There's no getting around it: Fallout 76 is a bit of a mess on PlayStation 4 as far as technical performance is concerned. Those familiar with developer Bethesda Game Studios' track record may have seen this coming, but that can't be used as an excuse. Fallout 76 isn't a total train wreck on Sony's system, but after having spent around 20 hours with the full release, we can only conclude that it's not pretty. It's not pretty at all.
We've tested the title on both a PS4 Pro and a regular PS4, and just about every issue that arises on the standard model also occurs on the supercharged system. As mentioned, Fallout 76 isn't unplayable, but its problems stack up rather quickly.
Our single biggest gripe with the game's performance is how often it stutters. And we're not talking common frame rate dips, we're talking full-on zero frames per second sticking on a regular basis. This stuttering gets worse when you reach a busier area, usually somewhere with buildings. It's not necessarily a deal breaker but boy is it annoying, and there have been times when the stuttering gets so frequent that we've almost felt a headache coming on.
However, there's absolutely no doubt that this issue is at its worst during combat. Nearly every encounter is hampered by some form of stuttering, which results in a frustrating amount of input lag. It's almost as if whenever the game has to work something out, be it an enemy or the player taking or receiving damage, it's forced to pause for a split second to calculate what just happened. And during particularly hectic moments, when you've got multiple foes charging at you, this is something that you simply don't want to deal with.
It's shocking that such a problem exists in a $60 title in 2018, but here we are. Again, you can play through the issue, but like we've said, that's no real excuse. The stuttering alone makes Fallout 76 feel cumbersome, awkward, and janky -- even more janky than the supremely janky animations would have you believe -- and the result is fundamentally simple gameplay that demands an unnecessary amount of effort.
As for the frame rate in general, it at least seems a lot more solid than it did in the beta. Barring the aforementioned stuttering, Fallout 76 is reasonably smooth, although some seemingly minor drops do still happen here and there.
And that leads us neatly to bugs and glitches, of which there are quite a few. Just hours into the game, during the main quest, we stumbled across a bug that forced us to close the game -- we got stuck looking at a terminal and we couldn't exit. Another bug saw us get repeatedly kicked out of the player-to-player trade menu, and a more humorous error saw a whole bunch of enemies spawn inside the walls of a ruined house. And by that we mean actually inside the walls themselves.
We've also seen seemingly dead mutants suddenly t-pose before returning to life and attacking us, we've seen enemies spawn inside one another, and we've watched on as other players exited the game only to leave a floating body in their place. Oh, and the classic Bethesda bug in which inanimate objects get caught in tables is alive and well here -- we saw a coffee mug gyrate furiously through a workbench before launching itself through the air.
Perhaps the saddest thing about all of this is that we've seen most of these issues before, in other Bethesda games -- Fallout 4 specifically. But here, the problems are amplified by the fact that Fallout 76 is always online. Thankfully we've only been kicked from a server once, but there are definitely bouts of lag that you have to deal with from time to time, particularly in menus.
Fallout 76 isn't unplayable, but its current state on PS4 is embarrassing. The stuttering, especially during combat, is the real kicker here, while bugs and glitches pop up on a consistent basis. It just ain't good enough.
Have you been playing Fallout 76? What are your thoughts so far? Be careful not to bug the comments section below.
Comments 53
It's exactly the same on Xbox from what I've seen online with those weird pauses, clearly this game isn't ready for launch but for some reason plenty of people like to pay full price for the privilege of being beta testers.
It's just a shame Bethesda haven't got a game engine that they're familiar with and can use to build worlds very quickly.......
Wow a Bethesda game being trash, It's unheard of.
they will have to do some serious upgrades on the engine if they want TES 6 and starfield be major hits.
at this point it might be easier to get a new engine for those 2 games alone.
afterall if they will just upgrade the engine (and god knows how little changes they will add knowing them) then i realy don't see how TES 6 and starfield are next gen worthy games. might aswell started working on them earlier for a release this gen,if the engine is still going to be lacking a few years behind anyway.
starfield and especially TES6 might be THE games that release for next gen but run on late to early ps3/ps4 era tech.
it's a Bethesda game so of course it's a broken buggy mess, why ANYONE still buys them at launch is beyond me and why Bethesda don't just wait until a game is actually finished before releasing it is also beyond me
Don't blame the engine.
Since the game can and will be patched it isn’t just the engine. It has just been released too early surely?
A Bethesda game running badly on a Sony console... anyone else got a sense of deja vu?
Bethesda cannot keep getting away with this crap!! glad I'm not spending a penny on the game.
Brat Howard will blame Sony and the lack of crossplay.
@Rudy_Manchego it may not be JUST the engine but it for sure plays a part.
the game runs bad on all platforms from what i have seen.
and not just because it released too early.
many pc players blame the engine alongside other things.
they simply have to improve their workstyle and engine/performance tech.
Bethesda at it again with another buggy game. You'd have thought they'd have learnt by now.
No prizes for guessing why they sent that 'damage limitation' press release out a few days ago claiming how lots of good things are to come post release. They knew it was a mess.
@carlos82 but then the modders would have to get familiar with it aswell meaning that they won't be able to fix all the bugs so fast that bethesda did not bother with.
How to make a Bethesda game:
Step 1. Launch Game in Broken State
Step 2. Have some patches that claim to fix issues, but don't really do anything
Step 3. Launch DLC that breaks game even further
Step 4. Make money from UGC/Mods
Step 5. Release Game of the Year Edition
Step 6. Port to every console imaginable
Step 7. Release mediocre port to VR (May or may not include DLC)
Step 8. Put game online (Yeah, that will fix our performance/bugs)
@get2sammyb
This news slashed with the fact Howard confirmed they are sticking with their current engine for their next games, makes me really worried for Elder Scrolls 6 and Starfield!! Really worried....
This is Bethesda. Bad performance isn't a flaw, it's a feature.
@jonny_aces i remember them saying that the visions and goals they had of TES 6 are to big for current gen hence why it will be a next gen game.
but if the engine is anything to by,that vision of the game will be pointless if it still runs like a late ps3/early ps4 game.
either that vision and goal are not as big as they said,and used it as an excuse to not release it on current gen,or they realy do think that the engine with the small upgrades it will get will be able to handle those new revamped visions and ideas of the game.
Surely an engine that struggled in a previously offline game was bound to have more issues with online latency etc on top...
In the period between 4 and 76 they should have at least optimised it or god forbid make a new one.... Yeah it wil take more time but to say its showing its age is an understatement...
And as others have iterated, if this engine is being used for the next gen, im a little concerned...
This is the most "bethesda" bethesda games ever I think.
@get2sammyb It's misguided to blame the engine
@PS_Nation But but but crossplay
well, bethesda did warn everyone that it would be a crap fest at launch and presumably thereafter but slightly less so. the game is bad even outside of the bugs and performance issues so there is no loss here. just stay away from bethesda developed games entirely if you have any self respect and are tired of bethesda's excuses and nonsense.
I feel like an idiot now, but I decided to be hopeful when they revealed this title and preordered the helmet edition. It's being delivered today. I'm either going to hold on to it but not play the game until it's fixed, or just sell it if it's going for anything decent on ebay by mid-December. Such a shame, as this game has true potential.
It clearly needed at least another year of development, but they pushed it out anyway.
No wonder the day one patch is so frikken mahoosive.
@wiiware i am bad at reading sarcasm on the internet so i assume that sammy's coment about not blaming the engine was sarcasm right?
does it have something to do with that SALT AU guy that kept defending this game and bethesda's faults?
@jdv95 The only reason these games are next gen is because the engine is so outdated and unoptimized that they need the next gen consoles in order to be able to achieve current gen graphics, like Witcher 3 or RDR2
@Lino let's not compare the rdr 2 engine to the engine from bethesda.
yes rdr 2's engine is not a new one either,but they atleast upgraded it so it performs well and goes with the times. even if that game would have released on the ps3 the game would have looked and performed to all the extend the ps3 can put out ofcourse it would not be as big and content rich but that is because of the console not the engine . unlike the bethesda engine that can't even look and run good on current gen systems despite it not even pushing the ps4 to it's max.
the difference is that most older engines get upgraded to go with the times,bethesda's engine however has stayed mostly the same for years. that's why most games with older engines look and run better then the latest bethesda games. including the witcher and red dead.
I got it on PC I suggest avoiding the PS4 version or wait to see if they iron on the issues.
@hotukdeals pc is not safe from the poor performance either though.
it's awfull on all systems according to the players.
The objects/assets/guns in Fallout 4/76 are incredibly detailed in comparison to most games this gen, I'll commend Bethesda for that. It's only the characters are quite horrible. But, I'm not looking forward to 76 because it's MP only.
"we saw a coffee mug gyrate furiously through a workbench before launching itself through the air."
Man, I can't wait to watch the glitches and bugs videos this game is gonna generate.
Is there an equivalent to the Razzies for video games? Surely Fallout 76 is in the running (Worst Optimised) Game of The Year.
Botw was full of stuttering and frame freezes and it got the goty award.
Bethesda should get a reward for buggiest launch of 2018 from a AAA studio.
This game engine Is horrible just as is the optimizations.
Im sorry when has any game from Bethesda ever performed well on a Playstation??? F3 would crash a lot and it has the 10mb save bug they then released the F3 GOTY edition and if I remember said they would delay it on PS3 so it had more polish.
That was a load of croc because I bought it and the game would lock up every 30mins in any of the DLC's and I had to make a new save file every time so avoid the corrupt save bug. Fallout 4 doesn't run fantastic on PS4 but it runs ok the game engine they use is so outdated it's a shame that they will use it for ES6 and StarField
@Nakatomi_Uk Even Skyrim: Special Edition has frame rate issues, and some of them are exclusive to the PS4 Pro. It's insane.
Don't worry everyone, I'm sure the game will run better when it's re-released on PS5! If the servers stay up that long..,
@jdv95 It's kotaku, they says pushsquare (and others) is wrong/misguided to say bethesda problem is their engine.
Technically it maybe true, but I think all gamers knows that what it means is bethesda engine is way behind their comperition, compared to something like red dead 2 and horizon zd, bethesda engine is like last gen engine.
You're doing it all wrong, it was designed to run on the PS4 Slim.
Bethesda dont see any problems.
Game issues aside, I do wish people would knock it off with this "it's 2018" BS. I see it everywhere, and it's utterly meaningless, as if there was supposed to be some magical cut-off date for all that's wrong in the world.
@Paranoimia it's more like they have had this engine for years and they still can't use it properly and when you had games out in 2018 like God of War, Red Dead 2 heck even Assassin's Creed Odyssey (which also had bugs at release) then by 2018 standards this is just bad, heck there were games released last year that looks and run better than this does
this game engine is old, outdated and just doesn't work properly they need to scrap it, people get on at Square for their behind the scenes issues but at least when their game engine doesn't work and they know it doesn't they scrap it instead of using it and hoping that fans fix it later with mods
Their games are overrated anyway.
hopefully the micro transactions will work. its amazing this gets through their Qand A department. hahaha who am i kidding if they actually have one. If they do its just one old deaf blind monkey with a rubber stamp to say its good ship the ffffffffffffffff out.
@Neolit Was that your best Deckard impression?
Loved Fallout 3, skipped New Vegas, thought 4 was a bit meh and saw the signs that this was gonna be a load of pish. Doesnt bode well for ES or Starfailed. Shame really.
I think Bethesda needs to start thinking about the quality of their development and start releasing games when finished. Charging for this mess is an insult. The only way Bethesda will listen is not to buy their games at launch.
I seriously hope this game bombs but no doubt all the usual lemmings that moan about it will still pre order and end up buying it.
i play the game am not sure how meny of this comments here realy palyed it i liked cuz if you play good game with good engine the communty is bad as hell but fallout Comunity is very good i can say that cuz i played the game and pre-oder
@Eternallover21 I played the beta for a few hours and was disappointed. The game felt empty, which is something you see echoed quite often. People complain about the lack of NPCs but I’d argue the real issue is the lack of motivation. Everyone is dead, what do I care? Why follow quest markers that lead to further markers? All while I’m getting punched by some ignoramus who’s sole purpose is to annoy.
Also, the game was ugly. I expected it to be at least a bit pretty but it’s like a mobile phone version of Fallout. The player models are basically PS2 quality.
Also, the game clearly isn’t finished. It needed at least six month’s worth of additional development, but they released it anyway. It’s an early access title passed off as gold certified, and that pisses me off.
I still believe the title has potential but for now I think it’s a pass. I’m happy for anyone else that’s enjoying it.
@secondsignal As per community rules
Do not use profanity; Use of unsavoury language including profanity and swearing is not acceptable, please remember that this website has users of all ages.
So let's watch the language please.
Thanks for understanding
Played 16 hours on pro been kicked 6x why do i put myself thru this. One of the worse online games I've played n I've played quite a few
Playing this game right now on pro and it’s unbelievable. How can it still be in this state ages after release. Bethesda are a joke. I don’t care if there next game is an elder scrolls title.. they can whistle if they think there having another penny of me. Every game I think surely..surely this won’t be buggy haha why don’t I ever learn
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