It's thrilling to think Resident Evil Village is only a couple of weeks away now. The hotly-anticipated horror game arrives on 7th May 2021, which also means that Capcom is beginning to slowly open the floodgates for extended media coverage. One example would be Game Informer's deep dive into how the title's upgrade systems will work. It looks like weapons can be enhanced with attachments alongside the usual boosting of their base stats while protagonist Ethan Winters can also be upgraded in a number of ways.
When it comes to improving your arsenal, Lei is what you'll need to be on the lookout for. Resident Evil Village's currency is dropped by enemies and can then be spent at The Duke's Emporium, who is essentially the merchant. You'll be able to purchase supplies such as first aid meds and ammunition, but also spend Lei on permanent gun upgrades. The video above shares how the M1897 Shotgun can have its power, rate of fire, reload speed, and ammo capacity all enhanced.
Then there's Ethan Winters himself, who can be upgraded via a brand new mechanic. The game's village is littered with cattle, birds, and fish that can be killed. You'll be able to pick up Meat, Fish, and Poultry resources off their bodies and then use them to cook up meals that boost Winters' stats. One example is the Bird and Beast Pilaf, which reduces the damage you take when guarding. You'll need four pieces of Poultry and one bit of Meat to cook up that recipe. The trade-off is here that you'll be using valuable ammo to source these items, so it becomes a balancing act of upgrading your character and ensuring you have enough bullets to last you a while.
If you want to see more of Resident Evil Village, don't forget that more gameplay will feature during tonight's Resident Evil Showcase. Head on through this link for more information, including when to tune in. Between now and then though, what do you make of these upgrade systems? Share your thoughts in the comments below.
[source youtube.com]
Comments 32
This seriously looks like the Resident Evil 4 successor I’ve been waiting on for a long time. Everything about it just feels like natural progression from those mechanics. And the character design too!
Sounds interesting as a whole but admittedly I've never really liked having to kill animals in games. This said it won't put me off the game, I suppose I could just overlook it and not bother with it rather than make an issue out of it like so many people on here would.
@RubyCarbuncle I always have a more emotional reaction to animals dying than humans in games, so I know exactly what you mean.
@LiamCroft Yeah I mean I know they're not real but for some reason I've always found it difficult to do. Thanks for understanding I wasn't sure how people would react to my statement.
O.o this is looking fantastic!
Not gonna lie, I will happily murder everything in that game. Sorry to the folks above.
@RubyCarbuncle It depends on how realistic the animals are. Feel a bit sad about zombie dogs in Resident Evil but wolves in Skyrim are getting right on the end of my sword.
I love real Animals, but pretend Animals are fur game.... No?
@The_New_Butler I haven't played Monster hunter yet, so may I ask what got you into it now?
@LiamCroft I wish one day a psychologist gamer studies this phenomena... One basically kills the equivalent of a small town and all is fine, but a couple of animals out there and it's "oh the poor thing".
First guess is that since animals are "simpler", humans on videogames don't feel real, however animals do... either way best not to think too much about this
@nessisonett Well Zombie dogs obviously have no emotional impact but killing a wolf would definitely have an emotional impact.
@The_New_Butler Hmm interesting. To me personally the Monsters in Monster Hunter are fictional, they don't exist in real life so killing them has no impact on me like killing an animal that does exist in real life.
@RubyCarbuncle. So if a animal in video games trying to kill you you will not.an animal is after you but you not gonna do nothing.ok.🤔.word up son
@RubyCarbuncle Oh, I’m the opposite. Wolves are usually a nuisance and stuff but the dogs in Resi 2 are up close in personal same as the dogs in Modern Warfare which somehow makes it worse.
@nessisonett. So you let the zombie dogs in resident evil kill you.you make no sense at all.they out to hurt you but you feel sorry.what🤔.word up son
@Weebleman. I agree with you word up son
@playstation1995 I just run past them. They look too much like real life dogs for my liking. I’m not sure you should really be encouraging more murderous tendencies from people regardless of whether that’s towards humans or animals.
If an animal in game attacks, then no issue taking it down. But in games where you are encouraged to hunt harmless animals I do try and avoid that if possible. No problem firing a shotgun round point-blank into a man's face though. Strange.
@nessisonett Probably the worst videogame animal experience is Haunting Ground. You're pretty much defenceless apart from your loyal dog. You command him to attack the psychos that chase you but they'll fight back, stabbing him. You find yourself hiding under a bed while hearing a series of painful yelps before the dog passes out and the enemy leaves. So hard to play.
@Gilvin I'm not a psychologist, but I do have a degree in psychology. Here's my take on it: Humans are morally responsible for their actions, while animals are not. Animals never "deserve" to die, while with people, it's easy to imagine them as "evil" and therefore, we don't feel bad when that "evil" person is eliminated, even if by our own hands. Not only that, but eliminating evil actually feels good. Even when animals are misbehaving, or do bad things, we still don't typically view them as being "evil" but merely wild, confused, hurt, etc. which is why it never feels good to see animals hurt or to hurt animals. It also has a bit to do with in-groups and out-groups. People care about who or what is in their in-group, and not about what is in their out-groups. Where that line is drawn is often the cause of all sorts of prejudices regarding race, sexual orientation, religion, political party, and most relevant in this example, what counts as a "person." When a person considers X to be outside of their in-group, its very easy to take one more step and consider X to not even be a person, and therefore no longer feel empathy towards X. It's easy for most people to put animals, especially cute animals, in their in-group. However, even people who love animals still eat meat, and its typical for those people to have cats, dogs, bunnies, and horses in their in-group, and cows, chickens, and pigs in their out-group. It's interesting too how easy it is for a person to find the pig they met and can see with their own eyes in their in-group, but the pig their bacon this morning was made out of was in their out-group. I could go on but I'll stop there.
@LiamCroft I can absolutely relate. The only time Days Gone got an emotional reaction out of me is having to watch that scene where the Rippers are hunting stray dogs for sport and Deacon having to put one of them out of its misery.
I don't have problem killing hostile animal in games although sometimes I feels bad killing non-hostile one. Unless it's survival games like valheim, I will chase the deer until the end of the earth (valhalla?) lol.
Just can't get excited for this game, even though I really like the RE series. I'll definitely play it at some point though.
@everynowandben I found this explanation very interesting. Thank you!
@everynowandben Thanks! That was a fantastic explanation.
I agree with your theory (hypothesis), if I don't butcher up what you're saying it is mainly a matter of empathy and how do we come by to it and, indeed, applies to all aspects.
It makes me think of what a friend say as we lived the (in our eyes) breakdown of our civilization (Venezuela) "it takes away my sleep that to them we are the bad guys in their story"
Dogs in souls games cant die enough
Ah crap... at least not bunnies, foxes or deers.
So many open world games I am missing stuff I should have because I refuse to farm “Animal X” to get it 😅
Can’t wait for this game. I guess I’ll be knocking out tons of fish.
I haven’t bought a resident evil game before but I played the free one on the plus collection so I’m tempted by this.
@Matroska I bought a sealed PS2 copy of that i would really like to a remaster from that.
I will never understand why we all agree that gunning down civilians in GTA left right and centre is just fine, but shooting animals is some weird controversy. It's bizarre to me. Obviously you need limits, somewhere, (e.g. child characters in games) but animals? Especially ones that are attacking you? What's the problem?
Someone's bound to get offended by this lol
A wounded deer's cry gets me every time in RDR2.
Hmmm interesting reaction. This is exactly why we kill animals, for survival purposes in tough situations. We could be vegetarians if we took time to grow more vegetables, but I have a feeling a lot of people who feel bad killing animals in games aren't vegetarians?
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