Developer Arc System Works has confirmed a bunch of single-player modes for its upcoming fighter, Guilty Gear Strive. If you don't feel like testing your skills online, there should still be plenty to see, including a full story mode that will apparently be revealed at a later date.
It sounds like arcade mode is the main attraction, which sees you select a character and take on a string of increasingly difficult opponents. Apparently, depending on how well you fight, arcade mode offers branching paths. And if things get really tough, other characters can actually show up to help you out. Interesting.
Then there's mission mode, which tasks you with completing a huge list of objectives. By working your way through, you'll learn everything from the basics of fighting games all the way to Guilty Gear Strive's most advanced strategies and techniques.
Beyond that, we've got survival mode, which has you hold out against the odds. Meanwhile, tutorial mode should be the first port of call for total beginners, and training mode is for when you want to lab it up. Finally, versus mode is exactly what you'd expect; you can fight against either another player locally or against the CPU.
Guilty Gear Strive will also come with a dedicated gallery, but again, this is a mode that Arc System Works won't be showing off just yet.
Sound good? Don't drop your combo in the comments section below.
[source guiltygear.com]
Comments 6
I'm glad to see that Arc System Works is one of the only Japanese fighting game developers that takes fighting game story modes and single player content in general seriously much like studios such as NetherRealm with Mortal Kombat and Injustice.
The single player offerings for games like DB FighterZ and Persona 4 Arena, while not incredible were really solid and definitely had a labor of love behind them when it came to respecting the source material
Might play the original, I have it somewhere sitting about. Never really played a GG or BlazBlue game before. I’ve only played Persona 4 Arena Ultimax, Dragon Ball FighterZ and Granblue Fantasy Versus from ASW and to be honest, I didn’t really think much of any of them.
I like it that Arcsys is taking the postive cues from the western fighting games developers,like having a more open relationship with its community,including rollback netcode,putting more emphasis on dingle player content,and having a more indepth training mode.
Now its just a matter of thime for netherealms studio,to learn how to animate better...
I can't work out whats happening in that image!
Do like the Arc system though, smooth, easy to pick up, but never played a GG one!
Hi there fellow gamers.
I am so looking forward to Guilty Gear Strive on April.
Arc System Works is indeed actualy listening to the fans and the comunity.
An the singleplayer content should always be present and kept on being improved, as well as the online.
Now if only they could gives us more characters in the game and make less expensive dlc.......
Oh well, still super excited for it.
Cheers, stay safe and happy gaming to us all
Does it have character specific endings? A storymode is nice but i really like the arcade endings.
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