Saving the world all the time is exhausting. I can't tell you the number of doomsday plans I've scuppered, wars I've prevented, and Earths I've protected during my gaming career, and it can really take its toll. I'm the Chosen One, and it's all up to me, over and over again, and if I fail, the world as we know it will descend into chaos, or be frozen in time, or destroyed, or something.
Such high stakes can of course provide the framework for some thrilling action, and in many games it does, but sometimes the epic storylines and forever-frowning characters can get a little too much. It's understandable that games strive for these scenarios where all will be lost if you don't succeed, because on the face of it, it's exciting. God of War III wouldn't have been nearly as compelling if, instead of aiming to tear down the entire Greek pantheon, Kratos was simply trying to sell them all ice cream.
Looking at what's on the horizon for PS4, Spider-Man is shaping up to be fantastic, as is Red Dead Redemption 2 and The Last of Us: Part II. Now, it's possible none of these will be about saving the world, but they're all character-rich, story driven, blockbuster games that will put you at the centre of some grand conflict. There's nothing wrong with that, of course, and I'll enjoy them all, but among all the action and drama, sometimes I need a lift.
At the moment, I'm thoroughly enjoying the likes of Hitman and Lumines Remastered. The former has an overarching narrative, but you don't need to pay it too much attention, and the game's sandbox levels give you the freedom to experiment, be silly, and approach the situation in your own way. Replaying these scenarios is highly encouraged, trivialising whatever context is provided, turning Hitman into a surprisingly hilarious game that has brought me some much needed levity.
But it's games like Lumines Remastered, Rocket League, and upcoming games like Tetris Effect and Overcooked 2, that really help to refresh my gaming palette. Games like these, that do away with complex stories and place fun at the heart of things, are as essential to me as the Uncharteds and the Assassin's Creeds. An hour or two dropping blocks in Lumines is as engaging as an hour or two inching through the darkness avoiding Clickers in The Last of Us. Two of my favourite games from last year were Horizon: Zero Dawn and Everything. I loved Aloy's journey of self discovery and the kinetic combat, but I found Everything's aimless shape-shifting incredibly relaxing, and it served as a perfect antithesis to anything else I was playing at the time.
The point is, don't discount games offering simpler experiences. We're fortunate nowadays that there are titles of all shapes and sizes available, and I think it'd be a shame to only explore games of one type. If you're feeling fatigued by open world epics, try something new. First and foremost, make sure to have fun and enjoy what you're playing. You can save the world later.
Do you agree with Stephen's views on playing a diverse range of games? Do you get tired playing big titles, and what do you play to unwind? Mix things up in the comments below.
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What a nice contrast to a recent write up.
Well said, Stephen! I agree, variety is the spice of life after all, as they say. Now you mention it, I did suffer from 'open world fatigue' quite recently myself. As fun as they can be, if too many games jump on that bandwagon, it can get quite tedious rather quickly. I do enjoy mixing things up and jumping between genres. And a nice simple Indie game can be very refreshing.
Amen. I’ve been going back to Gems of War and Roundabout lately.
Agreed. @BAMozzy loves his indies. Can't get enough of them. Always banging on about how graphics arnt important and it's gameplay which draws him in. The simpler and more straight forward the better he says.
And I'm inclined to agree sometimes.
Awesome article. Time to play some simple games as Ive been hating 3rd person action games and RPGs for a while now and that pretty much sums up my backlog.
In fact cheers Steven Disgaea and Lumines are coming out to play.
This is so so true sometimes! In my case I love to play videogames with my girlfriend, but you can't imagine how hard it is for her when the game has too many button combinations! Simple things like Super Mario and Overcooked are a joy for us, so it's indeed refreshing to change the pace
Yep yep yep! There are plenty of games that I wouldn’t bother with, but do I think they’re rubbish? No, of course not, I haven’t played them so how could I possibly form an opinion? It just means that I don’t feel or have any interest (let alone time) to experience them. But it’s awesome that there are plenty of options for everyone’s taste. Vive la différence!
Couldn't agree more. Variety in gaming is a fantastic thing. In discovering new genres it's a nice feeling to peel away your ignorance.
The best thing that's happened to gaming in the last 10 years has been the explosion of Indie games, not just on PC but also on console. The result is that we have gotten increasingly more games in different genres and sub-genres, many of them unqiue and innovative.
I think we all have a few genres we really don't enjoy despite giving them a fair chance though. For me it's predominantly multiplayer games and rogue-likes.
Out of curiosity, what is that second screenshot with the male catwalk?
Completely agree - I’ve been gaming for over 30 years and firmly maintain that there is a game for every occasion; whether it’s a sprawling epic for pure saving-the-world immersive escapism, a favourite fun entry to lightheartedly game your worries away and relax, or some Lego Batman co-op where you spend ages arguing over whose turn it is to be the caped crusader!
@Mad Hitman - it’s from the first level
Great article and as much as I like big budget adventures I always find I return to simpler games, whether it be indie or more likely retro gaming.
Agreed. We have to have variety or our hobby would be a boring place. Thats why i always try to mix up my games and why telltale titles have a pace in my library. Currently planning on playing through life is strage before the storm after assassins creed origins and before god of war to give me a nice mix.
My vita is perfect for this of course. The system gives me loads of opportunities to try out niche genres and titles like visual novels and indies between the jrpgs and other bigger titles too.
@kyleforrester87 LMAO!!!!
You could argue that story driven games like Uncharted or Last of Us are 'simple' with just a much better visual aesthetic. They are 'less' intense than some games like Cuphead, super Meat Boy etc because you have the long breaks with some story dialogue, some travelling/platforming section, some puzzle section etc. Of course there are sections with more complex AI than you generally see in Indies, where they use cover and flanking although you can sometimes use 'stealth', take your time in moving from one to the next to take them out in a slow. methodical way - much easier than those twin stick shooters where enemies and traps are coming from all directions like Nex Machina and you are constantly under pressure. Get through that little 'combat' section and then you either have some quiet platforming/travelling section, some puzzle section or a cut scene.
Talking of pressure, there is no pressure to beat your sweaty try hard friends 'high score' in the leaderboards either with AAA games, its all about enjoying the story, the scenery, getting to know the characters, their backstory and even the circumstances of the world they are in.
Then you have big open world games to explore, don't want some combat, well just go exploring, maybe do a bit of hunting or scavenging for resources to craft some upgrades, maybe seek out some 'friendly' town to buy/sell items, talk to NPC's to get some 'side quests' or even just climb the highest tower/mountain to take in the stunning vistas that the devs have created for a Photo-op to share.
I too have games to relax that are 'very simple'. Most are racing games where the only objective is cross the finish line ahead of 1-23 other vehicles - where the only controls are generally accelerate, decelerate and steer left or right. Games that are nothing but fun - whether its games like Burnout Paradise or Forza Horizon where I can just drive around, finding those boards to smash, finding those 'big jumps' and taking part in a variety of different vehicular events or games like Destiny, AC: Origins or H:ZD where I can just go hunting enemies to kill for the fun of it - even though I have beaten the story, saved the 'world' from the threat or found out the mystery of it.
I also have games where I can just play for fun with friends, see what round we can get to in some horde mode, just do some strikes in Destiny for fun, play some MP whilst having a 'social' chat.
I have a lot of variety in my games, from tense horror survivals to arcade racers, from well crafted linear stories to massive open world games where I choose where I go, what objectives I want to complete, who I talk to, from Single player to co-operative experiences to competitive MP - also from more casual co-op/MP to much more intense and competitive co-op/MP, from games with a 'serious' vibe to games with more of a fun vibe from those in a Historic setting to those in a futuristic setting.
I do have quite a lot of 'indies' or 'smaller' games - like Trials, Van Helsing games (a bit like Diablo which I also have), the Lara Croft games as well as quite a few of the 'freebies' from PS+/GwG too but 'generally' (and I say Generally) these are at the bottom end of the games I want to play. After over 40yrs of gaming, I have a pretty good idea of what I like/enjoy playing, what experience I am looking for and more importantly what I don't want. I am not going to buy a game just because it looks good - I didn't buy Cuphead because the game-play doesn't interest me not because its indie either.
@jgrangervikings1 I finally quit gems of war for good a few weeks ago. It was so addictive being up in top guild wars bracket and having pretty much everything the game had to offer. However three years of daily play finally took it's toll on me and now I'm playing other games again at last. Lumines is driving me insane. Just got stuck against the 8th ai opponent and will have to start all over again next time I play. I hate that game's progression. I'm really excited for tetris after being really upset by the dreadful ubisoft version.
@Mad looks like Marilyn manson from his mechanical animals 'omega' phase. Lol
Could not agree more @Quintumply. Right now I am chilling with Golf Story on Switch. I love something like God of War but it takes me a month to play big games and something smaller stops me getting bored with games as a whole
@BAMozzy haha I knew that would get you going
I don't really like "simple" games - stuff like Tetris and it's many variants, Angry Birds etc don't generally appeal to me these days. I would say Towerfall is probably the "simplest" game I've thoroughly enjoyed in recent years enough to spend hours and hours playing it.
But then you have your indies like Fez, Hyper Light Drifter, Axiom Verge which you could rightly say are simple in some respects, but to me they are some of the absolute best games in recent times and go toe to toe (and often above) AAA efforts.
You're a smart guy and clearly well informed so I wouldn't try and lecture you by saying you're missing out since you know what you do and don't like, but I'd still love to hear you're playing and enjoying something like Hyper Light Drifter one day, even if just for my sake haha.
Respect mate!
@Quintumply thanks for that. Wouldn't have guessed Hitman would be a simple game. On another note, the game Everything is quite a recommended experience.
Definitely something to be said for the old school approach of just making a fun game and not getting too bogged down in open worlds and all that stuff. Lumines was brilliant in 2005 and its still absolutely brilliant in 2018 standing alongside the best PS4, Xbox One and Switch have to offer. And it really does nothing that reinvents the wheel. Just makes you think a bit, gives you a cool soundtrack and says 'have fun.'
@Mad Hitman is simple in as much as the objectives are very straightforward, and it’s very easy to ignore the majority of the story. Gameplay wise, there’s a fair amount to it - it’s really good
@kyleforrester87 I would rather play those free games on Facebook (at least there were free if you are prepared to wait the times and log in at the right moments) than games like Angry Bird, Tetris (and its MANY variants), Flappy bird etc. I played the hell out of Tetris and many 2D platformers/shooters etc back in the 80's.
Zelda: Ocarina of Time changed how I felt about the old top down Zelda games and I would much prefer a game like Hyper Light Drifter if it was made in a third person style with less ambiguous story telling - actual dialogue and traditional world building instead of being so abstract and let to interpreting some 'blocks' on screen that supposedly resemble a picture. The audio irritates me too - Vangelis or Clannad would be preferable and that's saying something - the OST is on youtube BTW so I have listened to as much as I could tolerate.
I have absolutely no issue with these games at all and I would much prefer that they are being made, being enjoyed by those that want them. Variety is the spice of life they say and it would be very boring if we all liked the same thing, all games were 'similar'.
Like I said, I do enjoy some smaller, indie games - even if they are 'simple' in their overall mechanic and can be difficult to master - like Trials for example a simple physics based game of getting your rider to the end of the course - within a time limit and without falling if you want the gold. However for me, these are more the exception than the rule and I would rather play a 720/30 AAA XB360 game than some 4k, hand drawn art based indie side scrolling run and gun game like Cuphead - doesn't mean I can't appreciate the art or the effort but I have no interest in the 'game-play' first and foremost. I rarely dismiss a game without at least looking into what the game offers as a 'game' first - not how it looks. I was a Graphic Designer so I do really appreciate 'great graphics' but I wouldn't buy a game like 'Death Stranding' just because the cut-scenes, facial animations and world look impressive if the game-play, story etc don't resonate with me. I bought games like Trials, Lara Croft (the Isometric 'arcade' games - they are not 'indie' are they) etc before they were given free on GwG or PS+.
Anyway, I respect your choices in the games you play and will defend your right to play and enjoy them, I know that your tastes are clearly different in a lot of examples but 'different' is all they are are...
ZenPinball FX3 is my current get away game. Thanks to free imports from PS3 and my long term interest in the game I own every table. PlayStation Plus helps me discover many new smaller games.
God is Lumines great, such a timesink, though, I now need to consciously set time aside for 'just a round'. I didn't think I could ever break the ~50 levels, smashed 93 last night, so now I want to see 100, I know I can do it. And that is just the challenge mode, haven't touched others, I'll get a lot more mileage out of this game than I have from some blockbusters.
@finalstan You're better than me! I think the furthest I've got into the basic challenge mode is forty-something. The only trouble is that it takes a lot of time, as you say.
I like Lumines a lot but usually I don't like this kind of games. Usually my favourite type of game is a middle way, games with a story and with characters but not too much developed, so that I actually have a fictional world to immerse myself into but at the same time I can imagine all the details the way I like the most. Usually when developers want to say too much I feel like they are forcing those contents (that for me are redundant) down my throat and I don't like it. Expecially because it turns out that very often developers have a taste that I don't appreciate. For example I hate Devil may cry and only because I hate Dante. If they didn't go that far with him maybe I could have enjoyed that game at least a little more.
I’m enjoying both I tend to play a simple title also play a more complicated or long title. Games that are real complicated drive me crazy but I’m an old gamer (61) maybe it’s just my brain on Video games. Or I’m getting old LOL! But I am going to play until they cover me with dirt😀
For me, the appeal in a lot of these games is straightforward objectives and satisfying progress. I think it's very difficult to make a game that is easy to get into but keeps providing just the right challenge that makes you want to master it without becoming too frustrating.
@Quintumply It's great that you mentioned Hitman in the article beacause it's so unique. Usually I have one 'main' game going on (a big action/adventure/RPG) with a couple of side games ready to dive in anytime. When I first started playing Hitman I approached it as a 'main' game but the way it's designed I find it more enjoyable to have it on the side and fire it up whenever I feel like. Basically I play it more like I play a racing game or a fighting game - Clear some tracks in Trackmania Turbo - Work through a Multiverse ladder in Injustice 2 - Take on a few escalation contracts in Hitman -. Short and satisfying sessions!
I make sure to play a lot of simpler games, because all of the big AAA games can fatigue me in a short time. Right now I'm trying to play Metal Gear Solid V because it's been with me since October, but my slower playstyle means I can only get a few missions done before I'm wiped. I had the same problem with Batman Arkham Knight and to a lesser extent Yakuza Kiwami last year. I like these games, but it's a bit hard to power through them, especially if you play them in succession. And then there's all the RPGs I've currently got running....
So yeah, between these behemoths, I can always rely on a fighter, racer, or sports game to ease off the load.
Always nice to be able to just play a smaller game to charge up thats why we need more middletier games and indies are great. 😁
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