A leopard may not be able to change its spots, but that’s not stopped Sony from behaving like a brand new company over the past few months. Freed from the shackles of the PlayStation 3’s biggest blunders, the organisation appears refreshed and ready to reclaim its console crown. The hubris of its current generation endeavours have been pushed to the background, and replaced by an earnest desire to succeed. And if the firm continues on the trajectory that it’s currently tracking, then there’s real reason to believe that the PlayStation 4 can launch on the front foot.
The culmination of its renewed strategy can be best observed over the past seven days. With its closest competitor Microsoft counting down the hours to the Xbox One’s reveal, we’d already dedicated a number of articles to the importance of Sony stealing back some mindshare. But in the end, the company did a better job than we’d ever imagined, and all without wheeling out a single arrogant quote such as “the next generation starts when we say so”. Instead, it recognised the threat that its closest competitor posed, and reacted appropriately.
And that response was calculated, coordinated, and above all else, well planned. At the very start of the week, it deployed a trailer teasing the system’s chassis. While far from a work of art, the video had the desired effect, shooting straight to the top of the Twitter trending list and forcing the mainstream media to take notice on the eve of Microsoft’s massive reveal. It then purchased a slew of online ads across a number of gaming sites, designed to steal the attention away from the inevitable Xbox One coverage. And finally, it threw Europeans an Xbone [ahem – Ed] by pretty much confirming the console for a 2013 release by including the date in a newspaper promotion.
But there’s more to the strategy than we’ve seen over the past seven days. Learning from its rival, the company also appears to be going out of its way to associate its next generation platform with third-party brands. The latest Destiny trailer, for example, put the PS4 front and centre, and also confirmed that the Bungie developed title will get its first gameplay airing during Sony’s E3 press conference next month. The company’s also partnered with Ubisoft and Watch Dogs, securing exclusive additional content for the new title.
And these are outrageously smart choices. While this week’s reveal event confirmed that Microsoft is largely sticking with the tried and tested – Call of Duty and FIFA at this moment in time – it’s clear that the PlayStation maker is banking on the next big thing. Destiny may still have a lot to prove, but is anyone really willing to bet against the creators of Halo? By aligning its platform alongside the franchise early, the company has the opportunity to ‘own’ that fanbase much like the Xbox currently dominates Call of Duty. And if the series takes off in the manner that Activision clearly expects it to, that could yet prove a shrewd move for Sony. The same applies to Watch Dogs.
But it doesn’t stop there, either. Courting indie studios in such an aggressive manner has also paid off for the platform holder, with smaller studios tripping over themselves to get their wares on the new machine. The openness of the company’s developer outreach will not only help to enhance the catalogue of content available on the next generation system, but it’s proving a positive tool from a publicity stance. The buzz on Twitter and message boards surrounding the PS4 is incredibly positive, and that’s partially fuelled by the goodwill that the platform holder’s built up within the development community.
And, of course, it doesn’t hurt that Sony’s ending the current generation with a bang, while the Xbox 360 seems set to fizzle out with a whimper. The company’s efforts to bring a steady stream of first-party content to its existing system have built up expectations for the coming years, and when you consider that the firm’s Worldwide Studios has actually expanded exponentially – with many studios splitting into multiple teams – it’s easy to see where the anticipation is coming from.
Most excitingly, this all represents a marked change from the early days of the PS3. Back then the console arrived to the market late, lacked content, and carried a borderline offensive price point. But worse still, Sony seemed to have the outlook that none of this mattered, and that it would win the generation on the foundations of its brand alone. It faced some tough challenges, but its handling of the PS4 thus far proves that it’s learned. There’s a long, long way to go yet, but at this point in time, it’s hard not to feel a little pang of satisfaction at the prospect that the Japanese giant has changed. Let’s just hope that the firm maintains its current course, and kicks the coming hardware transition off in style.
What’s impressed you most about Sony’s handling of the PS4 thus far? Are you surprised by how well the company’s marketed the console over the past seven days? Let us know in the comments section below.
What do you think Sony’s doing particularly well at the moment? (32 votes)
- Maintaining mind share in the PS4
- Recruiting indie developers to its platforms
- Partnering with appropriate third-party brands
- Having a decent marketing presence
Please login to vote in this poll.
Comments 11
I think Sony's current marketing strategy is working wonders. While looking for an archived video of the xbox reveal, I was constantly shown PS4 ads in both Google and Youtube searches. That way, anyone interested (and seemingly likely disappointed) by the Xbox One knows about the PS4.
Sony is doing everything right so far, and the Xbox's anti-consumer approach is just making them look even better. They just need to keep up this level of aggression through the rest of the year and the PS4 should be set.
I'm excited for what they have up their sleeves. E3 is going to be huge this year, I can't wait.
The indie part is just dragging more Dev's over PERIOD. Even regular dev's are taking notice to how Sony is treating the companies and see that its going to be an amazing market there because Sony has no fee now for Indie Games, Microsoft just eliminated the Indie/Arcade Section on their new console meaning if a title doesn't sell immediately compared to huge blockbusters its going to be near the bottom of the pile when searching through games. If Sony keeps up everything all year its just destroyed any possible hope of Microsoft looking like a contender and the Wii-U sales will probably pick-up as well lol.
Only issue remains is DRM................what is their policy and structure on used games going to be, this is the MOST IMPORTANT DECISION. DRM is going to make or break Sony overall though.
Marketing...definitely!
I'll tell you what Sony's done right. Two words: Mark Cerny.
Nah but on a serious note, I think Sony's just done a great job in keeping people interested. Little trickles of information here and there, a trailer, some game screenshots... I can't wait for E3 - it's gonna be an absolute bloodbath.
Things I'm waiting for before I grant the PS4 victory:
1. Price. I know Sony said they learned from their mistake w/ PS3 pricing. Nintendo also said they learned from their 3DS launch mistake of no games, too high price, and then launched WiiU w/ no games and too high a price.
2. HDD size. 500GB is what I self-installed in my PS3 around the time Sony unveiled the 12GB PS3 edition. Will they use standard drives again or go the Vita memory route?
3. PS+. MS said Gold covers both xbox One and 360. Sony PS+ already covers PS3 and vita so PS4 should be covered, but no official word yet. Does "prominent" mean mandatory? (I subscribed for 2 years but don't right now.)
4. Out of the blue - sorry, but I'm a glass half-empty guy by nature, and I can't help but think something no one is expecting but really bad will be announced by Sony before launch as things have just gone TOO well up to now.
I'm betting on PS4, but they still have to play the game.
There are full blown t.v. commercials coming soon, right? It's become normal to see really exciting Playstation ads, and as soon as they start pumping out ads for the next console itself, it'll be game over for most rational humans.
I haven't really soon too much in the way of advertising so I voted for recruiting indies. These devs seem to love both PS4 and Vita and that could be hugely important in the long run.
Sony has done a lot of things right so far (and long may it continue), but a winning a battle is not the same as winning a war. There a long road ahead yet and MS will regroup.
Great read again, Mr. Barker! Your articles and thoughts are one of the reasons why I check pushsquare on a daily basis.
And I agree...Sony seems to do everything right. Focus on games, a humble attitude, no more arrogance and catering to indie-devs. I think indie games and digital distribution will take off even more in the coming years, so Sony is quite clever in trying to get them on the PS4 and Vita. Very much looking forward to E3 and more infos...and I am curious if I'm gonna see a PS4 commercial during the CL finale this evening.
So far, everything is working in Sony's favour, but there are still ample chance for them to screw up.
The price must be good: personally, I had no issue with the £425 UK price as it was actually less than I was expecting when they came out with that line about getting a second job to pay for it. I'd say £349 as a maximum for PS4, considering the PS1 and PS2 were £299 at launch.
The whole used game thing: Microsoft have been blasted over this, and - to an extent - rightly so. Their whole reveal was a mess, and no-one seemed to know where they stand on it. Phil Harrison said the price would be as much as the full RRP, while Xbox Support were apparently denying that on Twitter, and other reps were saying something different again. There's nothing to say Sony won't follow a similar route, but if they do, they need to make sure that it's clearly defined when they announce it, and where possible, a cheaper and/or more flexible option than Microsoft offer.
PS4 Eye: There's a lot of fuss around the XBone requiring the new Kinect to function, and that it may scan the room for the number of people and charge extra for movie rentals, etc. Sony should steer clear of this kind of thing, and if at all possible, make the PS4 Eye entirely optional, even though it's being supplied with the machine. It should also not be the de-facto way of controlling the system - it's still far quicker to press a button than to gesture or even speak commands.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...