Kingdom Come: Deliverance 2 PS5 PlayStation

Embracer Group CEO Lars Wingefors has always had a way with words and graced us with some choice ones during the company's latest investor Q&A. Wingefors said that the "volatile" PC / Console segment of the company was "the bad guy" and that the "lumpiness" of the video game industry makes the future hard to predict (the delay of Kingdom Come: Deliverance II was pointed to as an example of "lumpiness").

Game Developer sifted through the transcript and came up with some other gems. Wingefors had plenty of praise for board game maker Asmodee, as well as the more predictable mobile market, lamenting the unpredictability of core gamers: "Asmodee is a fantastic business to own from the perspective of you're always very stable in the deliverance of your numbers. The mobile business is the same. The PC / Console guy is the 'bad guy' because it's a bit volatile. But I'm very confident and excited about the future outlook of that business as well–especially now post-restructuring."

That "restructuring" process was a torturous one, which saw the closure of dozens of studios (the most recent being German dev, Pirahna Bytes) and the firing of thousands of employees, which Wingefors graciously admitted back in April is something he could take some blame for.

Does the board game industry seem like a sure thing? What about the video game industry? Is its "lumpiness" to blame? Let us know what you think in the comments section below.

[source embracer.com, via gamedeveloper.com]