
While the metaverse has generally become a nebulous Silicon Valley buzzword designed to raise investor capital, elements of it have been realised in releases like Roblox and Fortnite.
These are colossal, cross-platform experiences predominantly played online, where you can engage in all kinds of activities designed and created by individuals or full-blown studios from around the world.
And it looks like GTA 6 is aiming to become the natural next step for kids who’ve grown up on the aforementioned.
According to a trio of unnamed individuals cited by Digiday, developer Rockstar has been meeting with established creators in an attempt to entice them to build content for its upcoming GTA 6.
Rockstar has always toyed with user generated content, as there were tools for GTA 5 allowing you to build your own races and multiplayer modes. But it sounds like it’s plotting something much bigger here, which would give makers more freedom to design their own experiences within the framework of the sandbox game. It’d also provide the opportunity for brands to incorporate their intellectual property into the experience.
Some of this already exists with FiveM, a modding platform for GTA Online acquired by the developer in 2023. This allows you to play modes like Transport Tycoon on custom servers, which turn the traditional Grand Theft Auto experience into something quite different.
It makes sense. There are full-blown games within Fortnite these days you can play separately from Epic’s selection of experiences, including RPGs and tycoons. You can certainly imagine how GTA 6 could provide the foundation for various minigames, including ones where you run your own store or work as a delivery driver.
It sounds like Rockstar’s discussions with creators are still early and, to quote the source, “open ended”, so we’ll need to wait to see how this all develops. But it’s clear the studio is aiming to build a full-blown platform here, as opposed to just a straight-up single player campaign.
[source digiday.com, via videogameschronicle.com]
Comments 21
Woah! Radical! Poggers! Whatever else the "cool youth" say!
In all seriousness, I'm not surprised. GTAVI Online clearly wants to be a monolithic experience and at today's date crossovers are the rage.
I have zero interest in GTA Online, but I am really looking forward to GTA6. As long as all this stuff doesn’t penetrate the single-player campaign (not that it would), it’s all good, I guess.
I mean, kids live in GTA 5 right now, just look at Rock*'s shark card revenue...
Of course thats the plan, and I think thats fine.
I just hope that Rockstar do some internal work creating a team specific to dealing with maintaining and updating it.
They really need to start making sure they've got a team that works on other projects whilst maintaining GTA online. It makes enough money, I want to see some other games coming out from them.
GTA5 is already in that realm without them even trying from the start. It's amazing what they managed to do with a version that still had to run on PS3. I can only imagine their ambition with current tech and the knowledge they gained from GTA5...it will be interesting to see how it all turns out over the years; as an outsider of course. I only play singleplayer stuff and the occassional couch coop xD
GTA 6 will essentially only continue what Concord started
I can understand why they're heading in that direction but it's absolutely not for me, I'll play the single player and then move on to other games
Personally, can't care less. Just give me a great single player gta 6, then they can do whatever they want with the online section. Hopefully all the trophies are completely separate for online too.
I wish they could just sell the campaign only at a reduced price say £80 for those of us who dont want the mp bloat 🤣
Edit - and "metaverse" time that horrible word was ditched 👍
Makes sense. Sadly.
I will never understand why so many gamers want to stay in the same metaverse when there is such a wide variety of brilliant games to experience out there. Younger generations seem really into that though, so I guess I'll just have to accept I'm not part of that target demographic.
It can't be a positive evolution for the games industry as a whole. These publishers want to occupy all of your time and get you to spend all of your money with them, instead of spreading it around across the rest of the industry. I can only hope it's a trend that will pass at some point, but I'm not optimistic.
Remembers the "old days",when the campaign/ story mode was the main focus...have to wonder if they'll try to force Rockstar accounts even on those that have no interest in multiplayer?🤔
I wasn't interested at all until I read that part about playing Transport Tycoon in GTA V...off to YouTube to see what this is all about.
Still, for GTA VI, I'm just interested in the Single-Player offline mode, so I'm out on all this metaverse bollocks.
Rockstar are the masters of this, not only giving the time and effort for indepth single player experience, but there's an online game that will have endless amounts of enjoyable content.
Sony should do everything they can to monopolise the player base. But I also got a bad feeling about how this will affect Sony going forward.
@Czar_Khastik Which, of course, Concord was merely standing upon the shoulders of the great pioneer, Dreams.
I just hope online is totally separate from the main game I've no interest in after GTA5 online if you haven't got any friends it's boring as.....
The_Pixel_King wrote:
But how else would you be able to accumulate all your GTAlactic Readiness for the final single-player campaign mission?
Sounds fun.
If the game is well made, people are going to want to add to it in ways we saw with the last one.
Maybe people get lucky and PS Plus will not be needed to play online ( like with Fortnite if I'm not mistaken ).
Honestly I couldn’t care less, just give me a great campaign in a fun sandbox.
I mean this sounds wholly targeted at children with them saying like roblox and fortnight which are both targeted towards children not to mention gta being mature rated for decades at this point
No interest in this anyway but why? Why do we need more social space type games. I want gameplay no boring social garbage or boring worlds.
I think SP and MP need to still be separate, not look your invading my game, I hate all that, but MMO/live services exist so what's the guess it doesn't have that SP at all. Just trend milking or not expanding what can be but only 1 side they want more money/want to push anyway.
I prefer interesting worlds not lifestyles/boring recreations of reality and eh gamey feel, even TV shows blend slice of life/comedy/romance/drama with supernatural or otherwise well enough.
So whatever these games offer, so this game was never for me but the potential ideas obviously are there I just don't care for it. That and the tech being used will be eh anyway.
If creating/roleplaying then sure I see reason in that, I also understand as it's why GTA online works so well already, I see the appeal there.
If it works better then Project Spark, Dreams or Game Builder Garage that are there but don't do well and they need a big IP to offer it, sure I can see reason in that.
If socialising garbage then pass we don't need that kind of MMO or other social events or whatever players and a more 'convincing that isn't convincing' world. Or more boring human beings to play with online. I want gameplay, like tech has been used for we don't need 20+ ways to talk garbage/do nothing remotely interesting with it because regular people aren't capable of much and make it as dull as it is and tech people repeat history as much as actual history repeats itself. Comfort or otherwise don't care for it.
We barely even get good shooters with maps that do much besides be static, let alone good balance of player interaction in them. Team based or not modes even.
Couldn't care less for that let alone never cared for GTA, played a few, never cared for them preferred others instead or no open worlds at all. Especially not the GTA format.
I saw the appeal, I wasn't that audience anyway.
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