
Embracer Group has released its latest financial results for the nine months ending 31st December 2024, and while not the total bloodbath we witnessed this time last year, the Swedish monolith still has a long way to go to return to some semblance of normality. It's important to note that these figures do not account for the more recent, incredible success of Warhorse Studio's Kingdom Come: Deliverance II, which it wholly acquired back in 2019 for the ridiculously paltry sum of just €33.2 million (in cash).
Net sales for the firm went down to SEK $1.5 billion, a 22% drop from last year (thanks, PSU), and Embracer reported an overall net loss of SEK $1.3 billion. Embracer CEO and founder Lars Wingefors said of KC: DII's continued prospects: "It is our strong belief that the game will continue to generate substantial revenues over the coming year, highlighting the exceptional quality, immersion and appeal of Kingdom Come: Deliverance II."
This is all pretty great news for players of Warhorse Studios' latest, which will undoubtedly get even more support than was previously promised. A pre-release roadmap pledged at least three expansions and a bunch of updates in 2025, and we look forward to spending scores more hours with the undeniably incredible Henry of Skalitz and Hans Capon.
Do you think Kingdom Come's continued success can right the ship for Embracer? Or will we see another precipitous drop in sales the next time the firm publishes its financials? Armour up in the comments section below.
[source psu.com]
Comments 16
Oof I don't know if even KCD2 can help them much. They still have all the other studios there and I don't think they have much this year outside of it. Unless their operations are very lean.
Reminds me how Square Enix wanted to write off the loss of Forspoken with the revenue from FFXVI which made FFXVI's numbers look bad.
Was this the people that spent loads of money (which they didn't even get) expanding the studio and hiring ridiculous amount of people?
I think they will be fine.
They had the gothyc remake slip to 2025 and alone in the dark didn't do well sadly. They expected more from that. But KCD will make up for it.
I wonder when the KOTOR remake will be coming.
I would also like to know how well Soul reaver did. Last we heard it was above expectations. A year or lows and highs for them, but the boat seems to be balancing at the moment.
But I hope Warhorse and all other Embracer studios will find a new home and be fine, of course.
Sales of SEK $1.5 billion over 9 months which is 'only' $140 million USD. For a publisher with 10,000+ employees and 100+ studios that's peanuts.
On the brighter side $120 million USD (SEK $1.3 billion) in losses should be easier to offset with a success or two like KCD2. Fingers crossed for all the devs.
Didn't Embracer also publish Space Marine 2?? Or did Saber Interactive go Independent prior to that?
N.i.c.e. both kingdom come deliverance royal edition and kingdom come deliverance 2 are excellent games.word up son
F*ck embracer. Games aren't just a portfolio and number on a spreadsheet for a mega corp.
But long live Warhorse. JCBP. It's amazing how they still managed to create an artisan game under embracer. And if there's a lesson to be learned, as the very few do happen to own nearly every studio these days, at least let the devs cook without interference so we still get great games.
@R_L_Stine Looks like Focus Interactive were sold off and run under a group called Pull up.
The numbers in the in the article are not correct Embracer had a revenue of over 16 billion SEK. And by the way why all this hate for Embracer; they continued the Darksiders franchise (which probably would be dead without them); they gave us 2 good remastered Tomb Raider collection; they gave us the Soul Reaver remaster collection; they gave us Kingdom Come Deliverence II (and sure the high ups at Embracer had a say when Warhorse developed - it's Embracer that owns the company - I can you assure THEY green lit putting more effort into that one than the first - they pay the bills afterall).
looking like square Enix that depend of ff16 to save them due to their past fumble and then blame them game after taking exclusive money and selling 3 million plus units on 1 console.
I mean kcd2 is a success but it's not so astronomically great its going to reverse a publishers downturn
@breakneck "Reminds me how Square Enix wanted to write off the loss of Forspoken with the revenue from FFXVI which made FFXVI's numbers look bad"
It's just funny how SE put all their blame on Sony and PS5 exclusivity when it's SE own fault for making mediocre games that ended as a big flop like Forspoken and Foamstar.
Not to mention SE obsessions with mobile gatcha games which they made so many and quickly killed those games in less than a year.
Oh i forgot their "aggressive investment on NFT" after the NFT market colapse lmao. One investment alone cost 7 billion yen / $46 million with a mobile / NFT devs name Gumi. Frickin nuts.
https://www.thegamer.com/square-enix-7-billion-yen-deal-nft-mobile-devs/
OT. Embracer is a nasty publisher. I hope the devs can find their freedom.
@PuppetMaster So you know Sony had a lot of say so in Forespoken right? Don't act like SE was the only one at fault lol. Sony also greenlit a lot of stuff or had things changed to fit their narrative they wanted
@PupTwilight Sony only help funded the project. The rest was SE + Luminous Productions works.
And what Sony changed from SE games like FF XVI or VII Rebirth to "fit their narrative"?
KCD2, Wreckfest 2/Wrecreation, the many others of Indie or others on the way. Eh they will take time/money and whatever they are expecting of audiences to be into them who knows.
Many THQ I don't see till bargain bins. Others under Embracer vary. Saw Rad Rodgers that way.
Leave A Comment
Hold on there, you need to login to post a comment...