In some ways, Forspoken looks like the successor to inFAMOUS we’ll probably never get. That’s particularly apparent in this all-new trailer, which offers a deep-dive into the Square Enix console exclusive’s magic abilities. It’s deeper than you may expect: in addition different coloured powers, Frey can also initiate a variety of unique attacks with them, ranging from offensive through to defensive and even traversal.
It looks like there’s a lot to dig into here, as the protagonist is shown performing moves that span everything from summoning small swords through to dropping bombs behind her. If the combat encounters are well designed and the game controls well, then this could be a really exciting cocktail for some explosive gauntlets – and, if nothing else, the special effects are spectacular throughout. Just look at all that glitter!
How are you feeling about Forspoken now we get closer to the game’s 24th January, 2023 release date? Set off some fireworks in the comments section below.
[source youtube.com]
Comments 15
I've got my eye on you, Forspoken. Don't you worry my mate
They’re starting to make up for the writing for me. They’re not there yet, but they’re on the right track.
Said it once, I'll say it again; Forspoken is giving me Infamous vibes and I LOVE it!
@Shstrick SE always have bad writing for western audiences.
@JudgeDredd
I think showing early is better than not showing much of anything until a month before release. It allows for a certain level of transparency to their development progress.
I'm far more hyped for this than these games get propped up for very simplistic and underwhelming reasons such as Callisto and dead space.
I'm genuinely excited for this partly because it's a new IP and partly because it represents a fusion of east and west in its design that I think both sides would be better for. Even when compared to GOW ragnarok, a certain level of excitement for this surpasses it simply because we know what we are getting gameplay wise with GOW, which is pretty much the same fundamentally as its predecessor, where as in Forspoken the traversal, combat, and unknowns hint at something potentially refreshing and less iterative and played out. Not to mention it being current Gen and thus less held back in any development aspects compared to some games still on the horizon, 2 years into this generation.
I think unless Callisto is mind blowing and more than just a dozen hrs of dark corridor walking, cheap jump scare dead space clone with melee and random text to read; that Forspoken is my next game purchase post GOW 2018 part 2.
Still the World looks so barren, though..
@Baccaman There's a story related reason for that, but more critically, it looks like a world that'll be super fun to explore with the magic parkour system
That terrible cringy dialogue in that ad is most likely the quality of writing/Voice acting for this entire game and I hope I'm wrong
Forspoken has been my most anticipated game after Ragnarok since it was announced. I am so excited for this thing to come out!
@Kairu @MrDoug91 @Enuo @KundaliniRising333 @Loftimus @JustPlainLoco @JudgeDredd Day 1 buy for sure! I may even pre-order Forspoken if they offer any worthwhile bonuses.
Between this and Dead Space remake, January is going to be an awesome month (besides being my birthday month).
@Baccaman If you want to see barren world look at Diablo 4 videos.... or play AC Valhalla.
This game looks amazing. Only one thing forces my stomach spinning and it's asymmetrical 3rd person camera (over shoulder). Even watching more than minute of gameplay brings me solid nausea. Hope there will be accessibility option to switch into normal 3rd person...
...I think this is why I was constantly on the edge of vomiting while playing new God of War.
That combat seems fun as hell
@djlard - Damn sorry to hear that dude, my best friend has something similar, he can't play games with fast-moving backgrounds like Cuphead or TMNT Shredder's Revenge, the fast-moving looping background makes him sick to his stomach.
@JustPlainLoco Strange is, that I can handle anything like fast moves, flashes... This is rather psychic problem. It drives me crazy to be "on side". I'm still turning camera, still running to side. It all in constant hunt for making camera to move above character...
It feels like trying to drive a car, but you sit on central panel.
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