Tekken 8 Season 2 Throw Breaks

Tekken 8 is on course to introduce a mechanical change that no one saw coming as part of its massive Season 2 refresh.

During the latest Tekken Talk, in which the game's lead developers gather in order to showcase upcoming changes, it was revealed that throws will now deal chip damage if they're broken. The instant reaction from players has been... loud, to say the least.

So across the entire history of Tekken, throw breaks have been a core mechanic. Basically, if you get grabbed, there's short window where you can hit the relevant button(s) and get yourself out of trouble. Keen-eyed players are essentially rewarded for reading their opponent.

But in Tekken 8's Season 2, players will now be punished for correctly negating an incoming throw — and as longtime Tekken players ourselves, we're really struggling to see the benefits of such an adjustment.

Now, to be clear, the chip damage that the defending player takes is minimal — but that's obviously still more than nothing. To make matters worse, the development team had previously gone on record saying that Season 2 would generally introduce more defensive options in an attempt to counterbalance the title's overly aggressive gameplay flow... but now you're taking damage for breaking throws.

Core system changes like this have always been very few and far between throughout the franchise, which just makes the decision even more confusing. It's possible that the developer will walk this one back ahead of Season 2's launch on the 31st March, but as of right now, this is a fundamental change that players will need to deal with.

Season 2 is promising a gigantic list of changes, both systematic and character-specific. As such, there might be other adjustments that offset this new throw break dynamic — but given that the team didn't go into any additional detail during the Tekken Talk, that seems somewhat unlikely.

What do you make of this Tekken 8 adjustment? Should you really be punished for breaking a throw? Eat that chip damage in the comments section below.

[source youtube.com, via reddit.com]