It's tough to get a read on the current state of the upcoming Silent Hill 2 remake, which is being developed by Bloober Team, published by Konami, and supposedly launching later this year. Surfacing at Sony's recent State of Play showcase, long-suffering fans were subjected to a combat trailer which seemed out of touch with the series's more cerebral roots.
It turns out Bloober Team agrees and is now playing the blame game with Konami. Eurogamer Poland picked up on an interview with Bloober studio head Piotr Babieno and inweststorzy.tv, translated by Eurogamer UK, who said that marketing is Konami's department. He agreed that the combat trailer failed to "capture the spirit of the game".
Babieno elaborated, claiming that the combat trailer doesn't do the final game justice: "It's not the spirit of what used to be, or what we're creating now." He explains that the studio is working to "fully capture this romantic vision of a game that debuted 22 years ago" and that when players get to see live gameplay and "a real game", they will "judge it in a completely different way."
Bloober Team now feels comfortable enough to take regular shots at Konami, recently calling its publisher out on Twitter for the lack of communication regarding the game. It's never a good sign when the conversation turns to inter-company public spats, but we'll have to wait for the finished product to judge for ourselves.
How do you feel about the Silent Hill 2 remake? Did the recent combat trailer inspire you with confidence? Recapture some of the old magic in the comments section below.
[source eurogamer.pl, via eurogamer.net]
Comments 30
I thought it was going to have a life-like Unreal5 look to it then I see that latest trailer and I don’t know what to think. It looked like a cell shaded game from the GameCube era. Shambles
This is going to be a difficult game to remake, I feel.
Half the people want a game that’s going to play like the RE remakes, while the other half want it to play similarly to the original (clunky combat, etc.).
No matter how good it turns out to be, there will be a group that writes it off because it’s not what they were expecting.
I thought the combat trailer was a bit weird, but I just assumed Konami was trying to trick new players into thinking there's more action. Silent Hill is a little niche, and Konami wants that RE2 and 4make money.
I don't necessarily blame them.
I'm still looking forward to it. I quite enjoyed The Medium and that got it's fair share of criticism.
I think people are overeacting. You do get to shoot and plank some stuff. It is part of the game.
But it's survival horror and you won't have the ammo to do it consistently (maybe on easy).
This bloober team and konami friction doesn't come out positively though.
Honestly, didn't even know the trailer was not well received. Personally I thought it was the first real look at the gameplay and it looked good to me.
I thought this looked like an early ps1 game, or an Atari Jaguar game. Hope they can save it
It looked fine, but expectations from the first reveal trailer most expected next-gen visuals. Also never a good look if a dev hashes it out with the IP owner..
Same time don't get why Konami is trying to appeal to RE(4) fans with the action, cause the teaser trailer got more than enough views/interest.
If blaming Konami is an option, it seems like the safest option to take.
Graphics in this look like something from Solent Hill: The Room.
This isn’t going to end well is it…
@Loamy I personally though the fog was a mist opportunity
@Sequel You clearly never played an early PS1 game if you think this looks even remotely similar. Fire up Die Hard Trilogy or Syphon Filter and tell me they look the same as this. Hyperbolic nonsense
@Dislecksier I'm just messing around, someone was saying it looked like a GameCube game so I was taking it a step further. I thought it looked alright
Maybe an unpopular opinion here, but I really don't think it was a good idea to remake this game. Silent Hill was never that big to begin with sales numbers wise, and this remake will definitely not hit its targets. This whole thing Konami is doing to revive SH doesn't make sense. Pouring out a bunch of mediocre to good games all at once will not grow the brand. If they wanted SH back on the map they should have focused all their resources into making one new quality title in the vein of Alan Wake 2. That would have made far more of an impact than this frantic release schedule they've got going on right now. They're diluting it, not enhancing it IMO.
Yeah guys it's Konami's fault we suck.....I mean I know they had nothing to do with all the other awful games we made b-but it's totally their fault trust us bro 😵💫
I thought it looked great in the trailer. Very Resident Evil. What were people expecting it to look like?!
Konami comes across as an incredibly toxic company to work with/for. Things were awful with Kojima and they don't seem to have improved much at all.
Could not stand the Medium and how on the nose it was, so I don't have particularly high hopes that these guys can pull it off, but we shall see.
How about Konami whip out a remaster of the original Silent Hill 2 in the vein of the recent Tomb Raider rather than MGS collection. Then they bring out this SH2 Remake some time after and then everyone wins.
I'll just keep playing the original on the PS2.
I'm done with all these remakes. They should have re-released the PS2 version in the PS store, and made a brand new game instead.
Oh, did Konami create the janky animations?
@BusyOlf I thought it looked really rough too and definitely not current gen. Especially when you look at the job Capcom has done with the Resident Evil remakes.
I can believe this. There was a claim that they trailer they showed was cut together last May, which adds up when you look at some clips posted on the official Twitter after the State of Play that looked noticeably more polished than what was shown.
You can tell Bloober Team and Konami are not getting along behind the scenes.
People are overreacting and loads of morons just want this to fail for some perverse reason.
Does this game have modern day graphics... yes
Does it have the janky combat and the puzzles of the original... yes
We don't know much more at this point, so all these "the writings on the wall" hip shot reactions are pure conjecture and in no way constructive for the studio or gaming in general.
Trailer looked great to me, day 1.
It's Bloober, we know it's going to have some cool mindf*** segments..
I am still a little concerned over the combat. It doesn't have to be like RE. We have RE for that.
This one I’m still on the fence about. I LOVED Silent Hill 2. I played through that back in the day so many times. The new one in terms of graphics looks good. Maybe a little too pretty to be Silent Hill, but what I’m questioning is the animations. They look a bit off. I’m hopeful for the game, but also preparing myself for the worst.
This doesn't seem like a good partnership. If you're not getting along, then you should break up. As partners, I thought you're supposed to look out for one another. This feels like betrayal.
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