Sony and Epic have been close partners for a long time, with the former investing a considerable amount of money into the latter. It's little surprise, then, to see Unreal Engine 5's latest tech demonstration presented running on a PS5 — and it looks stunning.
As part of Epic's Unreal Fest presentation, it highlights an experimental new feature of Unreal 5.5 named MegaLights.
In short, the tech allows for thousands of light sources to cast realistic light and shadowsin environments in real-time without compromising performance.
You can watch a demo of this MegaLights feature in the above video, in which a character walks through various realistically lit environments. This includes a large space filled with neon signs, decorative lights, flying drones, and more.
The overall effect looks fantastic, and the fact it's all running live on a PS5 means it's not exclusive to high-end PCs. This is tech we could see in Unreal Engine console games over the coming years.
No mention is made of PS5 Pro here, suggesting this is running on a standard PS5.
Sony seems pretty proud, as it's shared the MegaLights segment on PlayStation's socials:
What do you make of this tech demo? Are you excited to see how developers utilise MegaLights in future games? Discuss in the comments section below.
[source youtube.com, via x.com]
Comments 19
It does look impressive, I still have the Matrix demo on my PS5 which looks phenomenal and playable which is hopefully a taste of what is to come!!
Can I just pretend this is the first footage of Uncharted 5.
Looks superb but the last two tech demos have yet to be realised in games so I don't appreciate the blue balls tbh
Amazing. But the gameplay is what had me glued to my seat in awe
Nice, but will we actually get to see this kind of detail in 4K at above 10 FPS in actual releases on our PS5?
Wow. Graphics that finally look next generation.
More the pity however that it comes at a time when the PS6 is already in development. But if this is the standard that we can expect from it from year 1 then it is already a massive step up in quality from the PlayStation 4.5.
I would have imagine the cyberpunk sequel will be using this a lot 🤔
I need this demo to be a game especially it's set in Arabic world!
Yeah it looks good n all but how close have we come with any game that looks like or has the physics of the Matrix demo? None. A small tech demo is 1 thing but implementing that in to a full blown game is something else. Especially when you think that production time would end up being even longer on games and they are too long as it is.
I need to fiddle around with this Megalights addition, I have a few portfolio environments that would shine with this working in them.
@Atreus97 What do you mean by the last 2? Games in real time haven't reached the quality of tech demos 10 years ago (And how would they when all the power is wasted on fps and texture resolution)
Abd this is what the PS5 Pro is for!! oh wait..
will there be a remake of this demo for the PS5pro?
Only 2 years are left in this current gen...
@Can-You-Believe-Sith Funnily enough Cyberpunk was my first thought when I saw this, must be the lighting or something as it is moody and Night City was dripping with atmosphere and cool lighting. I can't wait for the sequel!!
Gotta say that is SUPER-impressive, and while it will take a while to come into games that fact it's ALREADY running on a PS5 again, not just a super-PC, is amazing and means it will come sooner than it used to. Great work Epic. As Cerny once said "now comes the fun part" seeing what devs can actually do with it.
@Kidfunkadelic83 I agree to a point. But currently devs have to spend a long time pre-baking fake lighting into scenes, adding it to lighting maps and creating tools to allow it to cheat and change semi-dynamically. The sooner they can just place light sources and move on it will speed up development.
We aren't there yet as it is still expensive, PS5 is still a medium-high end bit of kit, and devs will most often have to build to the lowest common denominator, but this is a step in the right direction and will speed us up towards that.
@SamMR At the current rate, the PS4 might outlast the PS5. How funny would that be?
What happen to lumen, I remember that unreal 5 feature get hyped by epic but I think there's no game that used it yet.
@SamMR With ps5 pro at least we're getting another 4 year, not including additional 2 years because of covid. So maybe we'll get another 6 year of ps5/ps5 pro.
Also I think publishers will be bankrupt if they still chase high-end graphics, or at least publishers in the usa since developing games is so expensive in there. Just like making smartphone, at some point it's not feasible to make single player AAA games on western country anymore.
Can't wait to bathe in ad panels in a random Cyberpunk alley and blinding myself in HDR thousands nits. ✨🤩
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