Ubisoft’s goal with Assassin’s Creed Mirage is to make you feel like you’re playing an evolved version of one of the older games in the series, and it’s laid out the tenets of its approach in a new behind-the-scenes video, embedded above. The presentation is light on gameplay – we’ll see a lot more of that during next week’s Ubisoft Forward – but it delves deeply into parkour, stealth, and assassinations, all of which have been influenced by the original games rather than the more recent entries.
For example, crowd blending is back and an important infiltration mechanic, so you’ll be able to move among strangers in order to navigate the packed streets of Baghdad undetected. Should you get discovered, the parkour will focus more on the speed and agility of the Ezio-era, with more densely populated streets allowing you to quickly move from the ground to the roofs of buildings. Some new mechanics, like poles, will enable you to get about even faster than ever before.
And it’s really important to underline that Ubisoft isn’t standing still here. There are some new enemy archetypes, like spear-wielders, for instance, who will poke and prod hay stacks searching for your presence. Another enemy type will shoot down your eagle, preventing you from scouting out your surroundings from the sky.
But if you really want that classic feel, one awesome addition in the new game is the inclusion of a desaturated, blue/grey graphics filter which will enable Mirage to match the nostalgic colour palette and art style of the original release. Obviously, you won’t have to use this if you don’t want to, but it’s a neat nod to Altair’s iconic PS3 outing, and we appreciate Ubisoft’s really tried to capture the spirit of the classics to the degree that it’s included a feature like this.
[source youtube.com]
Comments 22
I'm really excited for Mirage. They have really said all the right things and what little they have shown looks promising. Even though I probably won't use the filter myself that is a cool little nod they didn't really have to do. I appreciate the commitment to trying to capture the feel of the earlier games.
Ah, oui, oui!
That filter is very cool to be fair.
Commendable effort! I'm so tired of these overly saturated game worlds. Death Stranding feels so cozy inspite of the BTs because of its diffused lighting
Baghdad sounds pretty cool to explore. Would actually love a "20 hr" Assasins Creed, so so so so burned out on 100 hour worlds
Also holy French Accents Batman, but at least they are not Canadians.....
I can't believe that people have already forgotten how lame and lazy the old Ubisoft formula was as well. People with taste are doomed to be miserable.
Looking forward to this. I hope it has a strong story and set pieces like AC2
@Triumph741 Was? It still is lazy, people are just happy Ubisoft is returning AC to its stealthy roots.
@Nepp67 They are returning to a formula that got old and stale a decade ago.
Loving the idea of having an assassin game feature stealth. Such a novel idea! Wonder how they thought of it?
The desaturation filter is cool, it shows how much they're really focusing on the first game for inspiration which is a very good thing. IDK if I'll use the filter. It was a cool look, and made for a very moody, oppressive feeling Crusades era holy land, but also highlighted that you were in the Animus in a game more divided between the modern and ancient while the newer game isn't really focusing on a modern world subplot, and the realistic looking world looks beautiful already. But it's tempting....
First time in a very long time that ubisoft has actually done something the fans want. Assassin's creed was amazing. Then turned it into every other hack and slash game. They are going back to what make the game unique.
@nessisonett Yep, it's definitely not warm.
Damn, this is the first Assassin’s Creed game I’ve been excited for since IV. I don’t hate the open-world format but I think the faster-paced gameplay in condensed cities fits being an assassin way more. It’s what made the older titles popular and unique.
I have pre-ordered the Digital Deluxe Edition of Assassin's Creed Mirage yesterday
@Triumph741
The formula never got old and stale. The writing got sloppy and that detracted from the overall plot. Then they chased the Witcher 3 formula.
A return to stealth? I've taken out whole forts whilst remaining stealthy in Origins, Odyssey and Valhalla. The only thing different is if I did mess up I could just slaughter the enemies remaining instead of getting a mission fail screen.
Looking forward to this! Already preordered, which is rare for me these days.
@NorrinRadd No. The formula got stale. AC2 on paper is the exact same game as Unity and to a lesser extend even Origins. This is best felt with the ultra contrived and lazy depictions of figures like Da Vinci and Caesar.
@Powerplay94 Liking this soulless formulaic garbage cannot be described as taste. It's the lack of taste. From writing to the gameplay systems Ubisoft games are designed to be as scientifically shallow as possible.
@TeapotBuddha I would rather avoid bad products than be gullible
To me this is what I've been wanting! We all have our favorite creed games mine was the ezio trilogy. I've played and beat em all but after origins it started straying heavily on what it meant to be a assissen and by the time you played valhalla hardly felt like creed at all.
@Triumph741 When they FIRST announced the concept of this I was really excited, it was pitched as returning to the ideas that inspired AC1 which they got further and further away from with each successive game.
But what they are actually doing is just repackaging all the exact same systems we got bored of in the next 5-6+ AC games before Origins. I recognise many of the animations, they are identical to what we played before and were so keen to get away from.
Far less excited than I was sadly.
That said there were people that wanted a change, but when they got that change, weren't happy with the direction it took and would prefer to go back to that than the Odyssey/Valhalla template that is more general RPG than what you expect of an AC game.
I'm happy for the other fans that are caught up! I'm still at the very beginning of Assassin's Creed III, dunno when I'll have the time to catch up sadly.
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