Déraciné got a bit of a rough deal at E3 2018. This PlayStation VR exclusive developed by FromSoftware was announced just after Sony's main press conference was over, and what could otherwise have been an interesting and memorable reveal was somewhat overshadowed. However, a new post on the PlayStation Blog delves into some details about this curious virtual reality adventure.
You play as an invisible faerie in Déraciné as you navigate through an old-fashioned boarding school that's been frozen in time. You'll be able to interact with objects and inhabitants of the school, poking and prodding at the setting to uncover its story.
Hidetaka Miyazaki of FromSoftware says that the team wanted to develop a title for VR, but it also wanted to return to the type of game it used to make. "We actually released a lot of adventure games prior to our more recent reputation for action titles," Miyazaki explains. "For example, we released one called Echo Knight. We didn’t want to just bring that back, but at the same time we knew that we had heritage in adventure games. So that gave us the opportunity to start having an internal conversation about what we could do within that genre, while at the same time looking at VR – and the two ideas meshed well."
Despite being a completely different experience to that of its more recent work, Déraciné maintains that melancholy vibe found in Dark Souls and Bloodborne. It'll also feature similar storytelling techniques to encourage exploration. However, Miyazaki says that this game will be a more lighthearted affair, aiming to deliver some "joy and happiness" to players despite the setting and muted art style.
There's much more on the PlayStation Blog, so be sure to check it out. It's a very intriguing project, and we can't wait to find out more. Are you looking forward to Déraciné on PlayStation VR? Ponder why it wasn't part of Sony's main presser in the comments below.
[source blog.eu.playstation.com]
Comments 8
Did Sony run out of time due to the delay while switching rooms? Did they simply forget to run the trailer until it was too late? Or was it just a very poor decision to reveal the game after the show ended? Whatever the reason I feel the game got a raw deal. Most initial E3 write ups missed it.
It kinda felt underwhelming to only show one VR game during the show. This could've have helped a bit.
I think they put it after the show cos they knew people would see Sony and FromSoftware together and think "Bloodborne 2" even then some people got excited when they did show it thinking it actually was Bloodborne 2. So they were probably correct in that.
@Dange Yeah, I feel @adf86 is probably right. Not sure that would have gone down well.
@adf86 That's a good point, I hadn't thought of that.
@get2sammyb @adf86 yeah that's a possibility. But I'm sure they could've worked on the reveal quite easily so not get hopes up.
Say the trailer starts by informing of new PSVR exclusive game, revealing the game trailer, the name of the title and then who it's made by. Expectations in check.
@Dange Well, yeah. I agree ultimately. There's loads of stuff they could have shown during the press conference that they didn't. Only Sony knows why.
Bloodborne 2 or no, I’m looking forward to this!
Looks good. it's on my want list now
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