Resident Evil 7 releases in less than a week, but questions are still circling Capcom's latest like a bad smell. Can you play the game without PlayStation VR? Is there a co-op mode? Are there even zombies in the game? Rather than leave you clawing for answers in the cemetery of dead hyperlinks that is Google, we figured that we'd do all of the heavy lifting for you. We're nice like that.
Is Resident Evil 7 played entirely in first-person?
Yes, it is. While the survival horror series is best known for fixed perspectives and over-the-shoulder cams, Resident Evil 7 has looked to the likes of Outlast for inspiration. By slapping you inside the shaking shoes of protagonist Ethan Winters, the publisher hopes to really ramp up the tension by limiting what you can see. A modder did edit the game to make it third-person but don't expect to play it this way; it's designed to be experienced from a first-person perspective.
Can you play Resident Evil 7 without PlayStation VR?
Resident Evil 7's virtual reality mode is completely optional, so don't worry if you haven't stumped up for a PlayStation VR headset yet. The game's trailer at E3 2016 may have caused a little bit of confusion in this regard, but you won't miss out on anything if you don't own Sony's futuristic facemask. Of course, if you have got a headset then the good news is that you can play the entire campaign with it strapped to your face; Capcom deserves kudos for not creating a separate mode here.
Does Resident Evil 7 have zombies in it?
The main antagonists in Resident Evil 7 are a family of psychos named the Bakers. Each member represents a different challenge, and if you hope to escape from their Louisiana plantation, then you're going to need to overcome them all. There are other enemies in the game, though, and they're named the Molded. These tar-brushed nasties look a little like the Regenerators from Resident Evil 4 and they're just as deadly; you'll need to play it smart if you hope to bring them down with your limited supplies of ammunition.
Does Resident Evil 7 have co-op?
While co-op has been a mainstay in more recent Resident Evil games, Resident Evil 7 is designed to be a single player experience first and foremost. Whether there'll be an unlockable Mercenaries mode remains to be seen, but it's looking unlikely at the time of typing.
Which Resident Evil game is Resident Evil 7 most like?
Considering the main house within which you'll spend most of your time is clearly inspired by the Spencer Mansion, Resident Evil 7 feels closest to the first game. Expect storage chests and typewriter-esque cassette decks, all of which promise to augment a classic survival horror feel. There are clearly inspirations from elsewhere, however: the obsession with VHS from Outlast, the stalking from Alien Isolation, and even the meticulously rendered interiors from PT.
Have we managed to answer any questions you may have about Resident Evil 7? Do you have any lingering queries that you need to know before you buy? Erect an Umbrella in the comments section below.
[source bit.ly]
Comments 39
I do wanna know if Umbrella is involved, I know it'd be a spoiler but I could live with that lol
I only have one question. Does it suck? After RE6 my faith in the series is at a all time low.
Is combat any good?
I can't answer any of these questions until Monday. Do come back then and we'll talk.
@kyleforrester87 If I trust the demo, the answers is yes... in some ways... with the umbrella logo on an helicopter in a picture and the voice on the phone that sounded like Ada. But again, it came from the demo, so technically, it's not spoilers.
@spyro202 ah cool, I only played the first demo.. And I didn't come across anything. Good to know, though.
That last answer is a huge turnoff for me. I did not like outlast and do not want gameplay to be running away from a bad guy with no/minimal way to attack/strategize. Is this a horror "experience" or a horror game. I do not want an experience with lame set up jump scares being the main form of horror. Thinking of canceling my pre-order
If "hiding" is a significant gameplay feature...
@Lonejester
I'm starting to feel kind of the same way. I enjoyed the demo for what it was but if the full game is basically just flashier Outlast Capcom can f**k off. It is stunning to me that these people can't figure out what do with the mainline RE games. Revelations 1 and especially 2 are actually really good modern RE's. Not perfect by any means, 1 was clearly made for handhelds but 2 showed with a bigger budget and some of the same gameplay conventions, Capcom could get the mainline RE games back on track. Instead they continue to use the numbered series to experiment with dumb stuff.
This is absoluty not Resident Evil.
Having played since 1, this just flatout feels like a completely different game.
Change isnt always bad but this has the impression of being something completely different.
Resident Evil has always had that b movie horror vibe, with the main playable characters being pretty slick.
The story has always been crazy ott, and you arent a completely helpless moron.
I dont want to be forced to feel helpless all the time.
Im all for limited ammo, RE1 had that, but what Im not for is "oh, even though you absolutely could defend yourself in multiple ways, well force you to be inexplicably hapless and helpless."
Time will tell I guess.
Thanks for the info!
One question I have is whether the game can be played with motion controllers in VR. Aiming guns without motion controllers in VR stinks.
Just read in a preview elsewhere that running is the first option in this game. I think I'll pass, too much has changed and I'm not a fan of the running gameplay style in horror games.
I really hope we get a Revelations 3 as soon as possible. Those games are great.
I'm not confident I will enjoy 7
@chiptoon
Agreed. I always look more forward to the Revelations spinoffs now than the numbered games. Capcom needs to fix that. I'll probably still get RE 7 because I'm a huge fan of the series but to say I'm confident it will be good is a lie.
I wonder whether the molded will turn out to be previous Baker victims infected by the t virus, or whatever strain we are on now. Still not sure about this game. Looking forward to your review guys
@Gamer83 Being first person and horror is the only thing it has in common with Outlast. Gameplay wise the demo is Resident Evil through and through. Given the fact it is mostly set in a house, the typewriters and storage boxes mentioned in this article, and the Umbrella helicopter teased in the demo, the full game will be even more so. For me personally this is a return to form for the series even more so than Revelations and is the natural way for RE to go. Behind the shoulder gameplay feels archaic and clunky these days and it's incredible hard for that viewpoint to be scary (something the demo managed in 30 minutes yet the series hasn't really managed at all since 4).
This looks really interesting, I've never played a Resi game but I'm thinking of getting this.
@PorllM
I think we'll have to agree to disagree. As mentioned, I did enjoy the demo but it didn't feel like Resident Evil to me.
I don't understand the dislike for outlast. It's one of my all time favourite horror games, especially this gen. And for it to be given free on ps plus too. I loved how vulnerable I felt up against all the patients, not knowing who was going to just stand/sit there and do nothing and who was going to attack. And you play as a journalist, so he's not exactly going to have previous experience with various weapons. So just having a camera, your wits and your speed was refreshing. RE7 has included weapons and ammo but it's in short supply. So you aren't going to be Arnie from commando. I can't wait, especially for the VR aspect.
Looking forward to this Capcom need to get this right there are allready mumblings that because 5+6 were crud they are apprehensive about purchasing Resi 7.
@Kyroki Yes.
I need this question answered!! Is this Horror, Survival Horror with resource management or Combat focused?
Cause I mean...I can't understand what this game is! Does it have jumpscares? Or is it just a tension game? Will we shoot things left and right? So confusing...
Will there be spiders?
I want to know if the only thing this is is just wandering around the hut and their creepy cellar avoiding Baker's the entire time, or that there's acvtually some variety and at least some very decent surprises...
I want uncle Harry to show up
I want Umbrella and a real plot
I want familiar characters
I want to explore a castle, a forest, an abandoned ship and much more than just one hut/one house avoiding the same enemies all over!
PHEW!!! No Co-Op .... thank god!!! Nothing like Co-Op to kill the isolation and atmosphere of a survival horror game!! Res 6 was pretty much ruined by focus on co-op. I loved Resi 5 but would've been far better without Co-Op/ AI partner! Dead Space 3 paled in comparison to 1 and 2 as well! Kinda ruined the franchise! For me, Outlast and Whistleblower really came along at the right time to quench my survival horror thirst! Absolutely terrifying games and a masterclass in sound design! Quite glad Resi has gone the same way, although I really didn't like Beginning Hour! Kitchen on the other hand was pretty damn scary!! If they can maintain that atmosphere for the campaign in VR ... its gonna be good! Defo not purchasing until the reviews come in though!! Got my fingers burned by Resi before!!!
Are they Redneck Zombies ala Cabin in the Woods?
@TimeforTravel I did see Sammy on a level called "abandoned ship" or something to that effect on my friends list so you might be in luck there lol
@kyleforrester87 Ha! That's a good sign!
"the obsession with VHS from Outlast, the stalking from Alien Isolation"
the reasons i didn't like those games
oh well giving this a miss then
@FullbringIchigo
Hated Outlast, enjoyed Alien.
But the stalking made sense in Alien, it was for all intents and purposes, desgined to be like the first movie.
But I agree with Outlast, thats the very thing that made it poor to me.
Resident Evil has always been about a hero, or group thereof, taking on Umbrella Corp, and fighting zombies and other BOWs, this doesnt fit for me.
I believe Capcom are just using the Resident Evil brand for sale reasons rather than saying this is a new IP, I mean this will probably have no reference or have anything to do with any other RE in the series.
Also what is a Resident Evil game without zombies? Since after RE 3 the zombies never seemed like proper zombies like in RE 1, 2 and 3 the slow shambling corpses kind.
@kyleforrester87 Actually, it was in the first demo BUT, you had to do a series of things like opening the secret passage as soon as you wake up so instead of a key, you get the fuse to go upstairs.
Interestingly, Shinji Mikami originally wanted RE1 to be in first-person but couldn't do it because of the PS1's limitations. He chose the fixed third-person view because he said one of the best things about a FP view is restricting the player's view and being able to hide things from them (compared to, say, an overhead view like Zelda or a side view like Mario). So the third-person fixed angle thing was a compromise.
And of course, this isn't the first RE game with a first-person view, although it is the first to ONLY have a first-person view. Code Veronica had such a view unlockable by completing the game. Also, technically, the various light gun games are first-person, but they're not easy to accept as "true" RE games, I admit.
Another thing Mikami wanted right from the start but was unable to implement, that is now controversial as being "against RE's spirit", was co-op play. I wonder if that's why RE has typically had such a focus on a duo working together through the game? Think about it: Jill and Barry, Chris and Rebecca. They're kind of like AI partners (and of course the game offers 2 playable characters). Then Leon/Ada and Claire/Sherry in 2 (with 2 playable characters again), Jill/Carlos in 3, Leon/president girl in 4 (and Ada), then from 5 onwards it had full-blown co-op anyway.
Also, Resident Evil had VHS years before Outlast came out (one example, you find a tape on the first dead STARS guy you find by the first zombie in REmake) and surely Nemesis is an example of powerful stalking enemy that predates Alien Isolation by many years? Or even the Tyrant in the B stories of RE2.
@Constable_What Combat is really not the focus. At least going off the demo. You slowly accumulate about 6 bullets which is enough to kill a single enemy (the only enemy in the demo) and combat is basically crosshair-less FPS shooting where you stand there in close quarters and unload into an enemy. To be fair, environmental stuff plays a role in the sense you can swing a bodybag into this enemy and stun it, and targeting different body parts has different effects, like it always has in the series.
@TimeforTravel In the demo there's a hint of Umbrella being involved in the sense I'm SURE a certain thing you see bears their logo. I also know that at least one of your other desires is going to come true but I won't be more specific as I don't know what you'd consider a spoiler or not.
@Matroska Sounds lame.
@Constable_What Well for the first 4 games the combat was holding R1 and pressing Square (actual buttons may vary, but that's how it is in REmake anyway). It was meant to be about avoiding combat, not suplexing Spaniards a la RE4. It's more about puzzles and exploration. Who knows, maybe it escalates as it goes on and gets more actiony, but I doubt it after the unwarranted bollocking they got after 5 and 6.
@Matroska RE4 was definitely my favorite followed by Outbreak File 2. I dunno I just never felt scared or tense or compelled to really do anything except what felt like grind away at the more survival horror Resident Evil games. The Revelation series did a great job at increasing the tension, and feeling of isolation while also maintaining good combat. I have a feeling this game is going to be more like Outlast than anything where you're just hiding or waiting, oooh spooky. It sounds to me like this game is just going to be a frustrating slog.
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