
Stellar Blade has been a huge success on PS5, but Shift Up is expecting to sell even more copies when the title eventually comes to PC. While Sony played an instrumental role in bringing the release to market, supporting the title with advertising and development assistance, the Korean studio has always said it plans to bring the game to storefronts such as Steam.
Now, as part of a Q&A with investors, it’s said it expects even stronger sales on PC. “We are preparing for the PC release soon so that the Stellar Blade IP can continue, and we expect better results on PC than consoles,” it said, as translated from Korean into English by Google.
PC has been growing as a platform recently, with even Sony putting a lot of effort into bringing its first-party titles to the platform. Just this week, Chinese title Black Myth: Wukong broke records, attracting almost 2.5 million concurrent players at its peak. While we don’t expect Stellar Blade to post those kinds of numbers, it’s guaranteed to do well.
For the longest time, console manufacturers like PlayStation have claimed they’re not competing with PC. But as the market continues to grow, and younger generations choose PC and mobile over more traditional systems, it’ll be interesting to see if that remains the case. At some point, it seems likely that PC will start to steal players away from consoles – assuming that’s not already happening.
[source shiftup.co.kr, via twitter.com, resetera.com]
Comments 22
We are not ready for what the mod community will do to this game....
Edit : when was the photo mode scheduled for? October wasn't it?
There are more PCs than consoles so that's a given.
This reminds me, whatever happened to current consoles supporting mods...?
Mods are more than welcome since not enough skin is shown
@Specky There have been some token attempts at this - Skyrim for example has an in-game mod manager and browser, but it's not as extensive as PC. The developer has to be in on it, and I imagine most would opt out - whatever mods could be introduced by the community are features that they themselves could sell for a profit.
@Specky Consoles will never be able to fully support mods because they are a closed ecosystem and mods inherently tamper with a lot of stuff that is handled by the anti-piracy security those systems have in place.
What some game haves are """mods""", which are basically DLCs allowed by both console manufacturers and game publishers.
I mean that's common sense? In China and Korea most people are PC gamers. This game will cater far more to the Asian audience in those regions.
I am a console player only so its not that relevant to me. However the big issue for me with Stellar Blade is the price. I have been waiting for a price drop because I just can't afford to spend 80 EUR on a game right now.
@CielloArc MS is more open with them. Starfield has Star Wars mods for instance on Xbox.
@get2sammyb
Wouldn't surprise if it sells better on PC and interesting point you make in the article about consoles, now more than ever, possibly competing with PC and losing players due to it. I've never been into PC gaming but I get more tempted as the years go by to finally get a Steam Deck or one of the other portable gaming PCs like the Rog Ally X.
I just finished Stellar Blade Sunday night after 47 hours, on easy Story mode, and my kid finished it yesterday afternoon after 27 hours on normal. I got the good ending, I think they got 2nd best of the 3. This is a good game and I'm glad more people will get to play it.
There are a few quality of life issues that do need addressing though. Hopefully PC will get them then they'll be ported back to PS5.
1. More save files. 3 would do so you can rotate around and not worry about a missed crate here or there. Or missing an entire section of the game based on some hidden %.
2. Show that hidden %. The character has an info page, simply put it on there. We can see the levels of shop sellers but not the one that locks away a big chunk of game is broken.
3. Why is there no map on the hidden chunk of game? I understand it's supposed to be a dungeon and those don't have maps but it's a fairly big space that requires 6 points of interest to be met, and I easily missed the first 1 and had to backtrack, took way to long. Other option, highlight them only 1 at a time. But make it easier to find.
4. The font size after you beat a boss on your items received is way too small. We can't read them from 7' away on our 75" TV.
That's off the top of my head. I'm sure there are more. Even The Witcher 3, as great as it was, had an entire redo on it's menu system a year after release, so there's no harm in admitting things can be improved, Shift Up is new at this.
https://www.pushsquare.com/news/2016/05/the_witcher_3s_user_interface_is_being_completely_redesigned
The mods will be absolutely nuts. All I want is to play as Tachy. Haha
I went from PCMR in the late 90 and 00's, back to consoles once they caught up and were cheaper and easier, and thanks to this gen and PSVR2 being handled as they were and these companies showing thier true colors, am on my way back to PCMR. When devs expect better sales on PC, you really have to wonder how long consoles will live. It used to be the other way around, console for the masses, PC for the nerdcore that could never sell like mainstream consoles.
I hope we get more games like stellar blade
I hope so since I want stellar blade 2
Steam is less strict than sony so I think there won't be censored drama like when the ps5 version arrive, what is sony thinking, promoting "uncensored in all country" advert and censor it anyways.
@CielloArc @IntrepidWombat
That's kinda sad. Hopefully this will expand in the future somehow. Especially when games like Bethesda's rely so much on them.
The only mods on my radar are the ones for the ones for Stalker at the end of this year, so curious how that will go
I 100% plan on double dipping the game on Steam and playing through it again. It was such a fun game.
I will definitely be picking this up on PC for another 2 or 3 playthroughs, the gameplay is amazing!
I can't wait to mod in some actual armor for Eve as well. I'm happy for the folks that love all the skin that her costumes show off, but looking cool and competent is more up my alley.
South Korea is mainly a PC and Mobile market so that makes sense.
I’m with @NEStalgia on this one. Same story with the platforms and since I got into handheld PCs a year ago I’ve all but abandoned consoles. I have a PS5 but barely use it. When I do, I stream it to my ROG Ally. I’m almost certain my next purchase will be ROG Ally 2 and my PS5 my last console purchase.
All I really need is a photo mode and all areas open after beating the game.
Of course PC will sell more, it's just another hacknslash rip off of multiple other games for idea's/content....At least on PC you can make it something better with mods & hacks....
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