It might sound like a heavy metal band, but Deathgarden is in fact an asymmetrical multiplayer game heading to PS4 in 2019. As you can see in the above trailer, it pits one armed soldier against five runners.
The hunter is tasked with eliminating the other players before they can complete their objectives in an arena known simply as the Garden. The Garden is procedurally generated, so its layout will change each time you play. Runners can't fight back directly, but instead carry crossbows that can damage the hunter's equipment and slow him down. It sounds pretty interesting, and it's coming from the Dead by Daylight developer, Behaviour Interactive, which offered a decent asymmetric multiplayer experience.
What do you think of Deathgarden? Will you be heading into the Garden when it launches next year? Leg it down to the comments below.
[source youtube.com]
Comments 2
The description sounds cooler than it looks. The production value and presentation in the trailer seems a little subpar, but maybe I’m just being a graphics snob.
As someone who played the closed beta, I can say that this game has very minimal polish, a huge lack of options for hunters, and if you have a team with 3-4 tormentors, you basically win period because you just perma-stun the hunter.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...