No Man’s Sky, following its complicated PS4 launch, has grown exponentially in the six years since. The game, which has received over 20 free updates, is pretty much a different beast: while its expansive universe remains, there’s much more to discover in it than there’s ever been. For newcomers, this presents a completely new problem: where to start?
It’s something that developer Hello Games is looking to address in its latest update, which will launch on all platforms later this week alongside its Nintendo Switch conversion. Rather than introduce some big new features, as has been the case with most of the intergalactic outing’s updates, the developer has taken the time to instead streamline the overall experience.
Speaking with Eurogamer.net, boss Sean Murray explained that the update will tighten up the tutorial, and even alter “when you unlock certain things”. The improvements will expand to the inventory, and even incorporate the ability to level up weapons and spaceships further than was possible before. All of this aims to add longevity for existing players.
To dial down the difficulty a little for everyone, a new Relaxed mode will lessen the emphasis on resource gathering and speed up the rate at which you unlock key materials and items. But for those looking for a new challenge, there’ll be tweaks to Survival mode which will help keep the experience engaging beyond the first several hours.
It’s a different kind of update than we’ve come to expect from No Man’s Sky, to be fair. Hello Games has expanded on the core experience so heavily of late that it’s interesting to see it return to the core features and tune the onboarding for those who perhaps haven’t played for some time. With a PSVR2 version in the pipeline, though, all of these tweaks come gratefully received.
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[source eurogamer.net]
Comments 17
I played NMS once for about 10 minutes - was it free w/ PS+E b/c I know I never bought it? - and I stopped b/c my character was on a planet and died from the radiation or something. Unless that was a different game?🤷
Forgot this was on PSVR, I really need to hook that back up to my PS4 or PS5, I got the adapter and everything.
I've put many hours into No Man's Sky but perhaps not as many as most. I don't feel I've done much actual advancing, though there has been some. Most of the satisfaction I derive from this game lies in simply inhabiting its universe. Exploring, gathering materials, blasting around space. I avoid combat and I delve reluctantly into base-building. I once tried a new game on Creativity mode, which allows unlimited resources, and quickly grew bored. I'm curious about this relaxed mode, whether it'll be too far in the direction of Creativity mode and won't keep me engaged, or whether it'll be just right for the experience I enjoy.
That's very handy. I've been playing this game on and off and each time stopped after a couple of hours mainly due to being overwhelmed and not having a very good idea of how to expand.
Mate, last comment I made on an article about this game was the fact I couldn’t get back into it as I didn’t want to play the lengthy and tedious tutorial.
Great to see Hello Games visit the website. 😂
Sounds good but its a shame the "big" anniversary update is having to be more Switch focused. That said its been a great packed year for the game so its not shocking its smaller then normal.
Relaxed mode sounds like something I'd be interested in
I’ve tried this a few times. I like the original PSVR mode but it wasn’t great. When this comes out for PSVR 2, I’m in.
Nowt worse than starting the game fresh and it starts you on an extreme atmospheric planet whereupon you die trying to leg it for cover.
Can't quite get into it on the PS5 so play on PC with mouse and keyboard. Might change with VR2 if I get one.
It can be slow to get into, often have the same grind with an expedition, but I think it's one of those games you get back what you put in, if that make sense.
CANNOT WAIT to restart this masterpiece on VR2!
Yeah good shout at the end of the article. My first thought when hearing about this before was "I bet it's for VR" as those play sessions are typically shorter.
Good, the tutorial was boring as heck and just stopped playing after three or so hours, I'll take another look when the update drops.
Good game but the eperfect example of wide as an ocean, deep as a puddle.
A game I come back to from time to time. Check a random planet do a couple missions. Quite impressed with all the support they keep giving it.
I might wait for the VR2 before getting into it. Will give me something good on launch day to play.
It was only last week I was thinking that NMS hadn't had an update for a while...and here we are!
Streamlining the UI and game systems probably the best update they could do - it's not like there isn't enough content in the game, but it's all got a bit messy fitting it all together.
Probably won't play much though...I've done my time with NMS and enjoyed it for what it is.
Played the game at launch and even though a lot of people didn't like it I did but have not picked it up since all the updates, I think after the update it will be time to dive back in on the steam deck.
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