BAFTA Most Influential Games

The Cambridge Dictionary's definition of the word "influential" is to have "a lot of influence on someone or something"; a suggestion that to be influential, you need to be at least a couple of years old and have clearly inspired something — not just be a really good game.

Voters who took part in BAFTAs' "The Most Influential Video Games of All Time" list did not understand that, though, as the 21-game countdown includes some incredibly questionable titles and debatable positions for the industry's best.

According to the public vote, the 21 most influential video games ever made are:

  1. Shenmue
  2. DOOM
  3. Super Mario Bros.
  4. Half-Life
  5. The Legend of Zelda: Ocarina of Time
  6. Minecraft
  7. Kingdom Come: Deliverance 2
  8. Super Mario 64
  9. Half-Life 2
  10. The Sims
  11. Tetris
  12. Tomb Raider
  13. PONG
  14. Metal Gear Solid
  15. World of Warcraft
  16. Baldur's Gate 3
  17. Final Fantasy VII
  18. Dark Souls
  19. Grand Theft Auto III
  20. The Elder Scrolls V: Skyrim
  21. Grand Theft Auto

The list contains a lot of the games you'd typically see be recognised in such a category, such as Super Mario 64, Metal Gear Solid, and Final Fantasy VII. However, direct your attention to the title in seventh position and the legitimacy of the list falls apart: Kingdom Come: Deliverance 2.

An excellent RPG from Warhorse Studios, but at only 60 days old (released on 2nd February 2025), it is impossible for it to be considered "influential" in any capacity. Given how long game development takes, it can't have influenced anything yet!

The same goes for Baldur's Gate 3: despite its very obvious qualities, it hasn't been available long enough (roughly 18 months) to have influenced anything yet. Its impact will almost certainly be felt in the future, but give it a couple more years first.

While the BAFTA corporation will have obviously wanted its voters to take into account the influence of the titles they choose, it's clear some of this simply became a popularity contest. Kingdom Come: Deliverance 2 shouldn't be anywhere near this kind of list — especially as high as seventh!

As for Shenmue being the most influential video game ever made, the Dreamcast classic did indeed change how worlds could be interacted with and structured. Every NPC had their own lives to lead and interactions were only possible at certain times, and you needed to be there or things could be missed. It also popularised quick-time events, and enhanced features like the day and night cycle.

What's your take on this list? Share your thoughts in the comments below.

[source bafta.org]