There’s no doubt that the PlayStation 4’s audience is changing, and indie developers are finding it harder than ever to ensure their games stand out against both AAA blockbusters and their many contemporaries. This is particularly problematic for new studios, who don’t have a major hit to their name or an existing fanbase yet.
One solution that smart firms have fallen upon is to effectively offer a “cheap” Platinum Trophy, as revealed by Infinite Madaa's Salem Al-Ghanim in an interview with Kotaku. His team released Little Adventure on the Prairie in February, a dismal side-scrolling platformer that plays like p*ss but can net you a spangly silver-blue gong in 20 minutes or less. It’s a cross-buy game so you can actually get two of Sony’s coveted pots for around $1.99.
“A friend of mine suggested to release the game on PS4 and PS Vita and add an easy Platinum to it with a cheap price,” said Al-Ghanim, after he opted to port the game from Android. “This way a lot of people buy it and we would get the funding we need for our next game.” A nefarious scheme perhaps, but a smart one.
[source kotaku.com, via eurogamer.net]
Comments 54
Ahhh the wonderful “participation” trophies and achievements. Between trophies and devs trying to force online everything down our throats, I’m glad I kept all of my classic consoles and games.
I'm actually surprised more indie devs don't do this. Just goes to prove though that the number of platinum trophies someone has nowadays means nothing as so many plats require no skill whatsoever.
I admit there were indie titles i never would have normally played until i saw how easy the trophies were.
But i also ended up finding great titles because of this, like Cat Quest. I'm so glad i gave that fun game a try.
Boggles my mind sometimes when you see an indie game come out you've never heard of and it's got like three Trophies, no reviews, and is £14.99. It's like... Good luck!
Might be the best game ever made, but no one's going to take a punt.
I wouldn't say it's "nefarious" indie devs have to work extra hard these days to get their games noticed. Especially when places like Steam have become so oversaturated as well. I prefer this approach then the asset flippers.
@ArcanaXVI Maybe, but when the climate is this competitive you have to do anything you can to stand out.
Well time to make a game!
Perhaps practices this are why a lot of "serious" game devs aren't too bothered about trophies?
I agree that a lot are missing a trick though. I'm not often worried about them myself but there's definitely been occasions I've played a game more than I would have otherwise in order to get all the trophies. Snake Pass probably being the best example, which I got probably double the game time out of by going for the platinum.
A great idea, nothing wrong with a cheap incentive to help indie devs, of course more people will buy... hopefully, if its great.
There is a market for it. I don't blame them one bit.
Dont get mad people but i find who buy terrible games for a cheap Platinum losers and a joke as gamer. 😁
@Flaming_Kaiser I came into the comments section to say this!! Trophies can be good if they perhaps reward different play styles or reward genuine skill. However, I think that there is potential for some devs to abuse people's perception of reward, particularly for those trophies related to grinding to keep you playing the game when you might otherwise move on.
sony trying compete with steam for the most garbage on a store front.
@R1spam And it get me so mad the good games get left by some idiots who go for a stupid trophy which means nothing... 😑
I see so many people who dont buy games because it doesnt have a Platinum trophy.... 🤬
@Flaming_Kaiser completely agree 😁
As for this practice, VR games have been doing this since launch though not usually with platinum but they have lots of gold trophies that are very easy to get. It's also why I don't bother chasing achievements anymore as they become even more worthless
@Anguspuss I think you can thank those trophy hunters and Sony should step it up and get some qualitycontrol for trophies.
@carlos82 Yeah and i think Sony should be more on the case of crappy trophy game developers.
you know i find it funny that an indie dev would give you a full trophy list with an easy platinum to help fund their next game but a big company like capcom couldn't be bothered to give resident evil 4 a full trophy list or a platinum
@Flaming_Kaiser i don't buy crap for plats but it's a bit like any collections, there'll always be crap
Seems weird to me to buy a game purely to get an easy platinum, but whatever.
And yet truly worthwhile indies don't bother.
love the that Trophies are part of gaming now but not going to buy a game based on just them.
As tempting as easy-$2-Platinums are just last night I refused to by that game because its SO horribly made and I dont want to encourage that practice. And easy Trophy list is one thing, but that game is utter parp!
@Flaming_Kaiser I can see your point but as someone who has turned down games based on their trophie list I feel that if the dev didn't bother to put in time to make a full trophy list (including a plat) then why should I bother playing their game over another that has a full list? It's not like trophies are THAT difficult to implement. When a dev just doesn't bother to give the player a small extra token for buying and playing their game I'm slightly turned off. That's just me though.
@3Above Because its a good game? Who gives a 🤬 about a Platinum trophy didnt have less fun on the SNES where i did not have any trophies. Ill take a fantastic game with a gold and silver trophies set over a piece of garbage with a Platinum. 🤔🤨 Cant understand why i need to explain myself here? 😕😓
Yeah i like emojies. 😜
@Tsurii 👍 Its not even how hard they are but it should at least mean something. And no i dont want to waste 30 hours on killing 10000 enemies or a online mode which is dead where i need to grind XP looking at you Tomb Raider reboot. Where it got so bad i did not have the stamina to finish the singleplayer af that punishment. 😭
@Flaming_Kaiser Retro games sucked in more ways than we care to admit plus we didn't know any better back then. Outhouses used to work perfectly well too, does not mean I want to stop using modern indoor plumbing. My point is there are so many options that I can afford to choose what I want to play. I dont play crap games just for trophies anyway but i like the games i do buy to give me the full experience. If a game is otherwise great but lacks trophies I ask myself why? Trophies are a modern staple of gaming in 2018 just like checkpoints and save points. So Devs should take full advantage of them. Why not?
@Flaming_Kaiser I'll give you an Example: Child of Light, a game I have played and enjoyed mind you, has 20 trophies. 1 Silver and 19 bronze....WHY??? Not even a single gold trophy!
I never play games for trophies. Anyone who falls for this scam is a sucker.
@Tsurii @Flaming_Kaiser @3Above I feel I need to come to the defense of the trophy system a little bit. As I said in the forums, I think trophies can enhance a game if implemented well. There is a nice reward for doing some extra work or delving more deeply into a game. A well implemented trophy will accentuate the hard work the developer did and often really helps you see things the developer spent a lot of time adding to a game (side areas, hidden things, special enemies, etc) or it will reward the observant who will take a little extra time to see the whole game. Those who don’t care about trophies may plow through the game quickly, experience the high points, and then move on, but if the developer does it right, the trophies will incentivize a slightly deeper dive into the game.
That said, garbage games with easy platinums and otherwise good games with near impossible platinums, are both the outliers to an otherwise good system, and I don’t necessarily condone either approach.
So personally, I like the trophy system. It’s not that different from grinding to earn a cool looking outfit or weapon for your character — I see nothing wrong with it. It’s something purely cosmetic that is just kind of fun to get and see while you enjoy the overall game in process.
And again, this comment is not saying I necessarily plan to run out and buy a crappy game just for a quick platinum. I just feel like we don’t need to throw the baby out with the bath water.
These sort of games appeal to trophy hunters and the developers know it. Waste of money, imo.
The reason I spend my time getting platinum trophy is because I like the game and want to replay / extend the gameplay time, cheap platinum like this is useless to me if I don't like the game.
To the trophy hunter these games sell and with the cross buy feature getting two from 1 game in 20 mins means a lot to them. I love trophies but some games I'll get to like 75% but I like to get my monies worth and I will go and do the side quests etc and maybe buy DLC if it's worth it but I'll attempt to go for plat but most of the time I've given up on the game or got rid anyway. I think the trophy system needed overhauling as cross buy shouldn't really give you 2 but then again trophies mean bugger all anyway
@Tsurii So much anger over... trophies in video games.
@LaNooch1978 everyone's a psychologist on the internet.
@wiiware Same here.
Trophies ‘enhance’ a game for me.
I’ve never bought a game for trophies before, but I’ve not purchased a game due to lack of trophies before.
Song of The Deep (no plat) comes to mind. I’ll wait for that to be on PS+.
Trophy and achievements are pointless. When i game i worry trophy/acievements last. If they pop on my first run of any game great. Otherwise i game on and move on to my next game.
@LaNooch1978 sure. Sure.
Every time I read there is easy Trophies to get in a game I buy the game and find it impossible to get the Trophies Might see if this game is easy to get a Plat but I bet I can't get it in 20 minutes
I'll give you the 1.99 and I'll just take the trophy, you can keep the game. What happened to meeting a certain standard of quality before sony would allow it to be in the store? To many bad indie games that makes you think somebody is taking the piss
@Carl-G
Take from me, the amount of satisfaction gained from an easy platinum is very small indeed.
I wouldn't say it's the trophy list for the game mentioned in the article that is the problem as the trophies are logical in the sense that the majority of the trophies are for completing the levels and the stages with the rest being for upgrading weapons and defences. Unfortunately the game itself is very easy which makes it an easy Platinum game.
For me it was never purely about the amount of platinums but rather which ones i collected. I love my bloodborne, fallout 4 and crash bandicoot platinums, and it was a real pleasure getting them.
So when i see players with 15+ platinums and i see that even some of them came from cheap-easy platinum games i really ask myself whats the point of it
Oh trophies...such a good idea, but so poorly executed. They can extend the game with added challenges and push you to be better or try things you might not otherwise. Too bad that most games don't use trophies like that, with lots of boring busywork or frustrating, contrived challenges that make you wanna throw your console out the window.
@Lucas71 I agree! Like, I'm proud of my Killzone: Shadowfall platinum because it really made me a better player (and was fun to get, and I didn't "boost" for it either), but I'm embarrassed of my Telltale's The Walking Dead platinum because all you have to do is complete the game, lol.
In general, I won't go for the platinum unless it's a game I really like AND the trophy list isn't garbage (the second one is important because I've LOVED some games and then the platinum trophy made me HATE them).
@smelly_jr True! Take The Last Of Us for example, that single player story is a masterpiece, but getting platinum requires you to spend hours on the factions multiplayer mode, and that really isn’t my thing.
@Lucas71 I personally loooved the multiplayer and got all the trophies, but yeah...we all play games for different reasons, and multiplayer is often at odds with a single-player game. They probably do it to get more people to play multiplayer, but anyway...I think Mass Effect Andromeda had a good idea of having trophies that had multiple conditions of fulfillment, i.e. "Kill a foe with a Rank 5 weapon in a single-player game or equip a Rank 10 weapon in multiplayer." Everybody wins!
@smelly_jr Another good option would be to separate multiplayer trophies in another tab and untie them from the requirements to get the platinum, kind of like they do for dlcs!
It's clever. There's people who just want to bump their platinum tally so there's a market for this sort of thing. I wouldn't buy them but I also don't really care about it cheapening the trophy system or anything. Knock yourselves out.
@Th3solution Monster Hunter World is a great game but those RNG monster size trophies do not make it any better for me.
@Carl-G Try the Farcry games takes a while but its easy Primal was fun and the trophy was easy. Also Farcry 3 was fun and easy. 😁
@Carl-G Try the Farcry games takes a while but its easy Primal was fun and the trophy was easy. Also Farcry 3 was fun and easy. 😁
@Carl-G Try the Farcry games takes a while but its easy Primal was fun and the trophy was easy. Also Farcry 3 was fun and easy. 😁
@Carl-G Try the Farcry games takes a while but its easy Primal was fun and the trophy was easy. Also Farcry 3 was fun and easy. 😁
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