Sony may not know how to market Dreams just yet, but creator DISARMED has been doing the platform holder’s job. You’ll recall the first-person shooter we posted earlier in the week, but if you wanted to see some of their more realistic creations in motion, then take a look at the video. Obviously, the beta has only been available a month, so everything that you’re seeing is a work in progress – but may we remind you this is an amateur working with a DualShock 4.
We’ve played the majority of these levels and can confirm they’re legit and run within the framework of Media Molecule’s Bubble Engine. No, we don’t know how it’s being done either, but consider that this has all been achieved within a few weeks. Just imagine where we’re going to be a year or two after launch.
Oh, and just quickly, take a look at these freakin' fried eggs by Dirty Harolds:
Just incredible!
[source youtube.com]
Comments 32
I freaking love this game! Released a ton of horror related scenery now that the NDA has lifted! This game is insanity.
@acdramon I think I literally just retweeted you, man! Incredible work!
@get2sammyb I saw legit right after I typed this! Thanks for the retweet and thanks for the compliment. Really crazy how realistic you can make things
So how does this work? Does someone create a "game" or whatever in Dreams, and then upload it to PSN? Does the person looking to play it need to download something separately?
@RedMageLanakyn all things made in Dreams are confined to the game. It's like LBP where you play levels within the game, no need to download anything
Awesome stuff, can someone please confirm when the beta closes?
Managed to finally get a code.
The only limit is your,
IMAGINATION
(Makes rainbow with hands)
@acdramon your work is awesome, looks really cool and atmospheric. How long did those scenes take you to make?
@Turismo4GT 2-3 days for each scene give or take
All good, I got it, Feb 4 it closes.
Wow, this is crazy. I’m going to have to pick it up just to play the creations. One question, how does Sony stop the porn?
If Sony can find a way to market this right I see this being a huge game with streamers on twitch
This is so awesome, who's going to touch PlayStation at exclusives after this? As a huge horror fan, I'm already drooling for all the potential little P.T. like experiences this will produce
I can see a this helping a lot of talented people get a stepping stone into the development business. Also a person buying this a while after release could potentially be getting a vast library of games to play.
With the right marketing this can be huge.
I'm suddenly hungry for eggs now — not even kidding.
Seriously, this is crazy, can’t frickin wait to play Dreams.
@doctommaso i loved some good fried eggs, dip my toast in it. Good stuff there...
So cool.
Amazing!
Is there a limit on how big you can make your game?
For example can you give characters full on AI and speech like in a RPG or is there an asset or space limit on what you can make?
Surely creating a game with the scope of an RPG including quest givers and skill trees is not yet possible?
@acdramon Great work, I'm looking forward to expanded creations from you and others when the full game releases. Can't be that far off now, I think Media Molecule will be very pleased with the response to the beta so far.
seems as if its potential is near endless. if you can imagine it, you can make it.
@jdv95 Difficult to say. You can link an almost infinite number of rooms, so physical 3D space won't be much of an issue (unless you want an open world game I guess). I'm not sure hoe taxing the AI is on the thermometre, but it could mean that environments have to be smaller or less detailed in order for it to work. Rendering the actual objects will take up most of the space I'd wager.
I have to say, Dreams is really exciting and something I'd love to get into, perhaps with my kids. I just know I'd get it and look at it blankly for about an hour and decide I'm never going to get my head round trying to make something on it and then never use it again.
Pleeeeeeeeeeeease can someone who's used the Beta tell me that actually it's reeeeeeeeeeaalllly easy to make amazing creations.
Whats the learning curve on Dreams? I have a feeling it's not as simple and some seem to think.
There doesn't seem to be a release date for this yet? Curious.
@JohnKarnes @tomassi There's obviously a learning curve but the tutorials are good (and interactive) so it's not impenetrable. Remember you can also remix other people's things, so you may learn by just changing the design of someone else's level or adding new things to it.
@licenced No date yet.
@get2sammyb Just imagine where we’re going to be a year or two after launch.
We'll most likely be playing with our PS5s and Dreams will be memories
I almost think they need to hold this back for PS5 now, otherwise it will already be 'outdated' regardless how good it is. I can't believe they would make something this groundbreaking and then let it die a slow death on a console that is at the end of it's life (sort of)?
It would make more sense to release it with PS5 and say "hey, that shiny new machine you just bought can do THIS"!!
@SMKpaladin Or the PS5 will be backwards compatible and we'll be reliving those memories on the new hardware.
Those are some nice looking eggs.
Can you use VR to eat them?
@get2sammyb Thanks for your answers that's what i needed to hear. One of the videos i have seen threw me off a little. However it was never enough to change my excitement for Dreams.
Still just seems like Unreal Engine For Dummies. Which is cool, but everything I've seen looks like bite-sized flavor gameplay in a sterile environment.
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