
Dragon's Dogma 2 is an amazing open world RPG — we've said as much numerous times in our Dragon's Dogma 2 PS5 review. But there's also no getting around just how unoptimized the title is on a technical level. As stressed in our aforementioned review, the game's frame rate can be a problem. Most of the time, it's found hovering between 30 and 45 frames-per-second, which is fine, but it's certainly not the consistent 60fps that you want from a game that's so heavy on action.
What's more, the frame rate can really take a tumble in locations where there's a lot going on. It's a disappointing state of affairs, and the latest Digital Foundry analysis is very much in agreement.
Let's start with the positives: Dragon's Dogma 2 runs at a checkerboarded 4K on PS5, and it generally looks fantastic. The report also praises the title's implementation of ray traced global illumination (RTGI), which allows the game to utilise some truly gorgeous lighting effects. In short, it can be a picturesque release.
However, with no graphical options available on PS5 — not even a performance mode, which we still find baffling — you're left at the mercy of the game's uncapped frame rate. Digital Foundry points out that this is a demanding title in terms of design. It's heavily dependent on CPU usage, with enemies and NPCs requiring a lot of processing power — especially in densely populated areas, like cities.
This is a big part of why the game's frame rate takes a noticeable hit when you're walking around town. On PS5 in particular, the title tries to alleviate some of the stress by greatly reducing the draw distance on NPCs — and the result is some jarring situations where townsfolk can just fade into existence mere feet away from where your character is standing.
Digital Foundry sums things up nicely: "Dragon's Dogma 2 is a great graphical achievement then, but unfortunately it's let down by some configuration issues on the consoles and heavily CPU-bound performance on all platforms."
Whether it's through the addition of graphical settings on PS5 or via better optimisation, the bottom line is that Capcom simply must improve the game's performance. It would be a crying shame for Dragon's Dogma 2 to be left in such a state.
What do you make of Dragon's Dogma 2's technical performance? Are you counting on Capcom making improvements? Light a fire in the comments section below.
[source eurogamer.net]
Comments 90
Removed - unconstructive
also digital foundry: "We don't need mid gen consoles"
@Kraaatos But also: „If you have fixed time of day, why dynamic ray-traced lighting and global illumination, if you can also use baked shadows which would dramatically increase performance?“ The devs messed it up, and they know it.
I don’t even have a 4K monitor or television, and im pretty sure a large chunk of the population also doesn’t. A standard or upscaled output of 4K literally doesn’t benefit me in the slightest. I would gladly cut it for a 1080p locked 30fps mode.
Lower the resolution from dynamic 4k to dynamic 1440p and lock it to 30. What on earth made capcom think that they'd get a stable framerate when they're at dynamic 4k res with rt in this open world? Because of their foolishness we have to wait for a couple of months for a stable experience.
It’s simple don’t buy the game and they won’t ship games in this unoptimised condition.
There is to much of this going on, gamers unite
And teach these organisations they just can’t get away with this.
It’s a pay more get less quality world in gaming at the minute.
They shouldn’t get away with this.
Obviously they should work on it, all devs should patch their releases to improve them.
But if the new choice is to make it look like plop or have an option to turn Ray Tracing off just so some random npcs don't pop in sometimes then I'll be passing on that anyway.
The lighting is superb. The city doesn't stutter for me (2023 oled VRR, or my eyes dont see it as much) and I can live with some random janky npc pop in from time to time, as it's a fantasy RPG and there has to be some jank by law.
But if they can optimise it so it looks the same at a locked frame rate, then sure I'll bite.
Sometimes I think people would happily play a game of "watch the paint dry" if it ran at a smooth 60fps and scored an A++++ on DF though 😅
You are so right, it would be a shame, as it is literally unplayable at the moment to some of us.
Im not sure i hold out too much hope that this can be optimised to an acceptable level given that it doesnt appear to have been designed for console CPUs, but if they get it to Min 55fps with VRR working well, then I will buy at whatever sale price is going on.
Maybe they will - Jedi Survivor was in a similar state and they managed it, but I think this one may sadly now be a forget and ignore.
So here's an example of the problem Digital Foundry say we have with the PS5 Pro. A 10% CPU upgrade won't be of much help in situations like this. I hope they're wrong.
@Ravix
Your last paragraph is true in a less extreme version, to some.
I would genuinely buy and play a '7' game (maybe '6' at a push depending on the negatives) which held some interest to me if it had a smooth 60fps framerate and looked decent enough, but would not buy the 'best game ever made' with amazing graphics if it was 30fps only or not smooth.
@Deoxyr1bose if your playing ps5 on a 1080p screen you really owe it to yourself to invest in a new tv bud
I bought the game on PC so I'm waiting for them to iron it out. It's not great but not terrible either. I have Horizon Forbidden West to play anyway as I never bothered with that on PS5 and the game looks and runs great. It looks especially nice on the Steam Deck OLED.
@Deljo I personally don’t think it’s worth it rn to upgrade. I play mainly in performance modes so i wouldn’t even see 4k that often. 1080p works fine, at least for now, to where i don’t want to invest hundreds into a 4k tv.
@Kraaatos RTX 4090 can’t get the game run smoothly, let alone PS5 Pro.
@Deljo im still using 1080tv for my ps5 😂😂. Instead of buying new 4k tv,im spend the money for steam deck oled. Well maybe my next target is a proper 4k tv for better gaming experience as you said
@Deoxyr1bose there are tons of amazing mid range 4k tv that’s doesn’t cost you a fortune. Go for a brand like a TCL. 4k tv price nowaday is considered as affordable. Well except for those oled version
It might just be the Stockholm Syndrome I've developed from pouring 200+ hours into Pokemon Scarlet/Violet over the past while but for a game as massive as DD2 appears to be, dips of around 10-ish frames doesn't seem like too much of a dealbreaker for me (and I can't emphasise enough: FOR ME). Really wish they'd just put a cap on the FPS if it fluctuates this much though; something like a Performance Mode that caps it to 30FPS most of the time would be a good band-aid fix for right now methinks.
@Kraaatos We don't. They've barely used the original PS5 to its potential yet.
@amatmulisha I mean yeah I’ve seen some on the market for like $200 but like currently I don’t even necessarily want or need 4k. I’m fine with 1080p as is. Maybe in the future I’ll upgrade but rn im fine.
I'll try again. I've been playing dd2 most of the day and it's a superb game. Yes it has performance issues but it's really not that bad and it's certainly far from unplayable. The frame rate issue and the "sinister" mtx's are really being blown out of proportion and I find it strange that for a PlayStation site that awarded it a 9/10 they are focusing more on the negatives than the positives. Maybe capcom will release a patch or add a performance mode at some point in the future.
@Deoxyr1bose there are more reasons to purchase a 4k TV other than the resolution though. I upgraded my older 4k TV to a newer model not that long ago to make use of the vrr and allm modes the ps5 has to offer and it makes a real difference even to my aging eye balls. It really is worth the upgrades and movies in 4k look amazing. Ready player one is just stunning.
@LifeGirl you say that while spider-man 2 runs 60 fps with raytracing and no loading
@Atreus97 it’s about optimization and balancing the vision of the creators or artists. As no matter what hardware console makers put out, it won’t be strong enough for unoptimized games.
Just tried the game on series x
As long as you have 120hz and VRR tv.
Force 120hz in the settings on the consoles with VRR on.
Because series x at hardware level allows for LFC
Low Frame Compensation it smooths out in the frame rate department. Because it doubles and triples the frame rate. Yes your are not getting any more frames technically but it smooths it out lovely.
This really is a feature Sony should have put on the PS5 instead of just standard VRR and also allowed the 120hz mode in the PS5 setting to be turned on permanently and not automatic or off.
Sony have sold bucket loads of PS5s you think they would do this for the players.
This is why I don’t have it yet. Waiting for them to squish bugs and such.
@Northern_munkey Negative news gets more clicks.
They just need to optimize the game some more. And so what if it’s locked at 30 fps on consoles. Gamers are now reminded that current gen games are ambitious for current hardware. As for the par four years console gamers have mostly been seeing cross platform games. Which of course are easy for new hardware to run.
@Northern_munkey it’s being blown out of proportion because critic only outlets like digital foundry make it so. People need to put less weight on what critics or not creators say about things in life. DD2 is playable. As a long time console gamer, RPGs are never perfect because they are always ambitious for whatever hardware they were developed for at the time.
I guess I’m not very sensitive to frame rates, compared to other people. Sure, 60 fps is nice, and after playing a 60 fps game when I go back to 30 fps it is a little jarring, but I adjust after a couple hours and can’t tell the difference. Wasn’t the majority of the PS4 generation in 30 fps? I don’t remember it bothering me.
Maybe it’s because I wear glasses. If I don’t wear them for a while then putting them on creates this weird pseudo-motion effect, especially when you turn your head (glasses wearers will know what I’m talking about), but after a few hours you don’t notice it anymore. Your brain adjusts to the different input and it feels normal after a while.
No offense but didn't Baldurs Gate 3 also have performance issues? You know, the game that won GotY?
Not trying to excuse the performance but it feels like as if DD2 gets way more flak than other games with performance issues
@Deoxyr1bose well good for you then. As long you enjoyed the game you played. Tbh im same with you. Still rocking my 1080tv for my ps5 😂
@Northern_munkey yeah agreed with you. Vrr and allm is kinda important and helping to smooth the gameplay
@amatmulisha @Deoxyr1bose 😀 not criticising at all but the difference will blow your mind. @Deoxyr1bose - great call on the steamdeck oled, got one for Christmas and it's brilliant 👍
I heard people are killing a ton of npc's to ease the CPU tax. Sounds like it's in pretty rough shape.
At least they made it so you can pay real world money for extra fast travel...
@Kraaatos "also digital foundry: "We don't need mid gen consoles"
Unfortunately even if the PS5 Pro was out now the game with virtually run the same, it would probably be identical to the Series X version. For some reason (if leaks are correct) they didn't really upgrade the CPU so it would have the same problems 🤦
@mariomaster96 Spiderman2 was goty, everybody knows that.
@Deljo You know how good a supersampled picture on a Full HD TV with a normal viewing distance looks like?
@SgtTruth
Sorry, but 60fps should be bare minimum.
So many games in the last few years have managed 60fps just fine, with a number far exceeding it, and a couple of examples (insomniac) adding in ray tracing and still managing 70-90fps. What i am trying to say is this should be the minimum standard now.
I expect a well optimised 60fps performance option and wont buy without it, but not PC level graphics, and ray tracing (unless its insomniac) is a definite non expectation. Sadly, if DD2 is 'next gen', give me 'cross gen' back.
And I am being 100% honest when I say that framerate performance of 60 or very close is the first thing I look for before reading up on how good a game is, and quite a large proportion of the people i know are similar, though i am the first to admit that some people are just not as affected as others.
@BacklogBrad RE the NPC 'cull' - yes ive read about this a lot - it is funny, but also goes to show how important it is to some people.
Lol all these problems that most games would have def got dinged for in their reviews hell look no further than the sites Alone in the Dark review but yet this game didn’t and got a 9 smh. I’m already seeing people turning on the game across the net because they fell for some reviews that over praised it saying that it’s boring,nothing to do but fight,horrible story and characters and a world that’s boring as hell to explore and all I can think is I feel sorry for the ones who didn’t play the first DD because all that describes that game and its why after reviews said they barely changed anything from the first that I saved money after buying the first three different times and never making it past a few hours. The series just isn’t for me and is imo mediocre from top to bottom except for it’s combat.
@Max_the_German yeah supersampling can help on a 1080p display but it still isn't comparable to a native 4k, hdr image particularly on a decent oled.
@Deljo you are right. But oled tv is quite expensive here in my country. I wont spend that much money unless im rich lol. 4k hdr with 2.1hdmi/vrr is good enough for my eyes.
That improving should have been done pre launch. This same old release story is growing very, very tired.
Done condoning this half @$$ bull with full price adoption. You put out a subpar product on the optimization and polish front, and I'll pay a subpar price for it, only AFTER you patch it up.
We really need to start compelling change in the only way we can.
There should have been a performance mode and a solid 30 FPS nothing is worse then inconsistent framerate.
@KundaliniRising333 I totally agree ita normal now to drop a broken game.
@Th3solution I agree with but i loved playing the Demon Souls remake with performance those 60 FPS did make quite the difference. I have to be honest i rather take a hit in graphics then framerate because most games still look fantastic even 1080p.
@SgtTruth I agree make a choice and make it a solid 30 FPS rather that then a all over the place game.
This is interesting as some on here are saying it’s the CPU load. If correct and the specs released for PS5 Pro are true then no CPU upgrade, so not much help there then.
Sony should add true VRR with LFC like the series x to the PS5, instead of trying to flog us another PS5 Pro machine with no CPU ungraded.
This generation is the generation of get the most money out the gamers for as little effort, this generation is mainly a farce by both the Sony and Microsoft for different reasons.
I have never had in my gaming decades a generation as bad as this one.
The ps5 pro about to be a waste of money for people wanting 60fps 4k on everything.
Thinks that's bad on PC it has Devuno anti tamper and because the game only has 1 save slot and there's no start new game option (that is coming as a feature in the future). If you delete it the anti tamper kicks in and bans your account this locking you out of the game you just paid full price for
@Jay767
Currently going on rumoured specs no CPU upgraded and the machine itself sounds like a resolution upscaling machine using AI stuff but not true native 4K at 60fps with heavy graphical games.
Most forget very good top end TVs take lower say 1080p and upscale then to fit the 4K pixel count of the tv doing a very good job.
What we really need is true native 4K and 60fps with all bells and whistles turned on, but that won’t be this generation or mid generation refresh.
Consoles do seem miles behind top spec PCs this time for sure.
@mariomaster96 Yeah, and also Tears of the Kingdom. Pretty much consensus #2 last year and although it’s 30 fps and apparently has some minor technical hiccups (I’ve heard of quest breaking bugs within the game), people love the game and gave it and Baldur’s Gate 3 the benefit of the doubt because they were such good games otherwise and were really pushing boundaries of game design. That’s why is seems strange to me to hear gamers say unequivocally that they won’t touch a game that is only 30 fps.
@Kraaatos The Pro won't fix the performance issues of DD2.
Also, as an interesting aside for perspective, there was some real world data pooled recently (I can’t find the source now but it was quoted on Sacred Symbols a few months ago) which confirmed that most gamers play in quality mode. All the polls and sites like these have heavy preferences for performance mode, but out in the real world of… ‘less enthusiastic’ gamers, they tend to leave their settings on default quality mode.
Of course these are the same hoards of people that buy FIFA and COD every year and play a lot fewer games than most of us, so I’m not sure what can be concluded about it — but they do make up the majority of money spent in the industry.
@breakneck Yeah, that’s usually my approach. I start in quality mode and play for a few hours. If I’m enjoying the visuals, then I may not even try performance mode. Often I’ll dabble in it after a while just to see how much difference it makes. Rarely will I stay in performance mode, although sometimes I will.
I played FF16 and Jedi Survivor in quality/fidelity mode and thoroughly enjoyed them. Both were beautiful games and I had very few technical issues like those that were reported online.
I heard AW2 had some really egregious lighting and blooming effects when played at 60 fps. It’s another example of a GOTY contender that seemed to get a pass from the masses, despite poor technical performance.
@breakneck Strange since it seemed to have the most consistent frame-rate of any MH game on any dedicated console ever lol. Not sure what you're talking about, unless it was fixed post-launch?
@OldGamer999 this is why I have no interest in a ps5 pro I stick with my launch ps5. I bought a ps4 pro last gen I was so disappointed I’m waiting for the ps6 for true 4k 60fps.
Only 20% of TVs used for gaming are capable of outputting 4K pixel refresh hertz without upscaling the VOLK 6 input frame rate at the 2.1 ratio the consoles can reach when amping up the R4 nodes at 4.76kp/per second. Obviously Capcom knows this and didn't account for the technical conflicts when running standard 882.3 compliance in most gaming setups. All they had to do was add the Nexus 6SE v22.6 on the outer module concurrence for maximum FPS. Shame on them.
@DennisReynolds "The Pro won't fix the performance issues of DD2."
No it definitely won't. Primarily because this titles technical problems indicate a lack of effort in optomization alongside holes in the REengine. When a game has its draw distance for common around town npcs turned down to a comical 15 feet'ish' ahead of the player, it's clear they just pushed this thing out without making the efforts needed. This game is not pushing graphical boundaries by any stretch. Nor does it have systems that warrants its shortcomings.
When a 4090 and high end cpu lose over half the frames in town, it's clear this is not hardware related, It's a development problem.
@Kraaatos the midgen refresh isn't going to fix the performance. It'll take it from 30-45 to 33-49 at best.
It is a CPU beast reminiscent of Skyrim when it was a baby, or bit 4x games on PC.
Its not like you can just use upscaling gimmicks on that. Short of them scrapping the PS5 Pro and making one with a 7800x3D for $999.99, people should not get hopes up on the current Pro specs providing much benefit. Short of the devs making all the NPCs typical UE4 moron NPCs who stand around (which would ruin the entire game), this game simply needs a big boy processor.
I do plan on getting it on Steam when it’s closer to the $30 mark. Gaming is and has for a while been a hobby that punishes early adopters with less content and higher fees.
It is fun to see how people whine on "30fps is almost unplayable". You should live in era of first OpenGL games, where was no fps lock and you was happy to play game even on 16fps.
Well I've got hard mode FF7 to complete and started about 1/3 through rise of the ronin,.so it will be some time before I get around to this,.hopefully it will be nicely patched etc👌
@Deljo Absolutely this. What's the point in having a 4K machine & a 1080p TV? Gaming is an expensive hobby these days. I can't understand people who don't invest themselves in it. You've literally gotten 4/5ths of the way there. No need to get an OLED (although that's where it's at) - a good 4K TV isn't that expensive and brings so much to the party.
@Deoxyr1bose if you do, don't settle for a mid range set. Do your homework and make sure that you get a tv that you'll be happy with for years. I bought a LG C2 when the C3 came out, saved a bundle and I can't believe how amazing the picture is and how well it works with my PS5 and Xbox. I almost went for s TLC or equivalent, but after reading a ton of reviews and doing some research decided to pay a little more for a lot more TV.
Just my 2 cents YMMV.
@OldGamer999 consoles are always behind top tier pc's. That's why they are a fraction of the cost 🤦
It's weird because I was certain I would have a big issue with the uncapped frame rate as I'm usually sensitive to it. What I came to realise is that it's the frame pacing being off that bothers my eyes. From what I can see the frame pacing is generally not too bad. The graphical fidelity on PS5 meant the FPS drops aren't as huge as PC. Overall I have barely noticed the FPS in game because I've been so engrossed with the game. I have noticed the unstable rise of the ronin FPS a lot more.
@OldGamer999 I'm worried it'll ger much worse when the PS5 pro releases. We'll probably be lucky if big games barely manage 20FPS on the standard PS5.
@SgtTruth
And to be fair, I would absolutely be fine playing games with the graphics of AC Valhalla, Hogwarts (to give 3rd party examples), and all the others we could list, for the rest of the generation.
I may be in the minority, but that minority is increasing slowly - you only need see the traction Digital Foundry and others are gaining, not to mention things like the 'NPC cull' stories, to see how important it is becoming. I also see people leaving console (for good) for PC for the reason of being able to optimise for frame rate - something I have considered.
And I do know people who vote with their wallets for the reason of 60fps, and I find it a bit silly that developers risk alienating a part of the audience, or negative articles like this, when they could design their games to meet 60fps, and a higher fidelity, more bells and whistles (maybe including more NPCs) 30fps (that does actually run at 30fps). Though I admit while its very nice, im not expecting a 120fps target for many games going forwards.
I do however agree 100% with you over the lure of pretty graphics vs gameplay.
I havent really seen too much of Ronin as as soon as i read it had frame rate dips, i sort of lost interest (for now) but did see that it was far closer than DD2 so will wait for a few patches then make a decision.
Thats where I am with PS5 Pro really - i want to see how the CPU/GPU boosts and new upscaling tech improves frame rates (if it had a better boosted CPU i would have been in day 1), before making a decision.
@Fyz306903
I think Sonys own in house studio games will be fine, but they need to up their game as no big AAA until April 2025 and also some other top developers are catching them up or even overtaking them for big graphics etc.
@Northern_munkey
Yeah I know they are but they seem to have done it very quickly this generation and really showing the PC power.
@OldGamer999 careful making comments like that...there's plenty of PC gamers on here that will love to string you up for that 🤣
@OldGamer999 Doom and gloom much? This gen hasn't been that bad at all.man, stop being over dramatic. We just got one of the best live service game ever in helldivers 2 and it's also very reasonable in its monetization. I feel like people watch too much youtube and think everything in the games industry is just horrible and failing when in reality we've had some of the best games ever in the last few years
Maybe they could just make a 60fps or locked 30fps a microtransaction [sarcasm font]
The frame rate is pretty bad. Still enjoying it however. My only other gripe is some really bad pathing. Spent minutes waiting for some npcs I was following to get around a dead ogre.
They're not going to do anything. Capcom knows the PS5 Pro is coming this year and anyone who cares about performance enough will get one, thus eliminating the need for them to fund more work into this game. They're probably already worried they went over budget hence the need to recoup costs by including pointless micro transactions. However, I could very well be wrong and they could be working to overhaul performance.... I just doubt it
@MrCrowley
I’m just a fussy and a perfectionist.
I got spoilt with the PS4 and it’s AAA top quality single player games mainly from Sony Studios, a long with some Switch ones as well especially in 2017 and onwards. And I guess the odd Xbox one AAA.
Now it all seems so slow with the PS5 and series x, especially for big AAA single player games. Also with the Switch a bit quiet this year in its last months, 2024 just seems a bit dull.
Even Sony studios have disappeared until April 2025.
2024 is not great for the big AAA single campaign gaming fan.
It's sad seeing Japan go deep into Western design tropes again. The current consoles are not black boxes with mystery architecture. Why would they not design their game around this architecture so the game runs great?
Instead they seemed to design a game for PC and hope it can run on consoles. Or they designed the game for future consoles but released it on inadequate hardware. Why should any game releasing in 2024 be cpu bound? If it's a PC game leave it on PC. If it's a future console game release it in 2028. If it's a current console game design it for current consoles. And a pro can't even help if the CPU is barely upgraded.
This game still screams "wait for the ps6 re remaster bundle, is not ready yet."
Is it bad to say I'm just enjoying the game as is. The game seems complete little janky here and there but I'm having a blast, me and my pawn are just living life. Far more many games out there that are in far worse condition and for £55 I know I'm gonna get alot of hours out of it.
Maybe this is why they have the microtransactions! So they can afford to fix their game’s performance!
@amatmulisha For me, the oled screen with HDR is more important than the higher resolution, but when you combine the three and throw VRR on top of it… the TV is more than worth it for not just the games but movies as well.
@mariomaster96 people let all the bg3 bugs slide so much compared to other games. They just get memed and treated like an obnoxious but tolerated relative. A couple of things drove me nuts but were practically glorified on Reddit.
I haven't experienced anything like that yet, but I'm only a few hours in, and I meeeeeean...I love BotW and TotK, and they often run pretty horribly.
@Kraaatos The problem here is not the console itself, it's the ***** optimization these devs are making.
@Pranwell My argument was rather fps is the very last thing that bothers me in game.
@Kraaatos you do know if the rumors are correct the mid Gen upgrade aka PS5 pro uses the same CPU at the current PS5 just overclocked a bit which won't add any huge improvements
@Atreus97 it's the same chip in the PS5... if rumors are correct the PS5 pro uses the exact same cpu
@Deoxyr1bose I got a lg c2 42 4k OLED on my desk and for some games Cyberpunk for example it's a straight up graphics upgrade.
@IamJT agree 100% I got the C2 42 and imo it's a graphics upgrade.
I have a 1440p Samsung 32in Odyssey and the lg OLED absolutely blows it out of the water. It makes the monitor look like it's from 1990 lol.
The best is playing COD at 120hz and using the fire shotgun shells..the particle effects are spectacular.
@djlard no way I didn't buy a PS5 to play at 30 fps.
Stop accepting mediocrity. Or that's all they will give us.
@PupTwilight yup that's definitely true for this game. Should see massive improvements in others though.
@Reverend49 I bought PS5 to play great games. Lots of them are flop, lots are weird and only a few are great. The rest is made for PS4 also...
@IamJT yeah that’s true. But as i said above,oled tv is kinda expensive here in my country. I just can’t afford lol 😂
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