Rare’s live service sailing sim Sea of Thieves has proven a humongous hit on PS5, frequently appearing on sales charts and now apparently topping one million sales. Word comes by way of a Windows Central article spotted by forum ResetEra, which cites “trusted sources”. It’s caveated by the disclaimer that this information could actually be outdated, so you’re potentially looking at a higher number since the title set sail at the end of May.
Microsoft itself has been thrilled with the success of the port. Speaking as part of a Variety podcast in the summer, bigwig Matt Booty said his company is “really pleased” with the sales of the release. CEO Satya Nadella has also been saying similar things to investors.
Prior to release, Xbox executives had indicated that future ports would depend on the success of its initial batch, which also included Hi-Fi Rush, Pentiment, and Grounded. Since then, we’ve seen DOOM: The Dark Ages and Indiana Jones and the Great Circle both confirmed for the PS5, with strong speculation more will follow. We suspect if the platform holder does eventually put the likes of Forza Horizon 5 or even Starfield on Sony’s system, they’ll see similarly enormous sales numbers.
[source windowscentral.com, via resetera.com]
Comments 24
A million more then Xbox 😁😉
@DennisReynolds To be fair, it's probably sold many, many millions on Xbox by now.
Bring on Gears of War collection
This only means more Xbox games are coming to the ps5
Shows that if a good game is released people are willing to pay to play it.
@get2sammyb everybody keeps telling me it’s free on Xbox, so why would it have sold any? 🤢
I am ashamed to be part of a community where 1 000 000 of its users would play this over a AAAA game like Skull & Bones
I guess you could call it....
puts on sunglasses
A Rare Xbox win.
Glad to hear it. Absolutely adorable this game. Biggest surprise this year for me. I was expecting a decent game I could play with my brother and ended up loving it.
Fantastic game! I look forward to playing the new Gears on Playstation.
@get2sammyb But did it sell or was it Gamepass? Because that's quite a lot of money missing if you get it cheap or just next to nothing. Selling 1000000 copies at full price might be a lot more profitable.
@NEStalgia
A little pedantic but how can you ship copies that are digital only. Don't you mean sold. There's nothing physical to 'ship'. 🤔
@GADG3Tx87 I completely agree, but, in this game, you explore an open world via a pirate ship... Get it?
Proving to be a real good test case for future X Box games coming to PlayStation.
My favorite Microsoft system; the PlayStation 5.
@Czar_Khastik I’m glad you stuck your neck for the quadruple aye aye aye aye game; S&M err, I mean, S&B.
@colonelkilgore I'm confused by your "logic". On average, gamers only spend about $120 a year on games. Gamepass generates more than that per user, so Microsoft is making more money from Gamepass than selling from a traditional model.
@get2sammyb Thanks for not sinking to console wars.
Console wars are irrelevant.
so 40 million players and 1 million of those on playstion
@PsBoxSwitchOwner you mean like the smash hit Hi-Fi Rush?
@LastSaneManOnEarth "on average" is they key word here. Some gamers spend far more than that. Many of those gamers would have purchased several games had they not been available at no additional cost on GP.
@LastSaneManOnEarth revenue maybe… and that’s a big maybe… but what are they spending to sustain it? There’s the payments made for each third party game on the service and we saw how they were paying well over the odds for them from that leak a year or so ago. Then there’s the wages for each and every employee from all the first party teams they now own. I think they have over 30 dev teams now, some of which are positively gargantuan in size too… and games devs earn a pretty pence to be sure, so all of that would be a monumental outlay each and every month. Then there’s the outlay of around $100 billion for all of these dev teams and publishers they started gobbling up since 2016. A business never just spends money out of the goodness of its heart, it spends it under the assumption that it will actually make that back and then some.
There’s a reason, Microsoft is raising its game pass subscription prices even though they pled under oath that they would not during the actibliz case with the ftc, there’s a reason why Microsoft are releasing its first party games on PlayStation, something that is so outrageous it has prompted some of the most fervent Xbox gamers to leave the ecosystem… and that reason isn’t that Microsoft is generating more money through gamepass than through selling games. The reason is… as many of us have long speculated, they simply aren’t earning enough through it. Gamepass was a hail-mary play from Microsoft due to the failing Xbox one… and it hasn’t worked the way they hoped, which has led us inexorably… here.
But anyway after addressing your point… I thought I’d point out that your reply to me had nothing to do with my original point… which was @get2sammyb mentioning that Sea of Thieves selling many, many millions by now on Xbox. While that maybe true, my retort… a slightly facetious one at that but meant in a joking manner, was why would anyone have bought it on Xbox when every Xbox gamer I ever hear from tells me it’s free on game pass. Now I will add, as you seem a little dense… that I know it isn’t ’free’ on game pass as users pay a subscription, in fact we all know that… the joke is that Xbox players say it’s free when we all know it isn’t.
I’ll leave you with this… from this our first interaction, I’d say no… your not the last sane man on earth… just another member of the insane 7.5 billion unfortunately.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...