It's taken almost five years, but Samurai Shodown finally has rollback netcode. The fighter released for PS4 in June 2019, and although it was well received in terms of gameplay mechanics and presentation (it still looks good today), there's no doubt that the game's overall popularity suffered due to its lack of smooth online play. Couple that sticky netcode with the global pandemic — which quickly put a stop to in-person tournaments — and Samurai Shodown was dealt a pretty rough hand.
Still, it's better late than never, and we're happy to see the title get updated with the netcode it deserves — or at least, we hope that's the case. Indeed, this rollback update was originally planned for spring 2023, but it was obviously hit with a heavy delay. SNK basically said that it wanted to get things right. and so rushing the patch simply wasn't an option.
Might you go back to Samurai Shodown now that the rollback update is here? Bring your sharpest blade to the comments section below.
[source x.com]
Comments 10
I find it interesting that this has a Series X|S version that supports 120Hz, but there is no PS5 version to do the same.
You would think that a PS5 version would have been a high priority over a Series X|S version.
Perhaps it's just a matter of how Microsoft handles cross-gen upgrades over Sony where even games that are "native" Series X|S can still just be X1 code running with enhancements whereas Sony requires a whole process for releasing a PS5 native version that SNK didn't want to deal with for so little return on investment.
Sometimes is just too late.... especially in an era where we have years long backlog of games waiting to be played.
Obviously Tencent/SNK didn't care much about this game or its fans once they took this long to add such update.
Better late than never huh? Might have to jump back on here.
I was wondering if this had come out already considering how long its been. I'm mostly focused on Akuma and SF6 rn but I'll be sure to check ut out to try and get some matches in
I've moved on to Street Fighter 6 and Tekken 8 but this was my favorite fighting game on PS4 when it released. If you can find it for $30 or under, I'd still recommend it to any PS4/5 owners looking for something a bit different than the usual.
Sadly this is too late. Almost no one played this game competitively and no new contents either.
And with SNK are preparing City of the Wolves for next year and also AOF 4 + Samsho action RPG, the spotlight for this game will be completely gone.
@Gamer_X right!? A PS5 update would be awesome, and apparently the Series S / X version looked and ran great. 120 fps on X!
The game deserved more love than it got - I remember that my biggest gripe when playing on PS4 was the ridiculous load times, and a PS5 update would fix that.
Just got platinum trophy last week, I am a fan since early 90s.
I don't care about the update because i never had any issues with it.
@GamingFan4Lyf It's waaay more simple than that dude. MS paid for that version LOL.
That version came out at the time when Xbox wanted to show "they have japanese games too" and somehow cared about Japan. That version can't be updated for PC or PS because SNK counts it as a whole different piece of software, it even has a different publisher than the original. SNK probably didn't invest to port the new version to other systems because they were already working in something else and they aren't that big, also it's unclear if the contract with MS would allow it. It wasn't until the Saudis bought 100% of SNK that they shifted to the idea of reworking not so old games with new multiplayer tech.
But no, it wasn't because how PS works, if that was the case the pc version should support 120, it came out just a couple months before the series x ver but it doesn't.
@B-Real
Yeah I ended up getting it for Xbox because of its 120fps...but still it's been too long for them to release this update that should have been there on day 1.
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