The Last of Us is one of the most pristinely polished games in PlayStation history β but like any piece of visual entertainment, it's mostly an optical illusion. This brilliant YouTube video detaches the camera from behind Joel's shoulder to show you things that you aren't supposed to see β including spawn points, far-off geometry, and even random assets that were placed out of sight and never got removed.
What's amazing about this is just how much the game falls to pieces once you move the camera away from where it's supposed to be. One clip shows how Ellie's character model morphs into place while you're not looking, before snapping back into the polished animations that we all recognise from the final game. It's amazing really just how much is faked to get the final result, and yet you'd never know while playing the title properly.
[source youtube.com]
Comments 4
That is awesome, haha. This is one of the reasons why I believe developers should focus less on open-world games; you can accomplish so much if you design things to be meaningful instead of simply part of the environment. ND did this amazing game on PS3, that says a lot about this way of development. =)
It's all fake
from this, i started to look of his other videos.
and things getting weird.
so i fell asleep.
@renankj I agree, actually. I much prefer linear, controlled, story-focused games. I'm starting to feel like open-world games are getting a bit rote.
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