape Plan!
This games looks awesome, possibly some of the coolest graphics I've seen on any system.
I just wanted to comment on the current state of the Vita. Forbes just went out of its way to say the Vita is in big trouble after sales dropped off a cliff after the 1st week in Japan.
Here's the sitch. Sony made a big time bonehead boo boo by missing out on Christmas in the U.S. You just don't understand how insane Moms are about buying they're little tikes the latest hi-tech gadgets around the holidays. December would've guaranteed 400k Vita's off U.S. shelves.
No point in looking back. Sony blew it. Ya, they have a killer launch line-up but two months earlier it still would've been killer w/ a couple less games.
There's no point in worrying about the Vita's existence. Sony has the funds to back a flop, just as they have been doing w/ the PSP ever since it's 1st year on the market. The real worry is on software. If Vita's aren't selling, all these developers who are jumping at a chance to make Vita software will back off.
Chill out on worrying about sales for now. Worst case scenario, Sony can do a price drop to boost sales. Which they should do. They'll be losing money on every system sold, but that's what it took for PS3 sales to come to life. As it sits right now, factoring in that you NEED a memory card to play games on Vita, Vita is THE most expensive system on the market to get up and running. Not cool.
We're still very early on and already the doom and gloom stories are popping up, just like they did with 3DS. We've got a long way to go in this console race and if Sony can dig the PS3 out of the dump after their $600 launch price debacle, they can do anything.
People that know video games and love them know the difference between Uncharted: Golden Abyss and Cut the Rope. Sony and Nintendo just have to make sure that the games rolling out for their systems are worth the much higher price tag. No more free passes anymore.
And back to Gravity Daze, I just played the demo that went up on the Japanese PSN yesterday and it's one freaky and amazing game. I'll have impressions soon.
Anyone who compares 3DS or Vita games to Iphones or Androids is either mentally challenged in some way or drinking heavily. Iphone games are essentially Atari games w/ spiffed up graphics and terrible controls. Nature is about balance. And it is the way of nature to make sure that touch controls, while easier to use, are never as efficient as buttons. It is near impossible to have any kind of depth or consistent controls to a game based solely on touch. Example, Zelda Phantom Hourglass for the DS. It was a 1st party Nintendo game so you know it was legit. But in the end, the touch based combat was uber repetitive and the game missed your touch input 1 out of every 5 times.
If you are an actual gamer, get a 3DS or Vita. I'd put something else after that but it's really the end of the story.
Now, now, let's not talk smartphone and gaming handhelds comparison!
To get on topic, Gravity Rush looks great; I can't help but think of Jet Set Radio when I first saw this game. And that's a good thing because that game was awesome.
I really wasnt sure about PS Vita but the more I look into it the more I'm getting excited...
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