Warhammer Age of Sigmar: Realms of Ruin PS5 PlayStation

We've been following IP holder Games Workshop's search for the next Warhammer hit to follow up on the success of 2024's Space Marine 2, and it's already proving to be quite the ride. Depending on your stance on the firm's controversial, canonical destruction of the original Warhammer fantasy tabletop setting, calibrate your feelings towards the following statement accordingly: the cancelled Warhammer RPG, to be published by Nexon, was set in the decidedly less grimdark Age of Sigmar setting.

A spokesperson for the developer Thought Pennies, whose employees' departure last week was noted by MP1st and picked up by media outlets, provided Eurogamer with additional details: "While the partnership worked well and we got a lot of good input from Nexon, Nexon made a strategic change. We agreed to end the project late last year, and Nexon is helping as a board member."

While opinion of 2015's Age of Sigmar (which, amongst other things, erased timeless, epic, and previously used Tolkeinian tropes; for example, burning it all down to replace existing fair-use terms/concepts like elves and orcs with more trademark-friendly "Aelves" and "Orruks", allegedly) has improved, it would have been a bold move. With a fraction of the fanbase of the load-bearing, sci-fi Warhammer 40,000 setting, Age of Sigmar is also significantly different in tone and attitude, and we feel it would be missing a big part of what made Space Marine 2 stand out in the first place.

Do you know how the World-That-Was, The Old World, and the Age of Sigmar fictional fantasy universes relate to one another? Was Nexon's decision a wise one? Let us know in the comments section below.

[source eurogamer.net]