Media Molecule is on the verge of sunsetting live service for Dreams, but until that time, the creation sandbox is still getting updates. The latest of these has just arrived, and is available to download and install now. Version 2.60 is about 455 MB in size, and includes several bug fixes as well as some interesting new terms and conditions you must agree to.
With this new patch comes a fresh set of usage terms which, let's be honest, we all scroll past and agree to without a second thought. However, this new legalese will be of interest to avid Dreamers. In a nutshell, it allows players to use certain creations they've made outside of Dreams, for personal or commercial use. This includes original music, animation, films, and artwork you've created solely yourself.
As long as your creations meet the right guidelines, you can use them pretty much how you like; you can put your original music on streaming services, pop your imagery on t-shirts, and share your animations online. Pretty cool! You can learn more on the official blog post.
Elsewhere in the update are several bug fixes throughout the game. Below are the full patch notes:
What’s New?
Dreams Content Usage Terms: These new terms allow all creators in Dreams to use some of their original content outside of Dreams for personal and commercial use. The Dreams Content Usage Terms sets out our rules on when you can use your creations outside of Dreams.
Bug Fixes & Improvements
- Fixed several issues related to Playlist performance in-game.
- Fixed an issue where only 8 scoreboards were being presented per creation, and scores were not being posted as expected.
- Made improvements to search result speed and performance, both in-situ and while in DreamShaping.
- Fixed an issue where local saves of Dreams and/or Collections would take longer than expected to load in creations.
- Fixed several issues that caused search results to refresh while viewing Genealogy, Versions and Search.
- Updated wording to be more informative when deleting local versions of Collections and Dreams.
- Improved Update Mode. This will now highlight the canvas that a chip is stamped on, helping the user identify Elements/objects that may need updating.
- Update Mode will now also highlight instruments when replacing a previously stamped instrument.
- Fixed an issue where searching in a Dream or Collection would not return any results.
- Several photo management issue fixes.
- Fixed an issue where reconnecting to the server after internet connection drops would result in Version Limits incorrectly displaying as 0/0.
- Fixed several rare issues that would result in crashes.
- Various other fixes and improvements.
Are you still enjoying Dreams? Let us know in the comments section below.
[source docs.indreams.me]
Comments 8
Why oh why did they not do this originally (or at least a lot sooner)? Hard not to think it would have reached a wider audience/userbase if they had ¯(ツ)/¯
Really surprising they never put it on plus ever, could have really increased the community. I enjoyed my time with dreams even platinum it.
I will never understand why this wasn't included either in PS+ monthly games or the PS+ game collection. Additionally why was there never a PC port. Felt like missed opportunities.
Is there a function to export content from Dreams? How would one take advantage of these new terms other than via screen capture?
I felt this could’ve been the YouTube of games and game creation. Not sure if there’s plans for it, but a PS5/PSVR2 version would be a welcome addition. And I like the idea of throwing it on PS Plus right away.
Perhaps they could even incentivize creators somehow. Ie if they made something that’s played x amount of times or meets certain criteria they could pass out PSN game codes, gift cert codes, and or a chunk of money could go to the devs.
There still is so much potential with this concept.
So does it all close down or do they leave the game up but people can't add more? I bought it nor long ago & haven't had much chance to play it yet
The games like Dreams that should be ported to PC aren't and the ones that shouldn't are
I remember when PushSquare was talking about this game like it was going to change the industry. Too bad it didn't live up to its potential.
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