Project Rap Rabbit, the cool-sounding concept for a rhythm game from the creators of PaRappa the Rapper and Gitaroo Man, launched as a Kickstarter campaign back in the middle of May. Asking for £855,000, the project always seemed in doubt - especially since it only managed to raise a fraction of that amount in its first couple of campaign days.
Now, unless a millionaire steps up and essentially finances the title themselves, it's safe to say that Project Rap Rabbit is going to fall drastically short of its funding goal. At the time of writing, the game has gathered just £159,000 - and there are only 7 hours left until its campaign ends.
So yeah, it's been a bit of a disaster, although it'll be interesting to see if the developers turn to an alternate funding method if the end really is nigh. In the meantime, tell Sammy to stop throwing his hard-earned money away in the comments section below.
[source kickstarter.com]
Comments 27
Such a shame.
the kickstarter model has failed.
Dammit, loved the look of this and was only the second gaming Kickstarter I've supported. Really hope the devs can find another way to make the project happen, there's too much talent there to go to waste.
I don't feel too bad. That example gameplay had some really terrible rapping in it.
Wasn't £855,000 a little too much though?
Alright guys, let's have a whip round and get this funded. What have you got on you?
Lot of money for a niche genre, i'm surprised they got as much as they did.
@johncalmc £4.68 but I'll need some of that for lunch tomorrow. Decent start.
@ShogunRok Okay, so we just need to find another £696,004.68.
@johncalmc I have £0.49 and one of the old five pound notes my mother in law gave me recently.
I've been meaning to get in on this. I'll play ball.
I'm assuming that last sentence that you've put some in @get2sammyb? If so, then there's one thing we can do: we gotta believe!
@johncalmc I'm just imaging Blackadder saying "Right, so we've got sixpence"
It worked for MN9 so it might work for us give money please: the game
People have wised up, there have been too many Kickstarter disappointments to justify throwing money at whatever pops up.
The beast of caerbannog has been laid to rest.
@Orpheus79V
After Mighty no 9 I don't blame people for getting soured on it.
I am generally rather suspicious of kickstarters and crowd funding anyway.
I prefer to hand my money over when its a finished product. not in good faith based on a promise of a product coming " soon" .
Kickstarter is about to collapse. Good to see, as their business model is terrible. There has to be some control over the money that these developers get.
The whole, "you're an investor, do it at your own risk. We won't guarantee sh**" wasn't gonna work forever. Indiegogo sounds much better.
@Churchy Yeah, I backed it. Think this is the first time a project I've backed will have failed.
Didn't even know this was a Kickstarter. I thought it was already well into development and even possible for a 2017 release.
A shame then, but it seems a bit ambitious asking for that much, especially in hindsight.
I love rhythm and music games but I was never interested in this. Video looked meh and this is basically Parappa with alternate rap routes. You need more these days, specially if you are going to ask for so much money.
When they trashed all their planned stretch goals and made the new stretch goal a switch release it gave me not a bad impression but maybe a lack of vision?
The people voted and the answer was no.
sony will pay for it hahahah
I couldn't back it - the game didn't have the same feel as Parappa and I don't believe these guys couldn't have approached someone like Sony and got it paid for in return for exclusivity or something (This is likely what they will do if they are passionate about it).
I just thought the target was too high and I couldn't see it being more than about £15 upon release, which was more than you had to pay during early access.
They shouldn't have fiddled with those Switch and Xbone stretch goals. Keep it PS4 only, and focus on those stretch goals, and this could have had a better chance.
At that starting price point, of course it failed.
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