Death Stranding may just be the strangest AAA title in decades, but in an industry flush with borrowed ideas, that’s no bad thing. Hideo Kojima has, as promised, released a full 50 minute gameplay video outlining the gameplay loop of the upcoming PlayStation 4 exclusive – and frankly it’s like nothing you’ve ever played before.
So yes, there is lots of walking through desolate environments, but it’d be reductive to leave it there. As protagonist Sam – otherwise known as that chap from The Walking Dead – you’ll need to prepare meticulously for each and every mission by carefully balancing your cargo on your back. In fact, when you’re out on the field, you’ll sometimes need to shift your weight to stay upright.
You’ll also need to plot your own course to destinations. There’s no Grand Theft Auto-esque GPS here; instead you place markers to get where you need to be, and you must consider the topography of the landscape. Obviously, if you’re expecting canyons, then you’ll need ladders to use as makeshift bridges and the like; there may also be resistance that you’ll have to slip by.
Because, yes, there is combat in the game, as a giant boss fight we won’t spoil for you evidences. Much like Dark Souls, you’ll happen upon the remnants of other players should you choose to explore online, so there’s a sense of connection permeating the entire campaign. The overall objective is to complete deliveries, so you can consider this the weirdest episode of Postman Pat ever.
Seriously, though, it will prove divisive because we’ve never seen anything quite like this before, but there’s more originality packed into this 50 minute video than the entire industry has delivered over the past half-decade. It’s iterating on Metal Gear Solid in some ways; it’s plotting its own path in others. The bottom line is that this appears to be bizarre in a good way.
We can’t wait.
[source youtube.com]
Comments 45
What a delightfully wacky game!
Skipped through it, to be honest the most involving games are usually pretty dull to watch others play, and if this is trying to move the open world genre forward in the same way BOTW did I'm all for it.
Could be very compelling.
The complexity of options for carrying cargo and world traversal are very reminiscent of all the options and the sandbox style of the missions in MGSV. The battles seem really intense as well, and you can steal vehicles GTA style? It also appears that Norman’s legs are enhanced by some kind of robotics, judging by how fast he can run and Jump very far distances. The boss encounter looked crazy as well!
The mechanics seem deep and there is alot to this game. I am all for this kind of creativity, and I can’t wait to dive in.
I’m glad to finally see some actual gameplay. It looks decent, but it confirms what I’ve suspected, it’s not for me. It looks like it’ll be a great game for those that are really interested in it though.
I do love the idea of plotting your course and having to use typography to get from point A to B. I also like that you need to plan according to take the trek. On paper, I enjoy it, watching the execution just doesn’t do it for me.
I'm loved every bit of it. November has to come . I need this game
I wonder if Horizon 2 will take some of these mechanics for more involved traversal.
The game reminded me of shadow of the collosus but with less boss, it's more traversal oriented gameplay rather than combat gameplay like mgs series.
Interesting game but not for me. I want to like it but think i would get a little bored/confused by this. TLoU2 and Ghosts of Tsushima are the ones for me, best stick to rdr2 for now
Oof, I gave in and watched it and honestly, I’m not disappointed. It looks like exactly the sort of game I’d enjoy and definite proof of games as art. I started Horizon last week and I’ve been loving it but at the same time there’s little things here and there that just feel like open world design has gotten slightly stale. Here’s hoping with this and BOTW, games will become a lot more open ended.
@wiiware I do wonder if SOTC had come out now with today's Internet people will be like "It can't be just be boss fights, your going to be doing something else surely"?
Death Stranding. A hiking simulator game by Hideo Kojima.
For me it' got the look of a MGS game, the open world 'go where you want' feel of no mans sky, the combat of [insert any good 3rd person action adventure here], but the absolute madness of nothing i've ever seen before. Day 1 purchase? not sure, might have to wait for a few reviews first.
@ApostateMage Jeez, what type of hiking do you do?
Glad to finally have a clearer picture of the actual game. May give it a go during a slow period, but nothing jumped out as a must buy.
I will wait on reviews. It might be unique but I dont think it will have mass appeal.
It looks weirdly fun. I’m guessing the map is massive, wonder how it compares to other open world maps?
@AdamNovice I think it will!
@AdamNovice Yeah I think so, I think most people want more content rather than replayability now.
Skimmed through to get a better idea, but looks like it's right up my street.
Fingers crossed there's optional commentary from the lady PS rep in the vid, exclaiming mad astonishment at every turn!
That boss fight was insane.thats the part that really convince me that death stranding is a special game.wow.looking amazing.word up son
I guess I still don’t get it. You deliver packages, and you have to asses the delivery route beforehand and prepare accordingly by setting waypoints and packing the correct gear, which includes ladders that just let you climb in a straight line over the environment? Honestly, on paper it doesn’t sound all that new and exciting, and the somewhat mundane gameplay seems at odds with the strange and beautiful art direction. That last item is what makes this game compelling to me, so I’ll definitely be keeping an eye on it...
When will it be 20 quid? 😅. I don't think it'll take it too long.
I'm in.
I really liked the moment when you first see the port city and Asylum for the Feeling starts playing as you walk towards it. Beautiful, atmospheric touch.
The game looks like unique fun.
"there’s more originality packed into this 50 minute video than the entire industry has delivered over the past half-decade"
Why does the press feel the need to make such ridiculous statements when it comes to Kojima? Why not just call this what it really is? Some slow, weird footage of a game that in no way adds to the hype that surrounds it.
I want the subtitled version pleaaaaase!
The game is awesome! I'm a guy that likes all kinds and genres of games and to me that's what a gamer should be, open minded...but oh well, people will hate on this game anyway :/
So this is a survival (crafting?) game with super natural ghost enemies? No blood? They just disappear when you beat them. You gotta tap a button to catch your breath. Items you carry slow you down. (Did you see how big that backpack was?) All while taking care of a baby? This is not for me. Hard pass. I'm sure other people will love this game and it will probably sell good too. Just not for me..
@PressR2 Because that would be them projecting your opinion instead of there own. Besides he's not wrong when the majority of the AAA space has formulaic open world and live service games.
@AdamNovice So you agree that in this 50 minute video of someone carrying a bag, there is more originality than all the games released in the past 5 years? Do you honestly believe that?
Because I needed even more reasons to buy this game.
Out-of-Breath of the Wild
Am i the only one who cannot help laughing over this oversized backpack?
Apart from that it looks pretty cool...word up son! Oh, did i just stole someone's line?
Death Stranding: An Exercise in Tedium
@PressR2 Compare it to typical formulaic Ubisoft style open world games of the past 5 years and try tell me it isn't original.
@doctommaso Not enough guns and explosions for you then?
I've only skipped though bits, I've already preordered but theres no way I would cancel now I've seen you can use your sled as a scooter!!
@AdamNovice I don't like violent games that much, to be honest (I hate gore in particular). I do play the Souls games and similar games, just cause they are so great.
In reference to my opinion about Death Stranding, I like a game that is actively entertaining and doesn't require aimlessly walking around, doing repetitive tasks (placing markers, balancing a backpack, using ladders effectively — I almost can't believe this is for real), or offering combat (much of which looks to be lifted from the "run away!" school of Monty Python) that looks awkward and dull. Toss in long drawn out cutscenes as an added "bonus". From what I've seen thus far, the game makes a trip to the dentist look more enjoyable. Just my honest point of view.
In my opinion, only Kojima could get away with this, thanks to ridiculous hero worship over the MGS series, which is incredibly overrated to begin with.
Great games I have played in the past couple years (for your reference):
Shovel Knight
Crash Bandicoot 1 and 2
Final Fantasy X
Hot Shots Tennis
Driveclub
Atari Flashback Collection
Old school Namco and Williams/Midway games, other old retro games
Nex Machina
Super Mega Baseball 2
Celeste
Super Bomberman R
Lode Runner remake on Switch
Mario Odyssey
Yooka-Laylee
Final Fantasy 6
Spider-Man
God of War
Golf Story
Nioh
Snipperclips
Dark Souls 3
Pinball Arcade (especially Williams tables)
Bloodborne
Everybody's Golf
Uncharted: Lost Legacy
Octopath Traveler
Super Mario Maker 2
Super Mario Party
(Several/many others I can't recall)
@doctommaso Then obviously the game isn't for you but calling it "tedium" I think is harsh.
Looks like it'll be a pretty good game, but unfortunately just doesn't look like it's for me.
This is a hardcore survival simulation in a sci-fi setting and that definitely is not for everybody. I don't like the bleak vast empty looking worlds, it just feels blah to me.
I also don't like how other players can effect your world. You can see ladders and other items left by others. Feels like you will see ladders leading up to secret spots, ruining the magic of stumbling upon it on your own. You will see a mountain you want to explore, but then find ladders up to to a cave. Well that secret was ruined, might as well have a cheat guide.
For survival fans, this could be fun. I like some survival but this seems to take it way beyond what I may enjoy. Pack management, shoe management, breathing management, blood management, pee management, baby management etc. Just too much for me.
@AdamNovice I didn't mean to personally offend you by it, it's just how it comes off to me. Perhaps I could have chosen a different word.
@doctommaso You didn't offend me at all mate.I was just expressing an opinion (albiet hamfistedly) like you were.
@AdamNovice Fair enough, pal. I do hope you enjoy the game.
@AdamNovice They didn't say "typical formulaic Ubisoft style open world games of the past 5 years" though. They said "the entire industry". You can't just cherry pick. I'm in agreement with @PressR2. That's one hell of a sweeping statement to make. Unless of course they'd like to point out all the groundbreaking originality they're talking about?
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