Bethesda has detailed the graphical technology that powers Fallout 4. For those unfamiliar, Bethesda will be using the Creation Engine to bring the title to life, which is the same engine that was used for The Elder Scrolls V: Skyrim. That doesn't mean that the former will look like the 2011 fantasy RPG, however, as the first thing that Bethesda did after Skyrim was upgrade the graphical core by adding a physically based deferred renderer. This means that Fallout 4 will have better dynamic lighting, and materials have been painted with a realistic brush.
"We want objects and characters in the world to feel tactile and grounded," a blog post explained. "And a big part of that is ensuring that these materials are distinct – that metal reflects light in a distinct manner from wood, for example."
Additionally, weather is getting an overhaul. Rain was first added to the Fallout franchise in the Honest Hearts DLC for Fallout: New Vegas. Even then, though, it felt static. Now, surfaces, clothes, and hair all react to the rain and actually appear wet.
Here's a quick list of other new features to the Creation Engine:
- Tiled Deferred Lighting
- Temporal Anti-Aliasing
- Screen Space Reflections
- Bokeh Depth of Field
- Screen Space Ambient Occlusion
- Height Fog
- Motion Blur
- Filmic Tonemapping
- Custom Skin and Hair Shading
- Dynamic Dismemberment using Hardware Tessellation
- Volumetric Lighting
- Gamma Correct Physically Based Shading
Bethesda stresses that you shouldn't worry if you don't understand what any of these changed mean.
"What's important is how this technology comes together with the art and gameplay of Fallout 4 to create a dynamic, immersive experience – no matter your gaming system," the publisher concluded. We're less than a week away now, let us know how you're preparing for the 10th November launch in the comments below.
[source bethesda.net]
Comments 32
It looks nice
I have too many great games I am playing right now (first world problems), but I love Fallout. This is a must buy, just not a must buy right now.
Don't get the complaints about the graphics. It looks great to me?
I am so hyped for this. I'm glad it comes out when my midterms end, or I'd be tortured by it sitting in the corner of my room. I might be absent a day or two to get into the game.
@thedevilsjester Right?! I'm so ADHD with the selection of good games I am playing now. Such a change from 1 year ago!
My only concern is the character models which look quite poor, especially when compared with the Witcher. As for everything else it looks good and as long as it runs smoothly it's not going to make any difference to how much I enjoy it. I've already got a couple of days booked off work to get into it 😃
I'm way too absorbed in Divinity right now, which works out nicely as I'll be getting and enjoying Fallout nearer Christmas (along with Transformers!!)
As long as it doesn't turn my PS4 into a jet engine like some other games I will be happy. If it does I won't be playing it for the long gaming sessions I normally do with Bethesda's games. The first day I got Skyrim I did an 18hr marathon and then slept for 10hrs haha. It had to be done as normally I don't have much time since I work 12hr shifts.
@carlos82 I wouldn't say they look poor.
Looks pretty good to me.
@Johnnycide Yeah me too. People expect bleeding edge graphics with everything these days otherwise the game isn't very good. Absolute nonsense in my opinion.
I love the look Bethesda have gone for.
5 days and 5 hours until I can get my hands on this game haha I have the Fallout 4 countdown timer app on my phone. Sad I know haha
Perhaps disappointing rather than poor, it may be that having just finished the Witcher and being spoiled by that and Until Dawn (I know it'll never look like that but the former should be a target). I saw the leaked xbox footage and the people looked pretty ropey on that. As I said though the world looks good and it won't matter to me when I'm playing, and I'm very excited to play it
As with Mario Galaxy and Half Life 2, art style is always more important than raw power.
At the time Skyrim released I thought it looked pretty amazing considering the scope of the world and the detail there in. This is gonna be amazing, no doubt.
@Totaldude911 Half life 2 was cutting edge when it released, but more so for Raw power as you put it (the use if raw power I think you mean) the art style in hl2 isn't too much different in the art department to every other fps game. If you want art direction you really need to use Bioshock, The Order or even Riddick escape from Butchers Bay as they are distinct from other games in the fps genre. With Galaxy you could make the case that SM Sunshine has the better art direction or the Baby mario Yoshis Story off the snes. I would personally choose Wind waker from Nibtendo asthe art direction on that game was truly mesmeric.
Now we find it difficult to obtain 1080p 60fps art direction is key to making it happen for more games. So yes I agree.
@WARDIE The graphics look bad in general. The various leaks have all shown that.
The faces are what you expect from Bethesda, other than the default male and female that seem okay because they were specifically sculpted, it seems.
I have it pre-ordered and I know I'll enjoy it in the usual way I enjoy Bethesda games, desperately trying to ignore everything that's going wrong and the horrible uncanny valley I find myself trapped in. I knew it'd be like this so I guess that's why I don't feel disappointed.
The world's also meant to be pretty tiny. It takes just 10 or 11 minutes to run across the whole world (diagonally corner to corner).
http://webm.land/media/tmp/a5640088-1e8f-423c-82bf-6d6b64748b1c.webm
I think it looks great considering what is on offer here. Maybe people are forgetting you can create whole towns and setup trade routes between them? I always have confidence in Bethesda, them and Naughty Dog are the only two developers at this point that I never worry about the quality of a game or whether I will like it. They have already stated that you can break down and remake nearly everyrhing, with literally thousands of weapons that are all customizable. Also, they put ALOT of extra work into the shooting mechanics, getting help from the Doom team and one of the lead shooting mechanic designers from Bungie. I'm calling it, GOTY, no two ways about it folks. Get your tickets while you still can! The hype train is leaving soon! First and only stop, Boston Wasteland!
@themcnoisy I agree, those games you listed had fantastic art styles. For some reason I'm the weird minority that loves the art style of Half Life 2. I think it still holds up well today.
I like the direction they went after last gen. Realistic textures, lighting and architecture paired with classic Bethesda stylization on animals, objects and characters. I can't believe it's next week
Props to PushSquare for not mentioning the leaks.
5 more days
I think TW3 has pushed up my expectations for these types of games.
@SonyInfinity i would guess it goty if i hadn't spent 4 or 500 hours on witcher 3, witchers incredible and would bet my house, wife and kids that it gets goty plus i can't see fallout getting 10/10 every where, i love fallout and TES and waiting patiently for fallout but witcher 3 is simple the 2nd best game of all time 1st belonging to zelda OOT.
@Leeboy I have Witcher, and it is a great game, but it does have a few issues which keep it from being GOTY for me personally. It is a very good game though, but for whatever reason it didn't hook me like Bloodborne did or fallout will. Great thing is, we can all have our own opinions and taates, but fallout will most definitely appeal to a larger crowd and I would say Fallout, Witcher, Metal Gear or Bloodborne will be Goty, IMO.
@Leeboy Also, Witcher didn't get 10/10 everywhere. In fact, I believe Bloodborne is sitting on a higher Metacritic score now, unless it has changed recently. (Haven't checked both in a couple months)
I stand corrected, they are tied. Either way gonna be an interesting race for GOTY and I think all four games I listed could win it.
@carlos82 , yes I agree with you , especially after Snake and quiet (character models) , and sure the witcher , I know that RPGs are different than other genre but still need to focus on character models
@SonyInfinity this is true , RPGs are always huge and focus is always on other things than character models , but you know now a days with the tech at your hand as a tool it should be considered and not to avoid .
@animalovich Maybe it's because of my old eyes, but I just don't really see a problem with the character models. Plus, once you start equipping new gear and helmets ur not gonna see that base outfit or face for very long. I can guarantee it will look alot better than people are assuming, but mainly it will be incredibly fun, expansive, detailed, and all around great.
Well, I now need to hope there's an option to turn off motion blur.
I turn it off on all our tvs because it bothers me and no one else notices, I don't need it natively in my games!
@SonyInfinity yes, i believe so , can't wait no more
Why do people keep bringing up Witcher? They recycled the same faces and assists in EVERY village. Not to mention all the characters that inhabited that world had one of 3 voices, lol. Witcher did a good job at masking the use of the same assets over and over to make it look and feel varied, but I think Fallout will be much more detailed. They will both be great I think, but for me personally Fallout will be better.
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