EA’s pulling more U-turns than the ragtag group of rookie racers in Need for Speed: Payback’s boisterous campaign. Swedish developer Ghost Games has announced that – after reading community feedback – it’s in the process of tweaking the racer’s progression system, which unfortunately is a bit of a mess.
Essentially it’s going to give you more REP (experience points) and Bank (in-game currency) for completing events and beating Roaming Racers. It’s also decreasing the length of time it takes for new Speed Cards to appear in Tune-Up Shops, with the overall endgame being that you should be able to soup up your vehicle much quicker.
But while these tweaks will undeniably improve the game, it still doesn’t fix our fundamental problem with it: repetition is more or less required if you want to appropriately spec your ride. There’s still, for example, no way to transfer Speed Cards between cars – and you still only get one Speed Card per win, and nothing if you lose.
To be fair, the developer has said that this is just phase one, and it will continue to update and improve the game. And that’s good news for those who’ve splashed out on it, or hope to in the near future. But with both Star Wars Battlefront 2 and this game forced to go back to the drawing board, it does make you wonder how they released in this state in the first place.
Comments 12
At what point do people start making a stink about FIFA not being "fixed"?
@get2sammyb they really should. FIFA is like an annual tax on football fans as it is, so having that ultimate team nonsense added on is abhorrent.
@get2sammyb The biggest audience for FIFA are more casuals gamers, and I don't think they really care. At least, none of my friends do, and they're buying it every. single. year.
I don't understand it.
@get2sammyb I’ve been posting about the other EA messes FIFA and NFS for the last two weeks, I’m so glad there is news for at least one, hopefully with all the bad press FIFA will come next.
They'll do these fixes and after the calm they will just do it all again.
I have heard from a number of people that Fifa is broken but I think they still continue to play it.
I'm glad to hear they're altering the progression system for NFS, I'll wait for that to continue playing. Really it's the only thing holding back a fun game, hopefully it's not such a grind afterwards.
@get2sammyb That's the thing, if we use a Star Wars analogy. Need For Speed is a Tie Fighter, Battlefront 2 is a Star Destroyer but Fifa is the Death Star. It's where all this greed has come from because many in the core gaming space tend to ignore sports games so it's quietly gone about it's business. NBA2K18 is another example.
Main difference between this and Star Wars is people actually care. Payback seems to be one of those zero-hype games.
just another crap game from EA
@get2sammyb I played ultimate team a few years back after being gifted it for xmas (fifa 14 I think). It included 20 free card packs for the proceeding 20 weeks after I logged it once a week.
Initially its a good mode with building teams up, I loved the bronze cup games. Taking shoddy players and trying to beat better teams. Reminiscent of the old pes master league.
The weird thing is though, the cards are not random. I selected Everton as my preferred team and weirdly I ended up with loads of Johnny Heitingas, Gareth Barry and Tim Howards. Thats when its got you. The transfer system is clearly bot controlled to keep transfer values for the rarer cards out of reach, so trying to pickup Bainesy or Jags to finish my ultimate team was a nightmare. Even with the extra gold packs.
And thats were my interest in ultimate team ended. Its not a sticker pack, its a bot controlled none random team builder with constant updates for newer and team of the week players to make sure your team is never as good as it can be.
@Pamela
Unfortunately I wouldn't count on that. I have some friends who only play Madden, NBA and maybe dabble in NHL, MLB or FIFA and none of them seem to care about any of this microtransaction nonsense and like @adf86 put it, most who consider themselves 'core' gamers ignore sports games to begin with, so it's really a no-lose situation there (going to be honest, I buy MLB The Show every year and the money gauging practices have never bothered me, but I mostly just play single player franchise).
I've actually seen some more articles about NFS Payback than I expected - given the game wasn't hyped much - and half of them have been about the horrible progression system. So I think EA just decided to change it and now the PR team can spin it as 'see! We care about the consumer!'
I’m glad that in 2017 we can pay $60 for the privilege to be EA’s beta testers. Unfortunately when this game doesn’t meet expectations it’s the developers who suffer not the suits who demand this crap in the game.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...