
Due to release for PS5 and PS4 next week on the 11th February, the PC version of Civilization 7 has been met with both predictable praise and a surprising degree of disappointment. User reviews on Steam, for example, are currently 'mixed' — the game seems to be dividing fan opinion like no one's business.
However, developer Firaxis Games has been quick to promise imminent improvements — which is good news ahead of the aforementioned PS5 and PS4 launch.
"Over the last few days, the team has been poring over your feedback, including our most recent Steam Reviews during the Early Access period," the team writes on its official blog. "In response to your feedback, we’ve identified three key areas that we’re prioritizing work against as quickly as possible."
These "three key areas" basically boil down stuff that many will argue should have been sorted ahead of launch — early access or not. We're talking numerous user interface improvements and loads of quality of life additions, covering gameplay balance and bug fixes.
"Work is already well underway on Patch 1.1.0, which includes fixes and adjustments that were already on our radar," Firaxis explains.
With all of this in mind, it'll be interesting to see just how well Civilization 7 holds up on PlayStation platforms. Here's hoping that the developer can implement these big improvements before the game's reputation takes a tumble.
Are you looking forward to Civilization 7? Conquer some new territory in the comments section below.
[source civilization.2k.com]
Comments 15
I've been playing the game and also feel mixed...though mostly more on the positive side. The foundation here is all solid, each era feels like a separate and new game almost. It allows you time to reset your strategy and prevents one player from absolutely snowballing to victory (mostly). It also plays really well on a controller, so I just hope that we keep getting those updates the day PC gets them, too many times console feels like a second class citizen when it comes to these sorts of games.
But yeah, I think the loudest gripes come from the fact that this is the biggest change to the civ formula that we've seen yet but honestly...if you wanted the old gameplay untouched you literally have 6 other releases to go back to. I welcome the breath of fresh air and look forward to seeing how they build upon what we have here.
I'm a big fan of the Civ series. But I'm happy to wait 12 month for the various patched and dlc to be released and get a complete edition.
I'd like to thank everyone who actually paid up to CAD160 to beta test this early for the rest of us. I'll definitely wait till the definitive edition launched next year with a deep discount.
I mean, why companies even bother to invest in a QA team is beyond me. When they can just have their gamers actually paid them extra to test the game.
@ATaco Yeah I played maybe 200 hours of 6 and then last week just as a curiosity jumped on and played another 10 by accident.
I'd quite like to play something with some interesting changes and yeah, like you said, I can just play 6 some more if I hate it. It's not exactly aged badly, I was playing it last week
@QiaraIris Next year? It was three years between the initial release and final DLC for the last game (on PC). Don’t expect that definitive edition until the end of the decade!
@Thrillho Technically 7 years, Elizabeth was added in 2023!
Why are we now the beta test generation? Every release seems plagued with issues and they patch and update later. What happened to the as released solid product? Nintendo seems to be the only one to be keeping this (first party titles). A game doesn’t need DLC to succeed
I have had no trouble with it on PS5 (yet) I didn't pay extra to play it early, my physical copy came early. It's definitely been fun so far but advanced options are almost barren, hopefully they adjust that. The Civs themselves play well and the change between ages hasn't felt too out of place (yet) I haven't had any crashes either. I'll just wait and see how they handle adding more Civs and an extra age.
@Blofse Civ’s always been like this, it’s actually more convenient now than it was, with you having to get the expansion packs (with relevant patches and bug fixes) on discs before. The smaller DLC packs are definitely a bit of a rip off though.
@Blofse
I'd like to see where all these technical issues are! I've now put in 11 hours and have only crashed twice. I also play Civ 6 and I STILL get crashes to this day!!
The complaints aren't really from a technical side but an aesthetic one. This release has actually been pretty polished so far!
I've just finished my second game, and I'm really starting to dig it. They got something here. Luckily we live in the age of internet, where they can collect feedback and improve on this. Solid foundation already, and I for one am happy to be along for this ride
'A surprising degree of disappointment.''
Sorry, but the disappointment was not a surprise. Civ fans want Civ. Civ fans do not want Humankind. This is not an unreasonable expectation.
It'll make money - I have no doubt about that. But sell in record breaking numbers? Meh. We'll see.
I have over 20hrs in on PS5. And I am happy with game in general. Yes, it crashes, but savegames are awsome.
Tried coop multiplayer with my wife and even there are autosaves if some error happens or just to continue next day to play.
On bad parts, there are almost 0 descriptions for settings when starting game.
For me as Casual Civ player I dont see any gameplay issues with game. Everything seems works as it should gameplay wise. Grind for Mementos are real but it is expensive game, thats true. I managed to spend "only" 97£ for Founders edition, but still. I am guessing they will drop 2nd year Season pass after October.
I’ve been playing it for 2 days and other than the UI I quite like it. The way the city expands now instead of using builders is awesome; great change. Moving army’s around with a general feels great, like you’re on an actual campaign. So far I think it deserves the praise
Bought with early access on PS5 and I'm having a great time. Yes, the changes are jarring at first but for me the positives outweigh the negatives - particularly in the way they have streamlined building (no builders!), made army commanders absolutely key and have used the new influence points to improve diplomacy, warmongering and espionage. I have around 1500 hours combined in Civs IV, V and VI and if I want those experiences again they are still there to go back to.
Hats off to Firaxis for not simply churning out copy and paste sequels a la EA, but instead taking big swings at making their next game better than the last. And as others have already said, every Civ game since at least IV has needed tweaking over several months post-release to realise its full potential. For this one they absolutely need to start with the UI; however, for me, Civ VII is absolutely good enough to play and enjoy right now.
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