We quite liked Assassin’s Creed Unity, but felt that it was let down by poor performance. Ubisoft, to its credit, has been working around the clock to make amends for these issues – even going as far as to offer a free, full game download for anyone that purchased the Parisian escapade’s Season Pass. Has its latest patch, which hinted at an overall improved framerate on the PlayStation 4, made a major difference, though?
Digital Foundry doesn’t seem to think so. “While we fully believe that [the game] sees certain boosts to performance in specific scenarios, what's clear is that overall framerates only see a small improvement overall across the run of play,” wrote Richard Leadbetter. “In our clips, this amounts to a 1.95 per cent boost in single player (25.07FPS average vs. the pre-patch 24.59FPS) and only 1.6 per cent in co-op (24.29FPS vs. 23.90FPS).”
The analysis does conclude that the French publisher is making progress with regards to bugs, but it’ll be interesting to see whether the company ever manages to get this running at its intended 30FPS. Sadly, it looks like this may be a case of the company biting off more than it can chew.
[source eurogamer.net]
Comments 21
Dang it Ubi!!!
some one call me once the games out of alpha, I might get it then
rellay though how could Ubisoft release it in that condition, did they even test it?
@FullbringIchigo Yeah, that confuses me too. They must have known this would mean trouble for them. I really don't realize how such obvious issues get trhough the door. It's not like testing could miss them right?
They even said that this patch is only going to slightly improve framerate at times. The next patch is going to be focused on getting the framerate up to speed. At least they are trying and at least they are now offering free DLC (and a free game to those who bought the season pass). Yes, this should have been fixed on Day 1 but at least they are trying.
Well, they kinda achieved "cinematic feel and look" with 18fps https://www.youtube.com/watch?v=BXHk74HdwsE
@Jaz007 @FullbringIchigo Maybe they thought the Christmas revenue was worth it...
@get2sammyb that revenue won't help them fix the damage to their reputation this mess has caused though
@FullbringIchigo I agree. However, they clearly knew about all of these issues prior to release, and made the decision to ship anyway. The writing was on the wall for this game ever since the 'parity' comment.
I doubt I'll ever bother with AC:Unity....a broken game raggedly patched together doesn't entice me to the franchise. I was sick of Assassins Creed until I played Black Flag, my interest was rekindled and now honestly I find Rouge and its narrative far more enticing.
They clearly don't understand they're supposed to be selling an entertaining piece of art, not trash to roll in bucks.
Funny how they only delayed it by 2 weeks. Surely delaying a month or 6 weeks would have been better plus they would still have got pre-xmas sales that way...
I guess im the only person here thats been not really having isssues. I ocasionally see a dip in the frames but not often enough that its ruining the game.
Quite annoying people trashing a game they haven't played, I got it on release and I haven't had issues. Great game people are missing out on.
I have had it since release. Dont see what all the fuss is about, it's been fine for me. FPS does drop at times but I dont care. The pros outweigh the cons. Cracking game.
@Gr3ggl3s agree 100%
In all fairness, I played DA:I last night for the first time and it's framerate had to have been close to 18-25 fps. Very choppy sometimes but not game breaking for an RPG. Might be different for an AC game tho!
@Gr3ggl3s I have had one, literally a single issue, and that was getting stuck behind something.
I also think some people are confusing when he slows to a jog near huge crowds as framerate issues.
I have yet to see any drop at all.
Thoroughly enjoy the game.
Bought the game but waiting to play until this is sorted out. Clearly something isn't right or Ubisoft wouldn't be offering a free game to those who purchased it with the season pass. It might not be as bad as people are saying (it usually never is) but considering I've got so many other new games to play, I don't mind giving this one a little more time in the oven before popping it in.
Bought the season pass with this game. Looking forward to free game. Must admit never got stuck either with this game or seen any game breaking issues. Actually never seen a frame rate issue either.
Think Ubisoft have been on the ball. Deffo should not have released until finished but game is still very much fully playable.
(Finally signed up to post this comment. Have been loving this site for revies and news etc over past 6 months or so.)
@get2sammyb At least they tried on PS4. I refuse to get it on PC, and unlike PS4, I don't think they'll ever fix or optimize that version. The second I heard that I knew they either wanted to shut the fanboy wars down in the dumbest way possible, wanted to ensure it actually ran on the Xbox One, or maybe even paid by MS the same way Nvidia did on PC.
@Mrskinner I heard it's actually pretty good assuming you don't encounter one of the bigger glitches like some have. For most it works to some degree, and the game itself is excellent. They rushed it out for the November craze, shoulda delayed it to at least December, it would've been more polished then and people would've appreciated it more.
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