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Update: The latest patch for Star Wars Jedi: Survivor is now live on PS5, weighing in at a very reasonable 1.17GB. As detailed in the original article below, the focus of the update is to improve the game's general performance, and fix several crashing issues. Hopefully it's another step in the right direction for Respawn's adventure title.
Original Story: Star Wars Jedi: Survivor is getting another fairly important update on PS5 tomorrow (that's the 2nd May at the time of writing this article). The incoming patch promises to further improve the game's performance — which can be a bit spotty at times — and fix a bunch of potential crashing issues. It also aims to correct a short list of smaller bugs.
This is the first update developer Respawn will release following its commitment to "weeks" of patches. Hopefully the title's bigger problems will be ironed out sooner rather than later.
It's also worth reiterating that our incredibly positive Star Wars Jedi: Survivor PS5 review would have read a lot differently had the game not been patched before launch. During the review period, the game suffered from some pretty significant performance issues, but the most egregious examples were dealt with just before the review embargo lifted. Things could have been a lot worse for Cal Kestis on release.
Are you happy to see Respawn pumping out these patches so quickly? Or should a game like Jedi: Survivor simply be releasing in a better state? Continue your Jedi training in the comments section below.
[source twitter.com]
Comments 79
Is everyone playing in Quality mode? 🤔 I’m using Performance mode and the frame rate is all over the place - not very impressive tbh
@mus422 Its still a disaster in performance and resolution mode even after the day 1 patch according to Digital Foundry. They have tested PS5 and PC so far, after the day 1 patch, and technically its a joke on both platforms. Not fit for release.
Edit: DF new video actually has the Series S as arguably the best platform, yes it drops RT, but it performs the best. You know your game is broken when the Series S is the best version lol
70€ for being a Beta Tester is hilarious. Enjoy, Video Game Publishing Company's certainty are.
@mus422 Performance mode with VRR enabled is still better than quality mode IMO. But not everyone has a VRR compatible TV so, your mileage may very
Just beat the first game yesterday. It's a good game to be sure but I'm holding off for a price drop on this one given the massive download requirement for the physical copy. I'll pick it up around black Friday.
Think it’s disappointing when sites give it a 9/10 when it’s a mess. That can encourage people to pick it up if they weren’t sure.
@Tchunga VRR does not work correctly for this game, and thus screen tearing still occurs constantly, basically every time the framerate dips, which is also constantly in performance mode.
I've been playing on 30fps mode and only experienced dips in the framerate in the open world when near or in water not had any crashes or bugs really.
@KundaliniRising333 VRR will still smooth out inconsistent frames even if it's not properly supported. I have VRR enabled whenever I play Switch docked for example and it does wonders despite it not having any "proper support". As with Jedi Survivor I've definitely had noticeably less screen tearing with the VRR enabled but I still do get noticeable frame dips though
@PsBoxSwitchOwner agreed.
I'm actually shocked that PUSHSQUARE is doubling down on justifying their in alignment with the mainstream assessment of the game. To suggest that the game is just "a bit spotty at times," is quite frankly not accurate. Essentially saying the game was terrible pre day zero patch, thus when the patch made it less terrible, we just went ahead and gave it a 9.
A 9 even though the following still occurs...
-framerate fluctuations constantly between 24-60 in performance mode along with screen tearing every time it does.
-buggy and framerate dipping cutscenes
-crashing.
-Fluctuations down to 20 in quality mode
-constant frame time issues.
-broken HDR implementation.
-Poor visual quality due to lackluster FSR 2 performance. Including extremely low native resolutions that are attempting to be up scaled. We are talking on the low end like sub 700p(p mode), 972p (q mode), resolutions at times that are relying on FSR to try and upscale enough to make look like decent 1440 or 4k. Keep in mind even the end result is rarely ever at those too targets.
This is why the visuals look blurry due to ghosting along with significant artifact ING and aliasing. Particularly so when any form of movement occurs in quality mode. Its also a further confirmation that this game was in such an unfinished state that they had to release with such a low native internal resolution to even run as it does now. These are just the aspects of technical issues and not the bugs. This isn't spotty performance.
It's a yet another broken/unfinished product that has been released and sold as a full price $70+ next Gen title.
Quite frankly EA and Respawn chose an ideal release date and profitability over you. The reviews that helped that happened are complicit in what has turned out to be a very misleading launch state. Where we had to discover for ourselves or wait until the many days after release technical analysis occurred to discover that the unfinished state of the game may want to be considered before picking this up during the release window.
It’s obvious that they wanted to release it before Zelda TotK, because both address the same audience. That’s the result.
@Tchunga I see. Well I'm glad it helps for ya. Setting the lack of actual VRR support with this tiyle; My experience with PS5s vrr has been pretty abysmal when the game. Can't even stay above the very limited framerate window PS5 which must be above 48 frames. This game is constantly dipping below that.
Glad I waited
@KundaliniRising333 i agree. It's like they learned nothing from Cyberpunk and countless other games. The gaming media should not be giving high scores to fundamentally broken games, it's a terrible look. Some people will have purchased this game based on reviews, only to get it home and realise its hot garbage at the minute. And people wonder why we get $70 broken games constantly....I'm so exasperated with the whole situation
@KundaliniRising333 Yeah I mean don't get me wrong the game performs absolutely terribly lmao. Even with VRR enabled I still get noticeable frame dips and still some screen tearing. This is not at all acceptable for a AAA release. I'm mearly trying to make the best out of a bad situation
@Tchunga I hear ya. That's all ys can do really. Appreciate your insights
@Sakai Its interesting for sure. I was thinking about this and cyberpunk last night and am now wondering if Cyberpunk may have had the opposite effect than the rational gamer may have assumed it would have.
From a predatory shareholder/corporate greed driven viewpoint, perhaps some of these companies saw that despite then fraudulent advertising and the review sites that covered for it, cyberpunk still sold millions and millions during launch.
So maybe that is why, in that mindset of profits and release date, we have seen even more broken releases hyped by huge pre release marketing throughout media and youtube to emulate that massive profiteering via pre orders and day one review based purchasing.
So maybe a lesson was learned, and a new corporate standard/strategy born, just not the lesson we hoped, and they should have learned.... The initial steam numbers would suggest the strategy worked, even with the worst performing version.
Did they fix the broken HDR?
@PsBoxSwitchOwner
It did for me
@KundaliniRising333 good observation. I don't think the current trend of releasing broken games will stop, until people stop buying and supporting broken games. Publishers only understand money. But hardly anybody cares enough to stop buying them, they just preorder the next one, and the next one, and the next one. I'm not really sure of the answer, but we really need to find one, as it's getting worse not better. As you mentioned, you cant even trust the gaming media to be honest, because they are afraid of being blacklisted. It's a sorry state of affairs
Dont get me wrong but this game does not deserve the high sales for sure. Unbelieveable...
@Sakai not enough gamers read sites often enough to know, they may read the reviews, but the reviews gave it a 9, so people buy based on the strong reviews.
I’ve said it elsewhere but honestly games should be properly regulated once they have ‘gone gold’ and if they are in a poor state they are stopped from going on sale.
What else in life do we buy upfront at full cost and wait 12months for it to be finished. Very little.
@Sakai
That’s why I use Digital Foundry.
@Wowzer
Wait till you get to the first large body of water that has Ray traced reflections combined with the constant Ray traced global i illumination.
It hits 15fps in those situations.
@Max_the_German
It needed another six months for the consoles.
The PC version honestly needed another year in the oven.
@Sakai
I kept my pre-order based on reviews.
Spent my hard earned money.
Thanks guys...
The performance on PC (non-RT) did improve significantly with the patch, haven't done any extensive testing of course but the stuttering issues are way less prononced. Let's hope it carries over the consoles tomorrow.
Ray tracing on PC is still a mess after the patch however. Legit unplayable stutter.
This game should have never got the scores it got with all this mess going on.
Gamers need to stop buying games like this until they are fully patched etc.
it is the only way to stop the companies releasing games in this condition.
I haven't had any major issues with this game. Haven't noticed ant major fps drops, or blurring, or other graphical issues besides some flickering background image once which went away when I moved closer to it. Either people need to get their consoles repaired or just have utter hatred towards EA (which is understandable given their track record). Now Cyberpunk 2077 was a different beast all together when it was released on PS4. That was a huge mess.
People can justify how they spend their money all they want. But there is no denying waiting for patches and price drops is the way to go. Has been for years now.
You buy in the launch window (or pre-purchade) these days, you forego all grounds to bitch about things that will inevitably be addressed by patches, imo. There's no defending a single dev anymore. Ever.
Getting a complete game without massive issues early on has been shown to be such a rare occurrence, it's like winning the lottery. It ain't track record or anything, it's pure luck (for the consumer).
Nice of them to fix their broke-ass game.
I just got to the Raider fort, and it's unplayable. Like actually unplayable in performance mode. Textures aren't loading in, some areas are completely culled, the framerate chokes and stutters into what looks like the single digits, the screen tearing and dynamic resolution bugs make seeing anything or parrying almost impossible.
Survivor performs much much worse than Fallen Order in my experience. The performance is unacceptable. It's broken.
Quality seems like the way to go, it's stable. Definitely not ideal. I'm just going back to Honkai Star Rail while a patch for this game releases.
@mus422 I switched to Quality as the very low resolution on performance just made the game look ugly as hell, the 30fps is also stable.
@Shokwave2 Or you have very low standards and just don't notice this stuff. Digital Foundry have done 3 videos on its issues so far, the internet is flooded with complaints and its easy to find videos of these problems. I had to switch to quality as performance mode is so bad and ugly and even then i'm still getting crashes, pop in, drops to 20's and other visual problems.
@Dezzy70 often too late to not buy because of the payed reviews. Sony should test games prior to release with game testers and should not allow publishers to put it on playstation store before its in the state which was promised. At least you can give physical copys back. Two times now I had no luck with the great playstation Support reaching out for a refund. The more I get dissappointed with blind day one betas I will not buy any New game in the future this way.
@KundaliniRising333 The most annoying part about all this is the game itself is fantastic and does everything a sequel should do so its annoying when its technical state is dire. The fact reviews have glossed over how bad it is in my opinion is shameful, PQ gave it a 9/10 and sure if the game it worked i agree but its broken right and this magic day 1 patch done jack despite PQ hyping it up.
Best review right now is SkillUp's, he doesn't hold back and while its the PC version he covered it can apply to the console versions as well.
@Sakai @KundaliniRising333 now come on PUSHSQUARE is an extremley reputable site. Their reviews are always fair and honest and their view points and opinions are very,very balanced...oh and they are very tolerant too 🤣
@ORO_ERICIUS
I always wait now and don’t do day one as much.
Did with HFW stopped playing until patches released.
GOWR was ok for me day one.
And most Switch games are good day one.
We won’t mention Xbox 😂
I can't figure out how some people don't notice the issues that this game has. I can see all the problems with it that others have mentioned.
I'm looking forward to the 'What Review Score Would You Give Star Wars Jedi: Survivor?' poll.
@WallyWest agreed. Skill up is always a solid view. I don't deny the game is decent. Yet I worry in this one it will take several patches if it ever to get to the state it should have been at launch. It may never do so. I am hoping they a refined consider a 40 fps mode. I think it would be a solid fit for this one.
Either way I'm not touching this for full price simply because it condones this continued trend.
@Northern_munkey lmfao yah tell me about it. Last time I posted criticizing review inconsistencies they banned me for 3 days for what they called "false accusations.."
Tolerant indeed, unless you ask questions...
@KundaliniRising333 i'm usually very lenient with this stuff because if i'm having fun i can look past it but even though i am enjoying Survivor its hard to look past constant crashing, endless screen tearing, constant pop in and a framerate all over the place. Switching to Quality mode does help slightly and the increase in resolution does hugely increase the visuals at least but its still a massive mess.
I've seen people say its no worse then Elden Ring and that Zelda will have a bad performance but here's the thing ER wasn't a broken game it just had a lackluster framerate and i'm guessing Zelda will be the same. Survivor's issues run deeper then just a bad framerate what with the game breaking bugs and all the other issues i've mentioned. Honestly i think this is the worst AAA release since Cyberpunk and its disgusting how critics have glossed over it.
Hopefully they do fix it and get it in a good state as its brilliant otherwise and one of the best SW games out there but right now yeah avoid until its fixed and on offer.
The Force is weak with this one, apparently…
Awesome. They promise to finish developing the game... After its release. And that's sadly the norm for modern gaming with few exceptions.
@WallyWest no I don't have low standards. I pick up small details in movies and games that others don't see. I just haven't come across them personally. Just like all the Breath of the Wild or Red Dead Redemption glitches/bugs videos on YouTube, I haven't come across any in those games either, and I've been playing them from day one.
On the other hand, Cyberpunk 2077, Mass Effect 3 and Assassin's Creed I've suffered through glitches and bugs that some were game breaking. Even Ghost of Tsushima gave me a bug which I had to restart the game 4 times once I got to the second island.
No need to get so defensive just because someone doesn't agree with you. I'm also not a digital foundry fanboy so I don't believe every word of theirs like gospel.
Also people are complaining about the quality of the game, but don't want to play it on quality mode???🤔
I will happily upload gameplay videos to show that I have no issues.
They drop last gen and this is what they delivered with unreal engine 4 that's sad 😔 😟
@KundaliniRising333 It's a great game despite the issues that will most surely be fixed. I'm having a blast despite all of your accurate assessments.
@Shokwave2 Most fun I've had with a game in a while but you can't please all of the people all of the time...
@tselliot yeah I don't doubt it the game itself looks great
@Shokwave2 Dude your original comment is basically 'l"i'm not having these issues so they don't exist and its peoples consoles that are the problem and people just want to hate EA". Yeah its the consoles that need fixing despite every other game working fine and Respawn pumping out patches to fix the mess they released.
As for your other comment yeah people would rather play on performance mode and get 60fps but right now that mode is a mess forcing us to use the 30fps quality mode. I would happily 4K and even RT for 60fps but RT is forced on no matter the mode and the resolution drops for performance are dreadfully low to the point it can go below 720p. To get a more stable framerate and better image we have no choice but to stick with quality mode at 30fps.
@WallyWest Dude, if a game makes you angry, play something else.
@Shokwave2 When did i say i was angry? I mean yeah i'm annoyed a £70 game is broken on release with EA boasting about weeks of bug fixing but i can't say i'm angry just disappointed.
@WallyWest lol welcome to my world. Any differing opinion is somehow anegative, pessimistic, disgruntled comment of which indicates you are a game hating, everything hating person walking around in a state of permanent frowning.
@Shokwave2
It's OK to have differing opinions. It's not really positive or constructive to respond to a meaningful response with a shallow personalized attack.
As far as your original comment suggesting that merely because you don't see the widespread technical issues with the game, they don't exist, was absurd and you know it.
As you offered though, I'd love to see an entire playthrough video uploaded with the appropriate software that monitors framerate, frame time, and screen tears so we can see that near perfect performance you state is your reality. As there are tons of technical analysis already posted that have been done showing the opposite....
@KundaliniRising333 games being released incomplete or just broken these days are becoming the norm i'm afraid. So after my initial apprehension as to how well the latest golf game from EA would play in 30fps i'm actually surprised it only took me about 4 hours to get used to it however what pushsquare didnt highlight are the bugs,glitches especially the one where 2 different audio tracks play at the same time thus making me have to turn the music off. They did not mention the fact that whilst the graphics are very nice they most definatly are not the same quality used in the gameplay trailers (close but not quite there.) Its a 7/10 for me. Things need to change and the likes of pushsquare etc need to start using their voices and call these game companys out on our behalfs but i guess that would mean no more freebies for better scores then eh?
@Northern_munkey exactly. Something has to give. Although if the state of "news" sources are any indication of things to come for the game industry's information sources, I suspect review quality will only get worse or remain the shady hard to discern marketing arm of the highest bidder they seem to be now.
It will be interesting to see how honest the reviews will be for redfall, as it sounds like it's coming in hot as well, but also just a mediocre game overall despite the technical/buggy mess...
@KundaliniRising333we already have 2 versions of redfall on the ps5...back 4 blood and dead island 2 lol..it really looks average to me to be honest. I dont think pushsquare would ever rock the apple cart and start asking the tough questions about games..could you imagine mr EA sending a free review copy of their latest game and sammy et al asking if its the complete,finished version or a rushed to meet the deadline copy thats already in the shops for friday? Its never going to happen.
@KundaliniRising333 there was no personal attack anywhere in my comments. If you actually look back I was the one personally attacked for my comment saying I hadn't had any issues.
Also i said I haven't come across any major bugs or glitches or major fps drops. I never said it was a near perfect game, I just haven't experienced any problems and I've completed the story. Just because people seem to be whinging about certain problems doesn't mean everyone else are having those same problems. Maybe I'm one of the lucky ones. If I find a game to be a buggy unfinished mess I'll call it out.
I will happily upload a play session for you, but if you want exact frame rates and other statistics, you can work all that mumbo jumbo out. I got better things to do, like enjoy the game and finish up finding all the collectables.
I just finished playing Fallen Order this weekend as I had been putting it off. Let me say first that it was a fun and thoughtful Jedi game and I really enjoyed my time with it.
Now I have to ask everyone, did you see tons of frame drops, unsynced dialogue in cut scenes, texture pop-in, draw distance pop-in, and blurry textures while playing Fallen Order? I sure did. This is just to name the easiest stuff to put a finger on. I was playing on the PS5 in performance mode and the amount of weird graphical glitches was astounding.
These glitches seem to me to be, more or less, the same issues that the new game is having. Now, if you ask me, (I know you didn't but this is how the internet works) if these things are still a problem in a 3.5-year-old game that has been optimized for PS5...I have no real hope EA can fix this one either.
The problem now is that I am invested in the story and tempted to play the sequel no matter what state Survivor ends up in but I cannot abide this any longer. I may have to skip it entirely unless it ends up on PS+ in a year.
@Loamy thanks for the heads up.
Yeah My worry is that possibly they will just opt for reducing image quality further in order to get it running stable to change the discourse that's going on around this game rather than actually optimizing it so it can run decently with the severely low native resolution range it has already on performance mode. Or maybe it just can't. As the quality mode even has a very low native resolution as well and FSR 2 just cannot upscale in a way that maintains image quality in motion with that low a native range.
I still have hope though in 6 months or so that this game May be where it should have been had it been delayed, because if you look at PC performance, far more powerful Hardware than the PS5 equivalent can't run this game as they should be able to which is definitely not good for the short term because it means that the game is just totally unfinished in terms of technical optimization. Yet it does leave hope that maybe there are thingd that should and could be fixed in terms of CPU utilization, etc. Yet right now like even if they turned off Ray tracing it would likely have no discernible Improvement on performance even on the consoles because it seems to not have any real impact when turning it on or off with PC Hardware and beyond that the image quality really cannot improve using the shoddy FSR 2 implementation unless they can raise those resolution ranges it's trying to upscale.
I'm definitely waiting for a sale and also in the hopes that maybe they'll realize that busting maybe doing 120 hz TV, 40 frames per second mode might be really the only solution to get higher than 30 framerates. However even still, the image quality is not in a place where it should be in "Quality, " mode for what's on offer.
https://insider-gaming.com/star-wars-jedi-survivor-game-director-refused-another-delay/
The latest patch doesn't seem to have done much. I was playing on quality mode yesterday as it seemed to run smoother than performance, yet hit the same fps (to my eyes anyway). But now, even quality mode is worse than before. A bit of a mess all round really.
Not played it yet since the patch but I honestly don't see that its that bad ,I play in quality, there's been a few dips here and there,but nothing game breaking ,and its one of the best looking games I've played ,the sandstorm is superb,its got really high quality assets, to my eyes anyway
Patch doesn't do anything. Cutscenese related to the first boss fight still stutter in exactly the same way. Tried on performance and none performance mode. Guess we will need to keep waiting. Got my finger hovering over the return to amazon at this stage...
In other news, I'm getting good at the first boss! But I refuse to play any more of what seems to be an excellent game without this stuttering sorted.
The patch still hasn't improved performance mode or HDR Mode at all. This is embarrassing Respawn...If they don't fix this fast, everyone is going to forget about this game and move on. Such a huge shame, but I can't even be bothered to play this game, with all the issues hanging around it. Feels like I've been robbed lol
@grapetrap I started Fallen Order PS5 a couple of weeks ago and got the Platinum. There were a few stutters here and there, but nothing major. The only real issue I remember was foliage coming through one of the lifts a couple of times, other than that, it ran wonderfully for 50 hours. Nothing like the issues I'm experiencing with Survivor.
Since the patch today I've played 4 hours of Survivor and it's exactly the same as before on performance mode. I didn't try quality because I can't stomach 30 fps on an OLED.
@TheKurgan
I agree. No crashes per se with Fallen Order. But annoying little things like getting stuck in the environment with no way to respawn, Cal's poncho blowing in the wind when on the Mantis, audio all messed up in cut scenes, plus all the other pop-in stuff I already mentioned. Is it a PS5 optimization thing? Is it a Respawn thing, an Unreal 4 thing, or just an EA thing with rushing games and fixing them later?
Really enjoyed the game though. Lots of good combat with a good story and character arc. No regrets about playing, just wondering why the new game, being in a bad state, is such a surprise.
@SgtTruth
I am just curious, I did some looking online and cannot find what a "fake" performance mode could be. At least nothing I can find.
Are you saying that the developers don't change what is being displayed they just boost the frame rate and hope for the best?
So full resolution with all the fidelity of the Graphical mode but double the frame rate and then they say "jitter and screen tear...I don't know her /shrug".
That does seem a little scammy if this is what you are talking about.
@Loamy just watched it. The launch versus patch comparison. Does it look like they lowered the lod distance though? Where textures remain blurry and unloaded until you get close?
It would be such a bummer if they further degraded the already poor image quality in performance mode as the fix for this releasing unfinished/unoptomized...
@grapetrap Just remembered, I did have one crash while playing Fallen Order. I had more trouble getting lost and finding my last crate than anything else. Cal's poncho may have been blowing in the wind on the Mantis, but I didn't notice! The audio was ok-ish. I know that I thoroughly enjoyed the game and it looked better than Survivor.
I'm really disappointed with the performance of this game and I'm even more disappointed with the reviews, including PushSquare's. 9/10. What a joke.
Glad to hear it's still being worked on alot! Should be fully fixed by the time I start playing in a few months.
I had another crash last night even with the new patch, pretty frustrating to be honest
Performance is better but still not stable. More patches needed
Just another Star Wars fan money milker
@TheKurgan
right?!... Did the pre-launch reviews not see any of this stuff while playing the game before the day one patch? I'm not one to
believe conspiracy theories...but...
Whats the game like now for you after the patch?
@grapetrap It's the same as the day I installed it. I'm still playing it though. I was going to give up and start Dead Island 2 instead, but I'm persevering because it's a good game. The issues with it are a real shame.
@TheKurgan
That's too bad. The last thing Star Wars needs is more reason for people to pile on hate.
I just started it today (so post-patch) and good thing I'm not too sensitive to frame drops, even though I do notice them, because the game seems to hit its target (60fps) as reliably as a stormtrooper.
Otherwise very fun though
Really my only complaint with this game is the single save system. It really makes soft/hard lock bugs, that much worse. Late game I literally kept falling to my death because it was locked into a falling death spiral. That can be fixed by restarting but there are apparently some hard lock bugs late game, that you'll have to wait for a patch to keep playing. Give people multiple save slots, it's not that hard.
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