An incoming ANTHEM patch is set to make meaningful adjustments to the game's frankly awful loot system. Overall, these changes should make grinding for good gear less tedious.
The update, set to go live later today (that's the 28th February, for those reading this down the line), will apparently remove common and uncommon loot drops if you're max level (level 30), and make it so that inscriptions are actually relevant to the weapon or ability that they're placed upon. On top of that, ember requirements for masterwork crafting have been reduced from 25 embers to 15.
If you're looking for a little more detail, be sure to give the full notes a read through here. To be fair to BioWare, these adjustments immediately seem positive. Let's just hope that from this point on, the developer can continue to improve ANTHEM, and quickly.
[source reddit.com]
Comments 10
Anthem has the worst loot system I've ever seen for this type of game. How it got past the alpha phase in this state is beyond me.
Ah yes, the game has been released, so the bug testing can finally begin now.
From what ive seen they need to fix the weapon stats too. Ive seen people get flamethrowers that have 0% buffs and inflict 0 damage lol also they need to redesign the guns
@RBMango Worse than The Division?
That one went from RNG farming hell and only getting crap loot to getting everything within 2h and boring as hell.
@Rhaoulos The Division had a bad system no doubt, but at the very least it was somewhat exciting to receive loot. It prompted that subtle dopamine rush. Getting loot in Anthem is just a flat line, and the systems in place for seeing, equipping, and breaking down loot are atrocious. It's like BioWare learned nothing from past successful looter shooters.
Doesn't really solve my main issue with the loot. It was very dull with not much variety think there were only 3 or 4 guns in each category and you just get different colour versions of them. And you only get the cool guns when your nearly max level. At least in Destiny you got quite a few Legendarys and a couple of exotics when you were low level.
The Typical AAA method. Release an incompletely developed and QA tested game with methods that can try people’s patience; then fix it up afterwards and the publisher can then expect praise for doing a good job. All the more reason to wait until it’s “development” truly is complete and then I can you can consider buying it; at a tidy discount too as EA only care about the first week or 2 of game sales; after that its all about “recurrent user spending”.
Nice. I'm off this weekend and really going to dive in.
People complaining about loot being dull like destiny 1 loot had much variety early on.
You know the old saying; you can polish a turd, but at the end of the day, it's still a turd
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...