Sony has announced the PS Store will be updated with accessibility tags this week, allowing select PS5 games to detail the options they have before the title is bought. Vital for disabled gamers, supported titles will let you press the Triangle button on the marketplace to view a list of accessibility options, broken down into a wide range of categories. The video above demonstrates this simple procedure.
Over 50 accessibility tags will be broken down into six categories: visual, audio, subtitle and caption, control, gameplay, and online communication. They're only viewable on a PS5 console, and the games supporting accessibility tags from this week are:
- Days Gone
- Death Stranding Director's Cut
- Ghost of Tsushima Director's Cut
- God of War
- God of War Ragnarok
- Gran Turismo 7
- Marvel's Spider-Man Remastered
- Marvel's Spider-Man: Miles Morales
- Ratchet & Clank: Rift Apart
- Returnal
Sony is working with a "wide range of developers" to bring support for accessibility tags to more games on the PS Store, viewable in their very own game hubs. "Together with the wide array of accessibility settings within the PS5 console UI, Accessibility Tags will empower you to personalize your PS5 gaming experience to your individual gameplay needs."
The firm also takes the chance to remind PS5, PS4 players of Project Leonardo, a dedicated accessibility controller in the works at Sony. Still in development, the platform holder hasn't shared any new details since its announcement at the start of this year, but it's designed to open up "new ways of gaming" and address common challenges disabled gamers face. Sony has been an advocate for accessibility in gaming for years now, with recognition from the industry taking the form of awards for The Last of Us: Part I and God of War Ragnarok.
[source blog.playstation.com]
Comments 5
Good news! It also just reminds me that I only just noticed something the other day, that highlighting a game on your home page ribbon now tell you how many hours you've played a game for, I have no idea when this was introduced but thought it was pretty cool.
they can do this but still can’t re-implement folders and themes and change the dead UI music ?
The astro playroom ui music would be a 100times better , but they can’t do fun updates too.
@BeerIsAwesome Yeah, this is great. Everything you can do to make games more accessible to more people is a win in my book.
@PaperAlien They introduced the gameplay time when selecting a game in the PS5’s last firmware update. You could always check it before, but it was hidden away in an unintuitive set of menus. Having it highlighted before booting up a game is nice, if you’re into stats like that.
This is great but they should enforce the publisher to actually add language information first in all games like Nintendo does, its a pain to look outside to see if a game is in my language 😅
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