We all know that the PlayStation 4 is doing incredibly well – after all, this scribe feels like he writes that sentence at least twice every day. The big question, then, is: what’s next for the system? As part of a presentation intended for investors, the platform holder has outlined its strategy for the coming years, stressing that it intends to further engage existing users, while simultaneously introducing new players into the fold.
The firm aims to increase sales from ¥1,400 billion ($11.8 billion) through to ¥1,600 billion ($13.5 billion) by the end of March 2017, and it intends to do this by enhancing the average revenue per paying user. While that may sound nefarious, though, it actually expects to do it by further tailoring and enriching its overall ecosystem to the tastes of two very specific markets: its hardcore fans and more casual consumers.
The company hopes to keep people like you interested by delivering brand new experiences like Project Morpheus, while also increasing the functionality and usability of the PS4 through firmware updates. Of course, games will be central to its endeavours, with the Japanese giant planning the introduction of even more titles for the “core user” segment. Meanwhile, it will broaden its horizons to capture more casual players.
This will include more family focused titles such as LittleBigPlanet 3, but also new services such as PlayStation Vue, which represents the manufacturer’s attempt to usurp the traditional cable box with an Internet-based solution. It’s this, in addition to platforms like Music Unlimited and PlayStation Now, that it hopes will open up new revenue streams – alongside the more obvious PlayStation Plus subscription model.
The strategy seems sound to us, and what’s interesting is that the platform holder is continuing to list what it describes as “devoted PlayStation users” as the crux of its entire business plan. Naturally, the manufacturer wants to extract more money from our wallets, but it’s through the addition of new services, features, and software that it intends to do that. In other words: the entire division’s tactics revolve around keeping fans sweet.
[source dualshockers.com]
Comments 5
@Bad-MuthaAdebis
Dumping who? There's no mention on Vita at all, you can't dump something when you can't even acknowledge it. Its no longer a part of the PlayStation ecosystem even if its contributing to PlayStation's profit increase.
The Article: PS4, VR, Cloud Gaming, Cloud TV services. Can't call them by their names, i mean seriously who names a console version of PS Vita PlayStation TV and a Cloud TV service PS Vue? Its backwards. I'll get used to it eventually. As for focusing on strengthen PlayStation, good luck.
Seems as though they're just doing the same as Microsoft, giving us a box that covers everything but releasing it in stages. I just hope there version of VR is as much of a hit as I've always wanted from such a device.
I just bought another PS4, the Glacier White Destiny bundle. =)
Give us Project Morpheus next year and I'll forgive Sony for doing a shoddy repair of my brand new PS4.
Hope they can convince devs to make some killzone mercs esque games for the vita.if they want to sell more systems they need more AAA titles.im.convinced theres tons of life in the vita yet.it just needs a better catalogue but i suppise weve all been saying this for for ages now.please sony and devs,give the vita the games it deserves!!!
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