Final Fantasy XVI director Hiroshi Takai has confirmed that the game is "fully playable from start to finish" and that the development team is now focused on "optimisation and brush-up" ahead of the summer 2023 release window.
This, of course, is very positive news. Final Fantasy XVI looked fantastic in its latest trailer, which was shown during last night's State of Play broadcast. From our perspective, the RPG's already shaping up brilliantly โ and having a whole year to polish things further sounds perfect.
Compared to the development cycles of the most recent mainline Final Fantasy titles, this is surely a good sign. Both Final Fantasy XIII and Final Fantasy XV endured varying degrees of development hell, with the projects being rebooted multiple times between them. And given its current success, it's easy to forget that Final Fantasy XIV had to be completely remade before becoming the juggernaut MMO that we know today.
Naturally, Square Enix has been saddled with a reputation for struggling to produce its blockbusters efficiently โ but Final Fantasy XVI looks set to reverse that trend. That said, we've still got at least a year until XVI actually comes out. Hopefully things proceed smoothly from now on.
[source twitter.com]
Comments 31
Wow taking a year to polish the game is awesome. I'm getting really excited for this
Maybe they're taking a year to get it right, and we won't have all the updates FFXV did? ๐คทโโ๏ธ
That or Forspoken in the fall, Star Ocean in the winter, gives them time and space. New IPs need care and SO needs to win the fans back after the last game.
We got this same story with starfield and look what happened. I'm going to stay hopeful that the game sticks the date, but won't be surprised if it gets delayed.
So I have never played a FF game. I always thought they were turn-based. That gameplay looked very much like a standard ARPG sort of affair. Am I wrong? Is this up my alley?
Final push is a year lol
@MFTWrecks Final Fantasy has had loads of different battle systems over the years โ especially the more modern entries โ but yes, traditional FF titles used a kind of turn based system called ATB (Active Time Battle).
FFXVI is full action, based on what we've seen and what the developers have said. It seems more in line with something like Devil May Cry than a traditional FF game, which is obviously a huge departure.
It's not completely unprecedented, though. Final Fantasy XV was action-based as well (albeit a lot more simplified than what XVI appears to be).
I believe they said cyberpunk was fully playable from start to finish when first showed off e3 2018. So I'm a bit pessimistic about that being a benchmark in development. Hopefully it'll release it a much more polished case. I still feel a bit burned playing FF15 at launch knowing it's a much different and better experience today.
@MFTWrecks Yea it's been a while since FF was turn based. I think the last turn based game was FF13. But the last few games FF15, FF7 remake, and now FF16 are all action RPGs.
@MFTWrecks XVI just looks weird. I can't even tell if it's an RPG at all. We haven't seen enough to decide, but it looks like a linear action adventure with DMC combat instead of an actual RPG. We'll see. But from the little we have seen XVI looks more like a spinoff than anything related to mainline FF, new number or not. People seem hyped. I remember being hyped for 13....I know to temper expectations
Like Robert said, from FF1-FF13, gameplay was traditional turn-based (or a sort of real-time/turn-based hybrid.) 13 was strange, different, not quite traditional but still generally turn-based. Then they went through a period of throwing everything at the wall with spinoffs, including the recent Stranger of Paradise that's basically DMC/Ninja Gaiden branded as FF (from the Ninja Gaiden team.)
14 is the MMO everyone talks about as the best FF of all time, and I just can't get into it even though I wish I could.
15 was truly strange. They tried to turn it into an action RPG, it's not turn-based, it's open-world, it's slightly button mashy. I'm not sure what it is. The open world and questing makes it an RPG technically, but it always feels incomplete. Cool in a lot of ways, experimental, but also hollow, and combat always feels just short of engaging to me, and overly chaotic.
7R is kind of action, but it's action that borrows heavily from the ATB system of old moved into real-time instead of menus. This to me should be the series standard. It's a way of modernizing things into an ARPG without losing its roots and just becoming a generic action game. Unfortunately, this is Square-Enix, so they re-invent the wheel assuming round must not be the ideal shape.
16 now looks like...I can't even tell, but it looks like a full on combat action game in the DMC/Bayonetta vein. Seems really wrong for a mainline FF game. Seems like a spinoff or new IP instead of a series-numbered RPG. Maybe the trailers are misleading and we'll see a deeper look into it's RPG aspects.
If you're interested in a new combat action series with what looks like a very Western, serious story, and want to treat it as a new-to-you IP, it looks like it'll be a solid game. If you're interested in what FF is all about historically, 7R is probably a better jumping in point if you want a modern game that doesn't play like a retro game. The classics are always classic, though.
Personally, I don't think FF needs to stay like PS1 turn based games forever, but I'm also not sure a series should discard it's entire genre for the trend, either. It would be like Uncharted 5 just being a battle royale just because.
In CBU3 we trust!
Having played FFXIV since day one I, like many others, feel that Yoshi-P's entire crew earned the trust they get.
As much as I want this RIGHT NOW, I'm also looking forward to seeing what a full year of polish and optimisation gets us.
@Mintie This! A lot of people are understandably skeptical, since the last mainline FF game was half-baked, but Yoshi-P and CBU3 have been crushing it consistently for 10 years. If people want to know where all the hype for XVI is coming from they need to go play XIV NOW.
Seven hells, there is a lot of negativity in here! The game looks amazing. I am hoping they use ff7rs combat, but with added combos in the free fighting. That would work a treat and open up the combat options even more.
this is not Final Fantasy, this is Devil May Cry mixed with Bayonetta, Square Enix where is my tradicional turn-based Final Fantasy?
I don't understand why it takes 1 year to polish it. There must be some other reason. Maybe to leave space for Star Ocean and Forspoken.
@MFTWrecks
The last turn-based FF game was FF10 in 2001. They have been moving towards increasingly action oriented combat systems over the years with the ff16 being very similar to Capcom's DMC combat systems. They actually hired the IIRC combat designer for DEvil May Cry for this game. I don't like this trend but if it is up to your alley then you can give it a try.
As for the story FF games are JRPGs through and through with an extra focus on romance and sacrifice. You save the world and even die but you do it all for your loved one. Most games feature intense love and friction between couples and even love triangles. FF7, ff8, ff9, ff10 are all very romantic games with death and sacrifice of characters for the sake of greater good. I love them for these themes.
Take as much time you need
@Giancarlothomaz that's called Dragon Quest. The whole point of Final Fantasy has always been to innovate and reinvent itself. Dragon Quest on the other is to stay the course for as long as humanly possible.
Seems like this fall is a scary release window for devs. Canโt blame them for not wanting to compete with MW2
@Loftimus @Mintie @Logonogo Same here I'm crazily excited! Shame we have to wait a year, but the game will run really smooth and with less bugs.
Though I'm sure we'll still have a Day 1 patch and more fixes afterwards, it's become the norm to me now lol.
@rjejr Do we have confirmation that Star Ocean 6 is releasing in Winter, or are you just guessing?
@GorosBat This is not the same situation as Starfield at all. FF16 has been in active development for 5-6 years, and this article clearly states that the game is fully playable from start to finish.
sweet another final fantasy game to explore and get lost in love these games. Thank you!
@KidBoruto Starfield is completely playable as well. My source is MrMattyPlays who I'd listen to every day of the week over you. The Starfield delay was to avoid having a cyberpunk situation, the game is completely playable and are polishing the product.
@GorosBat My apologies. I have no idea who MrMattyPlays is and I rarely touch my Xbox, so I'm behind on Xbox specific news.
Let's hope they both release in fully polished states.
No worries, he's a fantastic youtuber who focuses on xbox and RPGs mostly and isn't a fanboy for any system, also has a channel called retro rebound which is spectacular. He basically reports about any sought of new news on Bethesda games, which for whatever reason doesn't get picked up from most news sights. Any watcher of his channel knew that the Knights of the Old Republic remake was coming a long time before the announcement, because Matty delved deep into finding developer hiring pages and putting two and two together.
@KidBoruto "Do we have confirmation that Star Ocean 6 is releasing in Winter, or are you just guessing?"
Completely just guessing based on Forspoken supposedly releasing this year on October 11 and Star Ocean was supposed to be this year but next Feb or March seems more likely b/c JRPG take awhile. (Unless it's Xenoblade Chronicle's 3 which moved up a month somehow.)
I figure Squenix would want to space their games out.
@GorosBat Interesting, thanks for the info about him!
@rjejr In that case yeah, Winter 2022 would make the most sense.
Though I won't be surprised if they do delay it into 2023.
@KidBoruto Apologies if my use of seasons gets confusing, when I say winter I mean Jan, Feb, March, which is calendar winter, I know a lot f people say winter meaning December but that's holiday along with November. Though fall could be November too but usually if I say fall it's September or October. Summer is July and August even though I know technically September is summer, it's all very confusing really. ๐
@rjejr Oh I see! I consider Winter and Holiday to be the same thing.
@KidBoruto Most sane people do. ๐
I think my way of thinking is based on the school calendar. B/c after college I went to grad school for an additional 8 years, and now have 2 older teenage kids, my calendar brain is September to August, so fall, holiday, winter, spring, summer. In New York we've always had Christmas holiday break last 2 weeks of December, like most people do, but then in February the schools have a week off for "winter break". Then another week off in April for "spring break", then "summer vacation". So winter and holiday are 2 separate things in my head, probably in large part b/c of always having that week off in February called winter break.
Everyone outside of NY does it your way.๐
@rjejr Good to know haha
Iโm dying to learn more about the game rather than the visuals. I had no doubt itโd look gorgeous. A little more about the plot, character/if thereโs a party, magic and combat systems would be awesome to learn about. Overall, Iโve always had high expectations for it and still do. NOW, do I buy it Day 1 or wait for the inevitable โRoyalโ version? Game companies really make it harder and harder to commit Day 1 to games
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