A new day brings with it yet another issue with ANTHEM, and today's takes the form of players over on Reddit discovering that the weapons you obtain at the very beginning of the game deal more damage than Masterwork guns once you reach the endgame.
We haven't had chance to test this in-game ourselves and without any word from BioWare, we can't yet call this official, but the footage below is pretty damning.
The clip shows Reddit user beatpeet42 using a legendary Ralners Blaze with a 225% damage modifier as he lays some potshots into an enemy, and then switching to the level 1 Defender assault rifle and dealing more damage than the high-end gun weapon does. It's an absolutely bizarre discovery that completely invalidates the entire point of the game: to gather the best loot available. Why would anyone need to seek out legendary gear when the guns they started the campaign with deal more damage after damage scaling upon reaching level 30?
Truly incredible, what do you make of this? Was ANTHEM designed to be this way, or is it yet another glitch that needs fixing? Debate things in the comments below.
[source reddit.com, via gfycat.com]
Comments 13
Guess that's their way of letting low level people play with higher level people. Im not sure. Now I wish I didn't get rid of the old stuff
Wow keeps getting better. Hotfix incoming!
This game is becoming a joke
Oh FFS! I enjoy the gameplay, I really do, but the debacle of this game is astounding. Cant wait to see what revelation tomorrow brings...
this is starting to become more and more like fallout 76 exept with better PR managment.
Alright let’s stop dog-piling Anthem, jeeze!
So this is now a loot shooter for those who don't like loot shooters?
Every story like this about Anthem is a thousand times more compelling than Anthem itself lol
I'm enjoying the game. Really, I do. I defend the game on every occasion I have. But this... This is beyond words.
I was wondering, during my progression, why I didn't felt particulary stronger, lvl after lvl. The challenge remained the same for me. It's that scaling system : its even concept is a contradiction to the very purpose of the game, which is to become more and more powerfull.
The whole point of the game is anihilated. This need a serious re-thinking, and patching ASAP.
I’m just curious why the enemy just stands in the corner waiting to be shot?
@BearsEatBeets It's probably a depressed AI waiting to be kill all part of the game right!?
Instead of writing an article about the patch on 12th March that fixes this and also the PS4 crashes, you guys just aim for negativity it seems.
I’m done with this website.
I don’t like negativity.
@tatsumi You mean this article right here?
https://www.pushsquare.com/news/2019/03/anthem_ps4_crashing_bug_to_be_fixed_with_next_weeks_patch
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...