Hello Games is bringing back limited-time Expeditions for those particularly adventurous No Man's Sky players missing them. Like October's The Cursed (above), these undertakings will pose new threats and obstacles to overcome, as well as rewarding the successful with unique, limited-time gear.
Normally live for six weeks, Hello Games will rotate out Expeditions fortnightly, allowing players a chance at securing gear they may have missed earlier in the year. 2024's first Expedition, Omega, is now live and will run through until 11th December. Mark your calendars accordingly, intrepid explorers!
- Omega: 27th November - 11th December
- Adrift: 11th December - 25th December
- Liquidators: 25th December - 8th January
- Aquarius: 8th January - 22nd January
- The Cursed: 22nd January - 5th February
Are you currently playing No Man's Sky? Have you missed any Expeditions throughout the year? Let us know in the comments section below.
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Comments 9
Hello Games support for No Man's Sky is nothing short of extraordinary and many far larger developers/publishers could learn some valuable lessons from them.
Not only the numerous improvements to the game over the years and added content. They also got their PS5 Pro patch out early, have great support for all platforms and I even saw on Twitter they're looking at optimisations specifically for PSVR1 users playing on a PS5
That's fair whether new ones as they take time. Old ones as limited time, rewards, varies there.
I miss the old even if didn't function well but old multiplayer though. Was realistic I think but unique and calling people/teleport may have been fine enough. But no have to be near your friends and whatever to suit audiences with familiar or emotionally pleasing them with boring multiplayer I guess then a unique and realistic if they could have got it working multiplayer. Mechanics matter to me over social features or done to death features.
The visual update was eh. It's like Minecraft 1.7.2, 1.16 or 1.18, visually fair but I hated the generation changes, they ruined the game for what looking more lively. Nah. I got used to them but the algorithm for Minecraft during those times sucked and still does. The 1.16 Nether one felt the least bad as the biomes weren't as complex there as 1.7.2's overhaul that's still bad to this day of hot/cold/forest repetitive design not showing the others.
@carlos82 "Extraordinary" is the right word. Live service has a bad rep because 99% of devs do not behave with such dedication. They just pump and dump until they make it.
My disc drive turns up this morning for Pro.
Just looking online at some games.
The couple I want I save in total £18 over buying digital and that is with BF digital store price reductions.
I never knew there was such a price saving to be had with physical.
@carlos82 Also their Pro patch has none of the issues other 3rd party games have, it looks stunning on Pro.
Just ordered this along with a PSVR2.
@OldGamer999 what does that have to do with NMS expeditions?
As for NMS expeditions coming back, it's a good way to pump life back in to the game now and then. Personally completed the first five expeditions, and unfortunately that made the Golden Vector a bit of a crutch when it comes to new play-throughs e.g. progress far enough along to get to the Anomaly and grab the Golden Vector as a quick/free ship upgrade.
And yes, I know it is my own fault for giving in every single time I do!
@carlos82 I thought they had already implemented some optimisations for the PSVR 1? It's graphically one of the best games, with a better draw distance on ps5 specifically, I believe.
@Jayofmaya they have, this is specifically about memory optimisations for larger builds and older save files
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