Phantom Blade Zero Gameplay

Onlookers were (rightfully) raving about the most recent gameplay video from Phantom Blade Zero, which dropped back in January. The footage showcased a crazy boss encounter with a puppeteer-like opponent.

Jaws were dropping all over the place — but the borderline unbelievable thing is that this fight is actually just... side content. In fact, everything we've seen of the game's combat so far is just side content.

No it's true, apparently. This is according to a new article from Eurogamer, in which director Liang told the outlet that everything developer S-GAME has shown up until this point is separate from Phantom Blade Zero's main story.

This begs the question: what the hell is the studio cooking up behind the curtain? If this is the kind of quality we can expect of optional stuff, then how mental are the mandatory boss battles going to be? We can't wait to find out.

But as Eurogamer alludes, it's hard not to be slightly concerned about the game's overall scope. Indeed, Phantom Blade Zero still doesn't have a release date — or even a release window — and so we're left wondering if it's actually further away than many might think.

Still, parts of the project are fully playable — there were even public demos at various events last year — and so we'd like to think that the game isn't that far off. Relatively speaking!

What do you make of this? Do you think Phantom Blade Zero can eventually live up to the hype? Break your opponent's defences and go for the kill in the comments section below.

What are your thoughts on Phantom Blade Zero so far?

[source eurogamer.net]