The new GTA The Trilogy – The Definitive Edition looks a lot better than its PlayStation 2 predecessors, of course, with higher resolution textures, revamped lighting, and increased draw distances – but it’ll also play better. Crucial improvements include a GTA 5-inspired control scheme, as previously reported, but also expand to instant mission restarts and improved targeting controls.
One of the big problems with the original PS2 games is just how brutally dismissive of your time they were. You’d spend ages playing through a mission, only to fail at the end and be forced to drive all the way back to the quest giver and do it all again. It sounds like you’ll be able to instantly try again in these remasters, however, and while there’s no mention of checkpoints in the press release – well, let’s all cross our fingers, eh?
Drive-by controls have been reworked in GTA San Andreas – we assume they’ll be the same as in GTA 5 – while gunplay across the board has been completely re-developed to reflect more modern releases. Unfortunately, while there will be gyro aiming on the Nintendo Switch, there’s no mention of support for that on the PS5 and PS4 – a big miss considering both the DualSense and DualShock 4 have great motion sensors.
You’ll now be able to set waypoints like in more modern open world games, while the weapon and radio selection wheels have been given a facelift. All of this is in addition to all three titles running at 60 frames-per-second in 4K on the PS5, which is certainly welcome. What are your thoughts on these enhancements? Get a Grove Street tattoo in the comments section below.
[source rockstargames.com]
Comments 43
These are some good QOL features I was hoping for wish the PS version had the Gyro aiming though 😭
As good as these games are, they’ve aged like a fine vintage milk - they seem to have done more than the bare minimum here, although it’s a sad day when Rockstar impresses by doing that, considering what the company used to be.
Instant mission restarts is fantastic news but GIVE US GYRO ON PLAYSTATION! Wish this was more normalised on PlayStation given how great it works on Switch, wouldn't play those games any other way on NS.
Guys, I went to Rockstar's website and saw platform specific features. Gyro aiming as said by the article IS ONLY for NINTENDO SWITCH. The other features for Switch are understandable considering I don't think PS5 or XSX/S or the PS4 and Xbox One could even have these features.
Also in the platform specific features, it seems to imply that the PS4 and Xbox One version will NOT run at 60 fps
@MrSensical Agreed. I shudder at the mention of a Wiimote like most people but breath of the wild reallymopened my eyes to how good gyro could be as a fine tuning element for aiming. I played Horizon Zero Dawn afterwards and it was the one feature I missed. I don’t think this should be mandatory or anything but I hope the popularity of the switch and the upcoming Steam Deck popularise this feature.
I wonder if each game will have the original soundtrack? GTA3 should at least but the others I’m not sure about. I’ll be really impressed if they do
@Glassneedles plenty of games on Switch have utilized the gyro aiming feature
Why? Has the switch version got a different dev? Hate that the Xbox’s dead controllers continue to hold back console gaming.
@thefourfoldroot Huh?!
This actually looks and sounds a lot more impressive than I expected. I'll definitely be picking these up down the road.
Nice, I do hope ps4/ps5 version will have gyro since dualshock4/5 have that feature.
"Get a Grove Street tattoo in the comments section below"
Hoping you can peacefully get a tattoo or pizza without the ballas respawning everywhere like FarCry.
I am playing the originals at the moment, but definitely picking up the remasters.
@anoyonmus I know that but outside of games on switch (even those with versions on other consoles) it’s slim pickings. I’d like gyro controls to be an option on any PS4/5 game that it would be suitable for. No use on the Xbox with its lack of gyro but it baffles me why developers are reluctant to even offer it as an option.
They botched the preorders bigtime on the ps store.Only ps5 version available for preorder.While thats fine for ps5 owners like me,wheres the ps4 option for ps4 only owners?
Since the shenmue remasters on ps4 had a save anywhere option,THERE IS ZERO EXCUSES FOR THIS NOT TO HAVE IT.
I think I’m one of the few people that desperately want to love this series, but it just has never clicked. It is tempting to revisit the older games to see if the new shine helps though.
I actually like the way the remakes look. Spit shine the graphics while keeping the art direction. I'm happy with it.
@Glassneedles like they do it on Switch but not on PS4?
@Glassneedles Its very weird. Ive posted about this on various forums,and its being ignored. There is no way I can be the only one complaining,despite getting it on ps5. WE NEED JUSTICE FOR OUR PS4 PEOPLE !!!
Hopefully the PS4/PS5 versions will have gyro aiming also. Can't wait to play GTA Trilogy on my Switch oled over the holidays. I'll play the PS5 version for the trophies...
1 more time,WE NEED JUSTICE FOR PS4 OWNERS THAT WANT THIS. Again,I have a ps5 and preordered it,but we need this for ps4 owners too !!!!!
mission restarts are fantastic, especially that damn train mission.
Is the music back? They removed alot of it on the ps3 port. I wonder if they got the rights extended
@hulkie well, the physical last gen version comes out on the first Tuesday of December. Usually when you can't preorder a game that comes out on the first Tuesday, it's a PS+ game.
Not nearly enough for that price tag...pass
Price is steep for what your getting,but it’s a def buy for me. I played gta 3, for some reason I completely skipped vice city & loved San Andreas. So to play this on Ps5 60fps & 4k will be great for me. Quality of life updates are sweet also. I remember not being keen of the controls & certain mission stupidness.
Nice. I only ever used Gyro on BotW. I tried Splatoon but for some reason I don't like it with guns. So, it does nae bother me.
It's a pity how the gyro functionality on Playstation controllers is almost totally wasted because power console users and gamemakers instinctively turn up their noses at any and all control innovations outside of the VR space.
Oh well. This just further cements my intention to purchase this on Switch.
Steam would be another viable option. You can easily customize PlayStation controllers in Steam to aim with motion in games. Steam deck will also support motion aiming.
This does sound good. I could see myself picking it up on sale at some point but I'm passing at launch. Far Cry 6 is doing just fine giving me my open world mayhem fix.
I'm pretty impressed with how much they've done, I think they look really nice and there's some smart additions. I can't say I personally care about waypoints or restarting missions but the improved controls were necessary for GTA 3 and Vice City, I'll be picking these up
@Hulkie I reckon you'll be fine as there's no risk to you not obtaining a digital copy. Preorder or not. Calm down
@Rafie
For well over a decade gyro controls on PlayStation have been ignored by multiplatform devs because Xbox hasn’t had them
This sounds pretty cool but I'll probably hold off and wait for reviews and gameplay of it.
IM EXCITED FOR THE GAME THIS WAS MY BIGGEST HOPE THEY HAD REWORKED THE CONTROLS THANKS GOD DEFINTELY LOOKING FORWARD TO PLAYING EVEN THOUGH IT LOOKS A LITTLE CARTOONISH.
The ps2 ports are about 20gb between then maybe even 10 I can't remember exactly. I wonder if I can squeeze them on my ps5 with cod taking real estate on there.
It's ment to be for me 11/11 is my pay day haha
@Glassneedles the wii version of resident evil 4, with wiimote and nunchuck was amazing.
@hulkie huh that’s weird. Gyro aiming is more of a Nintendo thing I believe. Or maybe for Rockstar, it is easier to implement it on Switch than on PS4
@Sknarfm I’ve heard it was good (I’m too big of a baby to play horror games). I was more trying to forestall any people bringing up Wii motion controls as an argument against optional gyro aiming in general rather than disparage an console and every game on it. I had a Wii and while it’s my least favourite Nintendo system (well that I’ve owned, never had the displeasure of owning a Virtual Boy) it still had some good games on it. Just not as many as other systems and it was quickly buried under an avalanche of wiimote plastic crap and shovelware.
Gyro aiming is dumb (for me) so I'm not too fussed about that!
The rest of the improvements seem to be great! In particular the GTA V style aiming and the mission restarts!
@RiceC03 Hey, that's an insult to cheese!
Much needed improvements! However still doesn't justify full price for me, will wait until it's $25 in a few years.
@hulkie for gyro aiming?
Idk, a lot of PS owners don't even utilize this feature compared to Switch owners. If you have read the Pushsquare review of Maiden of Black Water, you can probably see why gyro aiming is not implemented in the PS5/PS4 version of GTA Trilogy
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