It's no secret that LawBreakers has struggled since it launched earlier in the year. By most accounts it's a fun shooter, but it's never managed to retain a sizeable playerbase. The only publicity it gets these days is when sites write stories about how dangerously low its player count is on Steam.
Could going free-to-play help LawBreakers find an audience? It's certainly possible, although such a move isn't always successful. Just look at Evolve or Battleborn. Still, Boss Key Productions, er, boss Cliff Blezinski isn't ruling a free-to-play version out. He told GameSpot: "Would we consider experimenting with that in the future? I wouldn't remove it from the table."
However, the talkative lead does have concerns about potentially going free-to-play. He continues: "I don't want to get down into sleazy free to play, as much as I want to keep this game afloat and with our, like I said, our fledgling community, I don't want to get into Candy Crush type-tactics 'cause I just won't be able to sleep at night and I don't sleep well to begin with."
It's obviously a tricky situation to be in for the developer, but sooner or later, it may not have much of a choice. What are your thoughts on LawBreakers? Would you give it a shot if it was free? Consider it in the comments section below.
[source gamespot.com]
Comments 11
Its just too bland with seemingly more entertaining alternatives sucking up the potential userbase.
I wonder how Drawn to Death is doing, never downloaded it myself
If cliffy was less of a jerk I'd feel bad. I just feel schadenfreude now.
This is, to me, the problem with multiplayer games in the way of more and more developers wanting to focus on that market. A lot of MP only games can release but only a handful can ever hope to draw an audience and keep them because you have to get really sink time and dedication into it to get anywhere whereas in single player, people will play and move on to the next game and the investment is normally only 10-30 hours. I fear developers are going to struggle in that environment. I'm not a MP gamer and couldn't attest to quality but it is a shame that a new IP that is not from a major publisher, that launched without egregious micro transactions and at a solid price point has not found an audience.
If it goes F2P then I might check this out.
They're pretty much relaunching the game with Competitive Mode.
Progression was the only thing this game was missing.
This is going to be big for Lawbreakers.
@Shellcore I wouldn't be so sure, Lawbreakers was a breath of fresh air after being stuck with so many generic casual shooters over the past decade. Feels like old-school Unreal Tournament in it's prime.
@nopelol Hopefully the new updates do SOMETHING to entice new players, or even bring old ones back.
Personally, this game was on its way to my GOTY. Now, it takes F-O-R-E-V-E-R to find a match, and when I do find one, the ping is bad and the other team is god-tier. So I stopped playing.
Every time I play Overwatch now, I always wish I was playing LawBreakers instead. The movement, shooting, abilities and maps are all better, IMHO...no idea why this game didn't take off.
I feel like this illustrates the point that there is not as much room in the market for large multiplayer arena type games. Only a handful can be successful at a time. I don’t think people play 10 or even 5 of these types of games at the same time. They buy one or two, maybe three big multiplayer only games, then tend to stick with one for a long time to master it.
On the other hand, single player and narrative driven games, however, can be played in conjunction with others games and cycled through. I have 2-4 going at a time usually with at least 5 sitting on deck in the backlog — And from the “what are you playing this weekend” comments on here I know many people play 4 or more single player games in a single weekend. In the course of a month, hard core players may buy and experience 5 or more single player games.
So, although a game like Overwatch will outsell a game like say, Resident Evil 7, there are many Overwatch knock-offs that will fail, whereas there will always be more room for the quality single player games because they get cycled through our playlist quicker and more often usually.
So what I’m saying is ... it seems to me that companies take less risk putting out solid single player games. They can be bought and enjoyed for years and years ... even decades with no reliance on an active player base. But these large multiplayer only games get one shot to make it and they are all competing for the very same pool of multiplayer gamer money. People are already playing Overwatch and PUBG, etc and will feel less inclined to pay for a game like Lawbreakers.
Will free-to-play fix this for them? My guess is probably not.
Well, excuse me, I have droned on long enough... I better get back to Persona 5 so I can make my way to playing The Last Guardian.
@nopelol I wish it well - just the vibe I got.
They could include a single player campaign... people can get to know the characters a bit more through a story mode and also get used to the controls. Then dip their toe into MP when they are ready, similar to what I did with Titanfall 2.
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