As anyone who picked up the Dead Space remake on PS5 knows, it really is quite beautiful, despite the nightmarish imagery on display. Some 15 years on from the original game's launch, this new and improved take on one of the most important survival horror games ever made is far more than just a simple reskin. The wizards over at Digital Foundry have put EA Motive's latest through its paces in their technical breakdown.
Completely rebuilt on the Frostbite engine, this Dead Space makes masterful use of shadows, which is great, as you will spend the vast majority of the game poking around in near pitch-darkness. Volumetric lighting is used to great effect, too, in the shafts of light that occasionally pierce the oppressive dark.
On PS5, the title launched with some visual issues, which have since been rectified. In Performance mode, Dead Space runs at a stable 60fps that targets 1440p resolution and 30fps at 2160p in Quality mode. DF does note that on PS5 specifically, the Variable Rate Shading (which varies shading rate dynamically, allowing for better performance) wasn't working as intended, resulting in serious pixelation in the darkest areas of a given frame.
Apparently, the developers are aware of that last issue and are currently working on a new patch to improve things on console. Still, Digital Foundry calls Dead Space a best-in-class remake, easily on par with either of Capcom's excellent Resident Evil 2 and Resident Evil 3 reimaginings.
What do you think of Dead Space from a technical perspective? Do you agree with Digital Foundries' analysis? Let us know in the comments section below.
[source eurogamer.net]
Comments 11
I noticed it but was like whatever in 2secs
This articles needs an update. They released a patch that fixed this on PS5 earlier today. It's something like Version 1.03 or something.
VRS is turned off with the latest patch. Image quality is much improved.
I do enjoy a good technical analysis video. I'm also a fan of Digital Foundry. But don't forget the other YT channels out there that also provide great analysis video. NX Gamer being exceptional.
Anyone else playing on quality mode? I really feel like 30fps just adds to the weight
@TeapotBuddha
Yeah that was mindboggling. I was outta there as soon as I saw that lol.
The visuals are absolutely stunning
I thought it was good before the patch! So last night, tuned in, patched up and jaw was on floor again. Looked lovely around the medical bay.
Love the weight and feel of this in 30fps. 60fos feels a little slippery IMHO.
The visuals and also the audio are both outstanding, some parts of the game still feel very clunky, especially a couple of the "boss" fights. Overall I'm enjoying it a lot though
@lankieBD I play in Performance mode in practically all of my games, Dead Space Remake I can definitely play in Quality mode though
Yeah sorry no lol remaking an Xbox 360 / PS3 game is world's apart from remaking a PS1 game
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