
The creators of a Killzone fanzine have appealed to Sony to license the intellectual property to them, promising “we won’t disappoint”. Following comments made by Guerrilla’s art director Roy Postma, in which he implied the team was “done with” the first-person shooter franchise, the British-based superfans said if there are no more plans for the series, “we want to have an honest conversation about licensing the IP ourselves”.
The letter starts out by stating “many of us were fortunate enough to enjoy Killzone during our formative years […] devouring every last bit of lore and savouring every mouth-watering set-piece”. It acknowledges Guerrilla may have needed to spread its wings after so long working on the same series, and accepts Horizon has been more commercially successful.
“But it’s been 11 years,” it continues. “Killzone has been out of the spotlight for almost as long as it was in it. We miss it. It’s the exact kind of FPS PlayStation needs in its lineup.”
To be honest, we don’t think Sony would be against the idea of licensing the property out if a truly creative pitch existed; FantaVision, for example, was handed off to an external studio for its PSVR2 re-release, while Freedom Wars will be brought back by Bandai Namco next year. So it’s not opposed to giving these franchises out.
But, with the greatest of respect to the fanzine’s team, we think it’s going to need serious game development experience and a very compelling concept to get the attention of Sony here.
One thing we will say is that the Killzone fanzine the team has put together, which is due out next month to celebrate the series’ 20th anniversary, genuinely looks excellent. You can find out more about that, and how to order a physical copy, through here.
[source x.com]
Comments 62
Hey their is creativity out there just look at Skyblivion and Fallout London
No harm in it, very much doubt that it would come to anything though
Cute but not every IP can keep going forever.
Im tired of horizon games.sony is milking the series worse than elsie the cow.wtf.killzone games are excellent.word up son
Doubt Sony would license it, but would be cool if publishers would start licensing out their game to passionate fans.would love a remake of part 2.
Killzone died for a reason. And what would be the point of licensing the IP without the game engine.
I'd be perfectly fine seeing it get licensed out. Judging by how some folks comment on it apparently the series was never popular anyway (even though it had six entries in the series) so what would they have to lose?
I would love to see stuff like this happen. Even if these projects were released under a "fan" umbrella or label, ensuring that Sony isn't held "responsible" for potentially sub-par products, it would allow passionate developers a chance work with an IP they love.
Edit: Even if Sony ultimately chose not to release whatever these folks work on, it would be a really cool opportunity to incubate novel ideas. Seed money, baby!
That could work, licensing is a way for companies like Sony to release old IPs as an AA product.
What would they do with the IP? I was assuming they'd make a new game, but they don't seem like game developers, so curious what they'll want to do. Unless they are game developers, then ok.
It's not like Sony have never let external devs work on their IP, but they will be very careful in their choice of partners. They're obviously protective of their IP, just like any other company. This appeal seems a little frivolous.
First time I see the term "fanzine", had to google it.
This is just a course that'll correct itself eventually. Sony's gone full 😺 and the whole industry is releasing these absolute toothless games. Horizon is fun, but it's so lame in terms of characters, world, grit.
People are already tired of these toothless games and Sony will come crawling back to Killzone when they can't make money on their clown games anymore
I'm sorry to whine a little bit but is anyone else getting frustrated with people acting like Horizon is some super extreme milked IP on the level of something like COD or Assassin's Creed? Like we've had 2 main games, small VR Game and now a Lego spinoff and remaster over the span of 7 bloody years people are acting like Sony is churning Horizon games out on a yearly assembly line and it's starting to get really disingenuous. Look if you don't like the series that's cool not everyone likes the same stuff but I'm getting really tired of people who don't like Horizon constantly having this attitude of "Well I don't like it therefore no one else is allowed to either"
Good luck. I hope their dreams become reality. 🤞
Could I do that with Concord then?
I promise to make it into an IP everyone will like
@LowDefAl Freedom Wars is still Sony's IP, though. The trailers for the remaster all say "under license from SIE".
(But I get your point, the original creators wanted to revisit it, which makes the situation a bit different.)
@Keyblade-Dan It's driving me nuts, too. I really don't understand it.
I don't think these guys are developers let alone has a lot of experience when comes to making games. So, probably the best they can do with the IP is either make a comic, novel, tabletop, or they hired an indie devs to make a 2D side scroller.
But good luck to them i guess.
@Keyblade-Dan Yeah it's really weird to see some people acting as if Horizon already has 20-30 games like AssCreed or CoD. What's more weird they want Guerilla to kill the franchise just because they don't like it. Gamers nowadays are so fking weird.
It's scary what Sony 1st party studios have become. Naughty Dog might as well be renamed in Last of Us studio, Insomniac in Marvel, Guerilla in Horizon. I look forward to Ghost of Yotei, but really wish Sucker Punch would do something different after it.
@Keyblade-Dan You're definitely not alone in that, it's one of the more absurd recent developments on here, combined with completely fictitious alternative histories where certain older series were wildly successful and beloved.
People on here claim Horizon is being milked to death and we need more Killzone, when there were no less than 4 mainline entries and 2 handheld games in that franchise over a period of 9 years. There's so much stuff being said in comments on here that simply has no basis in reality.
Look, I liked Killzone, but is it really the beloved IP these fans are making it out to be?
@Dalamar I think making new IPs is way more of a gamble then you realize. Pretty sure the next Naughty dog game isn't about the last of us (something to do with space I think). But yeah some times, it's better for devs to stick to "their lane".
@AdamNovice Really? Sure it can, there has been so many Cods and assassins creeds that I can’t remember. How many killzone games ? or Resistance? When did we get the last Splinter Cell? Those were all games I enjoyed and miss…Bring back Killzone, I really miss good shooters
At the very least we should see remasters of 2 and 3 (and a remake in the case of the first game). I think most people would welcome the return of Killzone in some form
@Keyblade-Dan It confuses me as well. Especially when Killzone sold so soft in comparison to Horizon. Also, horizon is a an IP only seven years old and new IP is what a significant portion of the fanbase wants.
@Markatron84 Not at all. Entire series sold about ~9 million copies over seven games. Perfectly respectable but not enough to garner another game over horizon which hit ~30 million with just two games.
I‘ve never played a Killzone game, and the most recent discussion made me curious. So I ordered a used copy of Shadow Fall on eBay, should arrive tomorrow.
What are your experiences with that entry, what to expect?
@IamJT yeah, I always got the impression that Killzone was never a sales juggernaut. Good games but if you have one series that does ~9m across 7 games and another that does ~30m across 2, it's clear why Sony had Guerilla focus on Horizon.
@Max_the_German it was technically impressive at the time, but it was my least favourite in the series. Not that I remember much about any of the games anymore, it was so long ago.
@AdamNovice Can you say that about Horizon? I really think is a boring game anyway.
The saddest part is not even the franchise will probably never come back, but the PlayStation "fans" hating or saying the franchise doesn't need to come back.
Are you guys not tired of 95% of Playstation exclusives being generic open world Ubisoft like games? I miss when Playstation used to make different genres.
Now I get why people say PC is the way. More and better games.
@playstation1995 Horizon games are boring as hell. They are indeed beautiful games, but the story and the characters are freaking boring and forgettable.
Killzone is definitely being viewed with rose tinted goggles these days, isn’t it? The Halo killer that never quite got there… and the Halo killer became… itself! Killzone games are reliable 8/10 fps titles. I’d like to see Sony make new IPs that evolve the brand.
I liked the series just fine, but Guerilla has certainly evolved beyond it and that’s fine. That said, why not license the game out? I don’t know how they’d do, could be interesting.
@Keyblade-Dan Here Here!
@Vault_Mcfly I mean Sony has to follow the sales. I do think they need more variety but if a genre or series doesn’t sell then they pretty much have to follow the wider audience reception.
No good multiplayer games anymore so I hope it works out they should also sell licence for the socom franchise if they going to let it die not big fan of horizon bland acting and story looks good tho I guess that what people like nowadays
I'd love to see Killzone in VR. How about camouflage now that they've successfully revived batman Arkham in VR.
I don't see why Sony would harbor such a broad collection of IP and collect such a stable of development houses to then limit each of them to one, maybe two, games a generation. And generally keep them limited to a single IP, as well.
Let passionate teams pick and choose whatever they want from the collection. And license the IP out to 3rd parties who can work closely with Sony the way Nintendo does it.
Create those sorts of relationships and that strategy and it'd broaden the output quite a bit and deliver some bangers and reignite interest in various titles that otherwise don't see the light of day.
They seem to be SUPREMELY selective in recent years and it's like they would rather throw development costs to the wind and eating the costs instead of putting something out there that they don't think will set the world on fire. And while that's admirable, it's also not sustainable. It's okay to have some B tier releases every now and then that can turn a profit, even if they're not all-timers.
@Vault_Mcfly It couldn't hurt Sony to have slightly more variety, but it doesn't help your argument when you include such silly statements like 95% of Playstation exclusives being generic open world games. Looking at releases of the last 5-ish years, only 3 IPs could be counted in that category: Horizon, Spider-Man and Ghost of Tsushima.
This is up against a list that includes Ratchet & Clank, Gran Turismo, God of War, Astro Bot, Helldivers, The Last of Us and borderline first party titles like Demon's Souls and Returnal. The situation is clearly much better than the picture you're trying to paint, but I'll grant you that a good single player shooter would be welcome. I doubt that the answer is bringing back a franchise that had run its course, whose developer has moved on to vastly more successful things, however.
@Max_the_German I hate to say this since you've bought it, but I found it incredibly bland and boring. It felt like the game equivalent of the kind of action film you watch with friends while drinking, and you all end up ignoring the film and talking. That said, some people like it so hopefully you're one of them.
@Americansamurai1 If we're talking about the last of us then that's really daft, like it or not that game is very well received by fans and critics' alike. We can't just remake games because a minority of people didn't like it
Obviously talking about killzone 2, never mentioned the tlou.
Well if Sony is too busy milking Horizon, then they should let the true fans work on Killzone.
@Matroska Okay, thank you. Received it today, will try it after the supper.
@3Above it died because someone at sony wanted them to shove that awful touch pad drone mechanic into the game and have it be a sniper ghost warrior clone instead of the squad based fps that it was.
Call of duty is currently suffering the same horrible decision with modern warfare 3 campaign where they pretty much put the player alone on a big boring map, terrible.
@Max_the_German the worst one, if you can you should try killzone 3 on ps now it's easily one of the best games sony ever had made.
@Keyblade-Dan seconded.
@Max_the_German I never played that one, because I didn't have a PS4 at the time of release, but the first 2 games (with special mention for the first, for multiple protagonists that had divergent routes in a level!) were exceptional shooters, with really solid controls and gameplay mechanics, and atmosphere. The graphics, cutscenes especially, were some of the best I'd seen on console, at the time. I'd even beseech you to just watch the opening videos for KZ1 and 2, because they really delivered!
Now, people say "they didn't sell well", and I think the marketing was maybe not great for them, but I really don't understand why people think, therefore, they aren't worth the time. I'll say, as with many things, they failed to reach the same peaks with the third game, and evidently fell off by the 4th, but Killzone 1 and 2 are absolutely deserving of praise and being replayed!
@playstation1995
If you're sick of horizon don't buy it simple. The rest of us will enjoy it however
Why not? With some oversight for quality control, Sony can have IP fan made spinoffs where they can publish and make money from while doing little of the actual work.
@Anthony_Daniels. Sony can milk you like elsie the 🐄 cow for buying anything🤔.word up son
"Denied!" Is the only predictable result. They won't do jack with it, but they will certainly try to stop anyone else, because otherwise it will "justify fan games", even if they have an agreement and partnership.
Where was the fans for Gex/Blinx when those were left behind of copyrights?
Either way I mean this would be interesting but it hardly will happen. We all know it. They will hold onto it for as long as possible or let it go public domain for people to forget about it.
That or they will have merch and go 'see we are doing something with it'. Sigh.
@Max_the_German I think the gameplay is fair, the 1 swappable gun isn't great so your stuck with 1 gun that's a rail shooter or I think a 2 forms weapon or just scope/no scope mode or something.
The touchpad features for the drone in the swiping 4 directions way I like but can see why people wouldn't. The audio logs or so in the controller mic is also a thing so turn it off if not a fan of it.
Unlike other shooters it's very heavy feeling and that's even besides machine guns or at least that's what I remember with 1-3 that being the case more so. Shadowfall maybe doesn't feel that heavy.
The story reasons aren't the best when you know about the other events in past games and go wait why are the villains getting half the city? I sort of played it (I need to replay it as been many years since launch that played it while replayed 2 & 3 (never sold Shadowfall, 2 or 3), bought 1 on PS2 and bought Liberation/Mercenary on PSP & Vita to experience the whole series, have yet to finish with Burning Skies for Resistance as well and want to give Shadowfall a better look, same as how I did The Order 1886 and went it's pretty fair).
Like the wall in the city (as in you know about this in the first mission so not saying spoilers for the rest of the game and I don't even remember much of the middle of it besides a few moments and the end mission that's it, not a lot about it I remember, even then mostly from a retrospective of the series video then the actual game),
to me I assume they wanted to go for a Berlin Wall or some other inspiration or the well not all Helghast are evil and they need to have a home (why on the Vektan planet or whatever and not just another one) even though we just had events happen of past games but whatever I guess.
If another game/movie/tv show/book did it I think it would be pretty weird, a fair idea but still weird.
It's a fair game I think but it also makes a lot of sense why it's not that great an entry story wise. I still like it though as I think the level design/gun play was fair.
Mercenary on Vita to me did that most interesting with it's story and mechanics. 2 has the atmosphere that's the best in the series. 3 went some different directions and makes sense why Shadowfall ended up the way it did then the grim atmosphere 2 had. 1 is fine from the multiple characters and story line/dialogue works. Liberation is a fair isometric shooter that I think is actually pretty fair and the challenges are a nice touch to the game.
3 can be fun with the jetpacks or vehicles sometimes and it's fair differences of atmosphere/story, 3D support is nice with it. Never got to do Simulview co-op so the 1 screen but 2 different views per glasses, such a cool feature.
Bot matches are in all games and a fair bit of fun, playing Botmatches in Mercenary and getting into it. Annoying had to pay $3-4 for it to unlock it but oh well. If MP is down might as well have Botmatches available to experience.
Even for launch titles as fair as Ryse/Dead Rising and Forza Motorsport 5 are Knack/Killzone still did it for me.
Either way enjoy.
Horizon is an okay game I've played it a couple of times always got about half way through and got bored. It's great that there are players who think it's fantastic but that goes to show you that everyone has preferences. I've seen a few comments on here talking about how much money it made meaning it's an awesome game but as I've mentioned I bought it too and never cared to complete it and I'm pretty sure I'm not alone in this.
Killzone 2 and 3 were my go to FPS games back in the day and that's when I had all 3 consoles so I had Cod and Halo too but preferred the Killzone franchise out of the 3. If a decent remake is released I'd probably choose that instead also. I'd say the least Sony should do is see if there's a worthwhile proposal and GDD presented cause at the end of the day their IP's represent their brand even if they never see the light of day again. Alternatively they could do what Epic did with Paragon but lock them into releasing it on their platform and see what comes of it.
@playstation1995 The last one was a terrible though I didn't even finish it. The last one was Killzone 3 that one was my absolute favorite.
@SuntannedDuck2 Blinx has no copyright on it anymore I believe MS didn't even bother to renew the trademark.
@Flaming_Kaiser. I tought killzone shadow fall was a good game.i enjoy it.ghey are elsie the cow milking horizon games.word up son
Killzone was never popular, horizon doesn't seem popular, ever think killzone and horizon isn't the problem? Maybe guerrilla games can't make anything good, maybe that's why killzone failed and horizon is a failure that Sony won't admit to. Put insomniac or naughty dog on a new killzone game, not like their doing much
@Flaming_Kaiser That's what I assumed due to the 2015 thing but then again how is it in Gamepass/on their storefronts? That's what always confused me.
If not the trademark but is or isn't the source code/other aspects as copyright as multiple sides to it and I can't tell the difference. XD
@playstation1995 You have more Killzone games then Horizon ones I believe. They are milking those Killzone games i guess.
I dont hate Killzone I loved Killzone 3 but the last one didn't wow me on any front. The controls were not the ones that were as weighted as with the original ones they tried to make a COD clone.
Horizon was three games with a VR one included now there is a Lego game coming and maybe A MMO one.
@devildragon2k23 I agree 17 million sales does sound like a massive failure for a new IP.
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