Life is Strange: Double Exposure PS5 PlayStation

Life Is Strange: Double Exposure's disconnect between critics and fans previously perplexed Square Enix, but it has since revealed what was probably obvious to many: Max Caulfield's return failed to meet the firm's financial expectations, and sales of the game were a "large loss" for the company.

That's according to Square Enix's president, Takeshi Kiryu, who made the comment while presenting the firm's latest financial report (thanks, TheGamer). Apparently, the loss on Double Exposure was somewhat offset by the success of Dragon Quest 3 Remake.

Hard numbers were not forthcoming, and may never be known, but TheGamer notes that Square Enix has previously used the particular "large loss" phrasing to describe the sales of games like Guardians of the Galaxy and select Tomb Raider titles, so make of that what you will. Double Exposure seemingly tempted fate by closing with the tagline "Max Caulfield will return"; as it stands, we wouldn't be getting our hopes up for a sequel in light of this reveal.

Are you surprised Double Exposure did not meet Square Enix's sales expectations? Did you pick the game up yourself? Let us know in the comments section below.

[source resetera.com, via thegamer.com]